Player Matchup

Sun Wukong
Sun Wukong
JaviPianista
Sun Wukong
Level 125
God Stats
7W - 9L
1,353 SR
Queue Stats
32W - 38L
1,287 Elo+
Party 2
Anubis
Anubis
PabloJose
Anubis
Level 60
God Stats
4W - 4L
1,269 SR
Queue Stats
15W - 16L
1,430 Elo+
Party 2
Izanami
Izanami
SrNicky
Izanami
Level 88
God Stats
49W - 50L
1,436 SR
Queue Stats
73W - 70L
1,387 Elo+
Party 2
Team Averages
Level 91
1,353 SR
1,368 Elo+

VS

Team Averages
Level 108
1,413 SR
1,452 Elo+
Thanatos
Thanatos
ElBuscador53
Thanatos
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
177W - 171L
1,448 Elo+
Party 1
He Bo
He Bo
Enivelo
He Bo
Level 141
God Stats
1W - 5L
1,238 SR
Queue Stats
54W - 64L
1,460 Elo+
Solo
Hercules
Hercules
RoyalFlaix
Hercules
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 158L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JaviPianista
Sun Wukong
15
3 / 2 / 11
11,552
770
9,724
14,764
11,930
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Anubis
PabloJose
Anubis
16
9 / 2 / 11
13,114
874
17,729
11,977
6,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
SrNicky
Izanami
15
9 / 2 / 8
12,770
851
14,211
11,038
4,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElBuscador53
Thanatos
11
1 / 11 / 2
9,822
655
5,449
15,650
5,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Enivelo
He Bo
15
3 / 7 / 2
11,575
772
10,263
13,815
3,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
RoyalFlaix
Hercules
15
2 / 3 / 4
11,425
762
8,775
19,357
24,141
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
21
Kills
6
6
Deaths
21
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ElBuscador53
Thanatos
1
11
2
0.18
L
He Bo
Enivelo
He Bo
3
7
2
0.57
W
Sun Wukong
JaviPianista
Sun Wukong
3
2
11
4.25
W
Anubis
PabloJose
Anubis
9
2
11
7.25
L
Hercules
RoyalFlaix
Hercules
2
3
4
1.33
W
Izanami
SrNicky
Izanami
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,664
Damage
24,487
37,779
Taken
48,822
22,611
Mitigated
33,243
9,926
Healing
7,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ElBuscador53
Thanatos
5,449
462
0
3,468
15,650
5,160
0
5,376
10,250
0
22,580
L
He Bo
Enivelo
He Bo
10,263
624
0
1,250
13,815
3,942
0
6,590
7,195
47,702
0
W
Sun Wukong
JaviPianista
Sun Wukong
9,724
1,313
425
2,617
14,764
11,930
239
4,193
10,143
0
42,433
W
Anubis
PabloJose
Anubis
17,729
473
281
4,752
11,977
6,313
634
5,688
6,225
52,007
0
L
Hercules
RoyalFlaix
Hercules
8,775
1,099
0
3,216
19,357
24,141
0
6,239
13,055
3,332
22,753
W
Izanami
SrNicky
Izanami
14,211
8,673
0
1,851
11,038
4,368
2,159
3,008
7,866
0
63,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,436
Gold Earned
32,822
177
Minions Killed
111
0
Camps Cleared
0
779,198
Distance Traveled
738,288
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,822
655
26
2
0
231,146
1
L
He Bo
11,575
772
57
4
0
218,169
0
W
Sun Wukong
11,552
770
39
3
0
269,103
2
W
Anubis
13,114
874
54
4
0
263,710
0
L
Hercules
11,425
762
28
2
0
288,973
0
W
Izanami
12,770
851
84
6
0
246,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role