Player Matchup

Kali
Kali
Gingerello5018
Kali
Level 81
God Stats
7W - 7L
1,422 SR
Queue Stats
559W - 551L
1,412 Elo+
Party 1
Gilgamesh
Gilgamesh
Javutwo
Gilgamesh
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 101L
1,407 Elo+
Solo
Merlin
Merlin
KingEjio
Merlin
Level 49
God Stats
0W - 2L
1,260 SR
Queue Stats
107W - 115L
1,406 Elo+
Solo
Ishtar
Ishtar
StressedSnake6
Ishtar
Level 28
God Stats
2W - 14L
1,086 SR
Queue Stats
11W - 37L
1,121 Elo+
Party 1
Khepri
Khepri
TF Slattt
Khepri
Level 53
God Stats
20W - 15L
1,438 SR
Queue Stats
187W - 210L
1,354 Elo+
Party 1
Team Averages
Level 55
1,341 SR
1,340 Elo+

VS

Team Averages
Level 67
1,628 SR
1,439 Elo+
Janus
Janus
 
Janus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Braylon614
Ao Kuang
Level 46
God Stats
27W - 25L
1,492 SR
Queue Stats
113W - 112L
1,353 Elo+
Party 2
Ravana
Ravana
Tru AKI
Ravana
Level 67
God Stats
8W - 1L
1,700 SR
Queue Stats
131W - 120L
1,451 Elo+
Solo
Geb
Geb
frost_genesisss
Geb
Level 38
God Stats
6W - 1L
1,794 SR
Queue Stats
107W - 110L
1,393 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
wadle20
Ah Muzen Cab
Level 108
God Stats
4W - 5L
1,656 SR
Queue Stats
132W - 117L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
7,702
513
4,400
12,874
4,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Javutwo
Gilgamesh
9
1 / 4 / 1
6,535
436
4,304
10,612
5,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
KingEjio
Merlin
14
0 / 2 / 1
7,588
506
4,538
7,407
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 3 / 1
6,061
404
5,655
9,988
3,834
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
TF Slattt
Khepri
10
0 / 1 / 1
6,526
435
3,890
7,841
6,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 0 / 0
8,153
544
5,546
5,937
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
Braylon614
Ao Kuang
13
6 / 0 / 0
8,155
544
8,161
9,984
3,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
Tru AKI
Ravana
13
1 / 3 / 3
7,907
527
6,307
9,480
6,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 1 / 2
7,043
470
1,977
12,748
7,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
wadle20
Ah Muzen Cab
13
1 / 0 / 2
7,568
505
8,622
5,750
2,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
11
11
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
0
3
W
Ao Kuang
Braylon614
Ao Kuang
6
0
0
6
L
3
1
0
3
L
Gilgamesh
Javutwo
Gilgamesh
1
4
1
0.38
L
Merlin
KingEjio
Merlin
0
2
1
0.25
L
0
3
1
0.17
L
Khepri
TF Slattt
Khepri
0
1
1
0.5
W
Ravana
Tru AKI
Ravana
1
3
3
0.83
W
0
1
2
1
W
Ah Muzen Cab
wadle20
Ah Muzen Cab
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,787
Damage
30,613
48,722
Taken
43,899
23,097
Mitigated
22,689
10,287
Healing
12,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,546
238
0
2,039
5,937
2,301
222
1,818
4,119
63,206
0
W
Ao Kuang
Braylon614
Ao Kuang
8,161
2,078
0
4,109
9,984
3,647
446
1,844
8,102
51,680
0
L
4,400
2,520
0
2,817
12,874
4,948
0
3,501
9,295
0
51,626
L
Gilgamesh
Javutwo
Gilgamesh
4,304
1,903
0
2,012
10,612
5,180
0
2,240
8,372
0
30,872
L
Merlin
KingEjio
Merlin
4,538
42
0
1,210
7,407
2,504
0
4,871
2,213
61,456
0
L
5,655
3,799
0
1,742
9,988
3,834
0
2,211
7,767
0
43,308
L
Khepri
TF Slattt
Khepri
3,890
359
291
2,215
7,841
6,631
0
2,541
5,300
20,053
0
W
Ravana
Tru AKI
Ravana
6,307
1,903
0
1,253
9,480
6,583
499
927
8,274
0
52,554
W
1,977
409
0
4,259
12,748
7,990
84
3,164
9,584
13,877
0
W
Ah Muzen Cab
wadle20
Ah Muzen Cab
8,622
2,695
0
939
5,750
2,168
245
816
4,858
0
64,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,412
Gold Earned
38,826
335
Minions Killed
382
0
Camps Cleared
0
1,413,262
Distance Traveled
1,510,845
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,153
544
98
7
0
297,519
0
W
Ao Kuang
8,155
544
81
5
0
333,379
0
L
Kali
7,702
513
71
5
0
330,408
0
L
Gilgamesh
6,535
436
52
3
0
212,979
0
L
Merlin
7,588
506
108
7
0
272,263
0
L
Ishtar
6,061
404
80
5
0
304,504
0
L
Khepri
6,526
435
24
2
0
293,108
1
W
Ravana
7,907
527
71
5
0
271,031
2
W
Geb
7,043
470
23
2
0
309,132
0
W
Ah Muzen Cab
7,568
505
109
7
0
299,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role