Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
And4ya115
Neith
Level 121
God Stats
7W - 5L
1,484 SR
Queue Stats
438W - 455L
1,418 Elo+
Party 2
Baron Samedi
Baron Samedi
Crazy_Nasty-04
Baron Samedi
Level 103
God Stats
9W - 12L
1,435 SR
Queue Stats
184W - 204L
1,454 Elo+
Party 2
Anubis
Anubis
Joaquicha
Anubis
Level 66
God Stats
77W - 59L
1,537 SR
Queue Stats
331W - 329L
1,509 Elo+
Solo
Fenrir
Fenrir
juanchoo98_xD
Fenrir
Level 66
God Stats
14W - 11L
1,475 SR
Queue Stats
306W - 331L
1,374 Elo+
Solo
Team Averages
Level 96
1,486 SR
1,451 Elo+

VS

Team Averages
Level 33
1,375 SR
1,512 Elo+
Nox
Nox
 
Nox
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Elbati
Sol
Level 57
God Stats
0W - 2L
1,235 SR
Queue Stats
40W - 48L
1,560 Elo+
Solo
Apollo
Apollo
LeaandroSilva25
Apollo
Level 6
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
chcanquerini
Anubis
Level 8
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
xCMiyashiro
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 0 / 0
6,427
643
1,839
4,139
3,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
And4ya115
Neith
10
4 / 0 / 0
5,944
594
4,634
5,102
1,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
Crazy_Nasty-04
Baron Samedi
9
0 / 0 / 7
5,997
600
3,770
3,866
2,689
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Joaquicha
Anubis
11
8 / 1 / 2
7,094
709
7,926
4,913
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 0 / 3
6,169
617
2,306
4,785
1,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
6
1 / 5 / 0
4,279
428
1,172
4,779
900
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sol
Elbati
Sol
8
0 / 1 / 0
4,433
443
2,812
4,997
1,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 4 / 0
4,149
415
932
5,888
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
6
0 / 6 / 1
3,923
392
1,216
6,644
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
xCMiyashiro
Hercules
8
0 / 0 / 0
4,089
409
717
4,400
1,695

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
16
Kills
1
1
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
0
0
L
Nox
 
Nox
1
5
0
0.2
W
Neith
And4ya115
Neith
4
0
0
4
W
Baron Samedi
Crazy_Nasty-04
Baron Samedi
0
0
7
3.5
L
Sol
Elbati
Sol
0
1
0
0
W
Anubis
Joaquicha
Anubis
8
1
2
9
L
0
4
0
0
L
Anubis
0
6
1
0.08
W
4
0
3
5.5
L
Hercules
xCMiyashiro
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,475
Damage
6,849
22,805
Taken
26,708
11,536
Mitigated
7,424
6,457
Healing
4,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,839
211
0
1,065
4,139
3,131
0
0
4,139
309
45,306
L
Nox
 
Nox
1,172
494
0
70
4,779
900
0
4,042
737
14,869
0
W
Neith
And4ya115
Neith
4,634
1,110
0
1,640
5,102
1,819
872
1,805
3,297
0
43,930
W
Baron Samedi
Crazy_Nasty-04
Baron Samedi
3,770
412
301
1,578
3,866
2,689
49
1,276
2,590
15,170
0
L
Sol
Elbati
Sol
2,812
346
0
1,821
4,997
1,472
0
1,786
3,211
23,611
0
W
Anubis
Joaquicha
Anubis
7,926
0
0
1,337
4,913
2,177
174
2,193
2,720
44,931
0
L
932
731
0
726
5,888
1,757
0
1,269
4,619
0
17,962
L
Anubis
1,216
161
0
250
6,644
1,600
0
4,618
1,978
8,062
0
W
2,306
330
0
536
4,785
1,720
318
199
4,554
0
31,144
L
Hercules
xCMiyashiro
Hercules
717
93
0
2,073
4,400
1,695
0
218
4,182
0
14,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,631
Gold Earned
20,873
306
Minions Killed
139
0
Camps Cleared
0
965,950
Distance Traveled
893,120
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,427
643
79
8
0
197,818
2
L
Nox
4,279
428
26
3
0
140,002
0
W
Neith
5,944
594
78
8
0
183,117
0
W
Baron Samedi
5,997
600
19
2
0
185,457
2
L
Sol
4,433
443
52
5
0
182,609
0
W
Anubis
7,094
709
83
8
0
193,688
0
L
Apollo
4,149
415
29
3
0
189,109
0
L
Anubis
3,923
392
14
1
0
176,259
0
W
Fenrir
6,169
617
47
5
0
205,870
0
L
Hercules
4,089
409
18
2
0
205,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role