Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CööchTickler03
Ymir
Level 28
God Stats
20W - 12L
1,634 SR
Queue Stats
128W - 113L
1,514 Elo+
Party 1
Freya
Freya
KnotTheFox
Freya
Level 86
God Stats
3W - 0L
1,413 SR
Queue Stats
267W - 240L
1,501 Elo+
Party 1
Charybdis
Charybdis
PlazaW
Charybdis
Level 60
God Stats
9W - 8L
1,451 SR
Queue Stats
104W - 93L
1,462 Elo+
Party 2
Pele
Pele
itsmitchm
Pele
Level 45
God Stats
2W - 2L
1,344 SR
Queue Stats
45W - 45L
1,434 Elo+
Party 2
Team Averages
Level 61
1,469 SR
1,482 Elo+

VS

Team Averages
Level 56
1,490 SR
1,472 Elo+
Charybdis
Charybdis
AJPS1112
Charybdis
Level 16
God Stats
0W - 1L
1,447 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Bakasura
Bakasura
BIGBOOTIEGOB
Bakasura
Level 41
God Stats
14W - 14L
1,593 SR
Queue Stats
120W - 110L
1,449 Elo+
Solo
Surtr
Surtr
SBearWojtek
Surtr
Level 47
God Stats
5W - 4L
1,467 SR
Queue Stats
148W - 137L
1,478 Elo+
Party 3
Sobek
Sobek
chalex12345678
Sobek
Level 31
God Stats
0W - 1L
1,326 SR
Queue Stats
30W - 30L
1,500 Elo+
Party 4
Merlin
Merlin
iAmSalami
Merlin
Level 144
God Stats
1W - 1L
1,618 SR
Queue Stats
61W - 59L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 2 / 0
6,758
483
4,589
10,806
7,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 0 / 8
7,181
513
5,401
9,597
7,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
14
4 / 1 / 1
8,349
596
7,948
7,401
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
PlazaW
Charybdis
13
8 / 1 / 1
7,879
563
14,463
9,772
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
12
4 / 4 / 1
7,313
522
7,677
11,078
3,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AJPS1112
Charybdis
10
1 / 6 / 1
5,868
419
5,286
11,321
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
BIGBOOTIEGOB
Bakasura
13
4 / 4 / 3
7,820
559
8,300
14,372
6,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 1 / 1
7,902
564
5,967
9,853
8,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 3 / 2
6,420
459
4,618
16,646
16,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
iAmSalami
Merlin
12
1 / 3 / 2
7,029
502
4,157
7,236
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
17
Kills
8
8
Deaths
17
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
2
0
0.5
L
Charybdis
AJPS1112
Charybdis
1
6
1
0.25
L
Bakasura
BIGBOOTIEGOB
Bakasura
4
4
3
1.38
W
0
0
8
4
W
Freya
4
1
1
4.5
W
Charybdis
PlazaW
Charybdis
8
1
1
8.5
L
1
1
1
1.5
L
1
3
2
0.67
L
Merlin
iAmSalami
Merlin
1
3
2
0.67
W
Pele
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,078
Damage
28,328
48,654
Taken
59,428
25,366
Mitigated
37,755
13,040
Healing
15,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,589
1,198
0
2,405
10,806
7,839
0
241
10,285
0
48,540
L
Charybdis
AJPS1112
Charybdis
5,286
3,246
0
3,140
11,321
3,814
0
1,313
10,008
0
31,406
L
Bakasura
BIGBOOTIEGOB
Bakasura
8,300
5,875
0
4,559
14,372
6,509
0
2,899
11,243
0
55,417
W
5,401
997
0
1,681
9,597
7,632
28
2,215
6,885
16,605
0
W
Freya
7,948
2,320
0
3,179
7,401
2,459
352
3,930
3,441
52,415
0
W
Charybdis
PlazaW
Charybdis
14,463
7,257
0
4,611
9,772
3,710
880
2,033
7,567
0
59,434
L
5,967
1,551
0
2,647
9,853
8,576
143
652
8,535
896
56,877
L
4,618
420
0
4,855
16,646
16,101
0
2,884
13,762
21,434
0
L
Merlin
iAmSalami
Merlin
4,157
693
0
250
7,236
2,755
224
5,089
1,739
47,279
0
W
Pele
7,677
2,587
0
1,164
11,078
3,726
0
732
9,421
0
50,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,480
Gold Earned
35,039
395
Minions Killed
356
0
Camps Cleared
0
1,403,185
Distance Traveled
1,382,430
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,758
483
89
6
0
273,355
0
L
Charybdis
5,868
419
51
4
0
233,261
0
L
Bakasura
7,820
559
110
8
0
299,689
1
W
Ymir
7,181
513
22
2
0
276,551
0
W
Freya
8,349
596
120
9
0
300,692
4
W
Charybdis
7,879
563
86
6
0
252,459
0
L
Surtr
7,902
564
86
6
0
308,098
1
L
Sobek
6,420
459
21
2
0
283,934
0
L
Merlin
7,029
502
88
6
0
257,448
0
W
Pele
7,313
522
78
6
0
300,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role