Player Matchup

Thor
Thor
 
Thor
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CasusV1
Scylla
Level 137
God Stats
3W - 1L
1,590 SR
Queue Stats
128W - 124L
1,502 Elo+
Party 1
Serqet
Serqet
FerniFair
Serqet
Level 81
God Stats
4W - 3L
1,453 SR
Queue Stats
31W - 36L
1,444 Elo+
Solo
Skadi
Skadi
Rz_T-JoR
Skadi
Level 126
God Stats
20W - 16L
1,585 SR
Queue Stats
547W - 528L
1,567 Elo+
Party 1
Team Averages
Level 130
1,526 SR
1,503 Elo+

VS

Team Averages
Level 114
1,547 SR
1,426 Elo+
Janus
Janus
 
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Thomdlcrx59
Cupid
Level 126
God Stats
8W - 7L
1,557 SR
Queue Stats
81W - 96L
1,481 Elo+
Party 2
Merlin
Merlin
bloarr
Merlin
Level 141
God Stats
23W - 22L
1,619 SR
Queue Stats
106W - 125L
1,515 Elo+
Party 2
Ravana
Ravana
eL Kyyo
Ravana
Level 107
God Stats
1W - 1L
1,560 SR
Queue Stats
63W - 60L
1,528 Elo+
Party 2
Ymir
Ymir
skali
Ymir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
4 / 1 / 0
6,663
740
3,656
5,731
2,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
 
Jormungandr
9
0 / 0 / 2
5,354
595
3,648
3,909
2,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
CasusV1
Scylla
11
0 / 0 / 0
5,504
612
271
2,901
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
FerniFair
Serqet
9
0 / 1 / 1
5,206
578
2,044
7,073
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Skadi
Rz_T-JoR
Skadi
9
0 / 0 / 1
5,145
572
1,543
4,265
1,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
3
0 / 1 / 0
3,580
398
657
1,089
195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
4,466
496
1,034
5,702
1,871
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
bloarr
Merlin
10
2 / 1 / 0
5,789
643
4,135
4,169
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
eL Kyyo
Ravana
9
0 / 1 / 0
4,913
546
2,518
4,113
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
skali
Ymir
8
0 / 0 / 0
4,755
528
1,163
3,822
2,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
2
2
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
1
0
4
W
Jormungandr
 
Jormungandr
0
0
2
1
L
Janus
 
Janus
0
1
0
0
W
Scylla
CasusV1
Scylla
0
0
0
0
W
Serqet
FerniFair
Serqet
0
1
1
0.5
W
Skadi
Rz_T-JoR
Skadi
0
0
1
0.5
L
0
1
0
0
L
Merlin
bloarr
Merlin
2
1
0
2
L
Ravana
eL Kyyo
Ravana
0
1
0
0
L
Ymir
skali
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,162
Damage
9,507
23,879
Taken
18,895
9,211
Mitigated
6,803
7,693
Healing
8,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,656
801
0
1,985
5,731
2,353
231
1,353
4,196
0
45,786
W
Jormungandr
 
Jormungandr
3,648
1,106
0
1,026
3,909
2,116
0
1,726
2,159
15,217
0
L
Janus
 
Janus
657
230
0
250
1,089
195
0
0
1,089
5,532
0
W
Scylla
CasusV1
Scylla
271
76
0
600
2,901
870
0
360
2,541
35,551
0
W
Serqet
FerniFair
Serqet
2,044
357
0
3,380
7,073
2,448
0
1,239
5,834
0
30,824
W
Skadi
Rz_T-JoR
Skadi
1,543
683
0
702
4,265
1,424
0
1,099
3,166
0
40,842
L
1,034
630
334
3,182
5,702
1,871
0
1,978
3,724
0
29,085
L
Merlin
bloarr
Merlin
4,135
151
0
1,047
4,169
1,116
0
382
3,467
42,083
0
L
Ravana
eL Kyyo
Ravana
2,518
189
0
2,133
4,113
1,601
0
437
3,640
0
34,539
L
Ymir
skali
Ymir
1,163
91
0
1,572
3,822
2,020
0
1,106
2,716
13,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,872
Gold Earned
23,503
330
Minions Killed
237
0
Camps Cleared
0
960,684
Distance Traveled
821,474
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,663
740
91
10
0
177,840
0
W
Jormungandr
5,354
595
18
2
0
174,877
4
L
Janus
3,580
398
14
2
0
55,326
0
W
Scylla
5,504
612
78
9
0
175,735
2
W
Serqet
5,206
578
56
6
0
253,656
0
W
Skadi
5,145
572
87
10
0
178,576
2
L
Cupid
4,466
496
73
8
0
177,027
2
L
Merlin
5,789
643
81
9
0
179,990
3
L
Ravana
4,913
546
53
6
0
202,211
0
L
Ymir
4,755
528
16
2
0
206,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role