Player Matchup

Ra
Ra
Gold III
 
Ra
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
EscanorChillin
Chaac
Gold IV
Level 157
God Stats
4W - 4L
1,867 SR
Queue Stats
130W - 145L
1,475 MMR
Solo
Thor
Thor
Bronze III
SmokinYourSquad
Thor
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,465 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 146
1,622 SR
1,480 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,310 SR
1,486 MMR
Kukulkan
Kukulkan
Bronze III
I-800-Toe-Licker
Kukulkan
Bronze III
Level 40
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Ymir
Ymir
Gold I
SnappRapter
Ymir
Gold I
Level 176
God Stats
18W - 18L
1,548 SR
Queue Stats
355W - 386L
1,459 MMR
Solo
Hachiman
Hachiman
Bronze III
TheHippieGuy420
Hachiman
Bronze III
Level 36
God Stats
0W - 2L
1,108 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 2 / 7
11,563
889
11,591
8,310
3,815
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 1 / 8
11,035
849
13,087
15,929
11,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
4 / 2 / 8
10,708
824
8,909
10,023
4,433
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
BastetAo KuangChronosBaron SamediShiva

VS

Bans
JanusAchillesBacchusAthenaAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
9,796
754
8,232
10,321
4,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 1
8,469
651
6,088
15,389
15,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
12
2 / 6 / 1
9,760
751
7,512
12,230
5,340
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
4
5
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
2
7
4.25
W
6
1
8
10
L
1
6
3
0.42
W
4
2
8
4
L
1
3
1
0.5
L
Hachiman
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,587
Damage
21,832
34,262
Taken
37,940
19,688
Mitigated
25,799
12,476
Healing
6,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,591
971
2,548
3,216
8,310
3,815
701
4,530
3,780
67,426
0
W
13,087
4,571
0
5,879
15,929
11,440
1,176
7,068
8,707
0
42,843
L
8,232
586
130
508
10,321
4,775
376
2,937
7,384
45,551
0
W
8,909
1,848
0
833
10,023
4,433
991
3,919
6,044
0
31,539
L
6,088
1,984
0
3,126
15,389
15,684
0
4,727
10,345
12,985
0
L
Hachiman
7,512
4,141
0
2,255
12,230
5,340
636
3,870
8,308
0
30,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,306
Gold Earned
28,025
159
Minions Killed
121
0
Camps Cleared
0
775,674
Distance Traveled
667,932
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,563
889
107
8
0
272,289
2
W
Chaac
11,035
849
26
2
0
254,582
0
L
Kukulkan
9,796
754
65
5
0
217,469
0
W
Thor
10,708
824
26
2
0
248,803
0
L
Ymir
8,469
651
11
1
0
235,574
6
L
Hachiman
9,760
751
45
3
0
214,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role