Player Matchup

Athena
Athena
CloudVicter
Athena
Level 152
God Stats
12W - 8L
1,779 SR
Queue Stats
208W - 189L
1,611 Elo+
Solo
Nu Wa
Nu Wa
Nviedh
Nu Wa
Level 43
God Stats
3W - 3L
1,143 SR
Queue Stats
43W - 39L
1,479 Elo+
Solo
Bellona
Bellona
Player89327
Bellona
Level 127
God Stats
2W - 9L
1,178 SR
Queue Stats
290W - 266L
1,509 Elo+
Solo
Fenrir
Fenrir
qnugz
Fenrir
Level 40
God Stats
2W - 1L
1,543 SR
Queue Stats
65W - 76L
1,379 Elo+
Solo
Mercury
Mercury
slasher0fgods
Mercury
Level 138
God Stats
25W - 15L
1,667 SR
Queue Stats
227W - 182L
1,596 Elo+
Solo
Team Averages
Level 100
1,462 SR
1,515 Elo+

VS

Team Averages
Level 127
1,506 SR
1,529 Elo+
Poseidon
Poseidon
 
Poseidon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Browaddle
Ravana
Level 108
God Stats
4W - 2L
1,532 SR
Queue Stats
79W - 73L
1,537 Elo+
Party 1
Tyr
Tyr
Dakkarism
Tyr
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 65L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 0 / 2
5,977
543
4,030
7,513
6,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
Nviedh
Nu Wa
11
0 / 0 / 2
6,261
569
4,538
4,144
1,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Player89327
Bellona
12
3 / 1 / 0
6,875
625
7,264
9,715
9,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fenrir
qnugz
Fenrir
11
0 / 1 / 5
6,207
564
2,588
6,918
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
11
2 / 0 / 0
6,280
571
4,932
7,327
2,441
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
0 / 1 / 0
6,450
586
2,927
6,175
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
 
Skadi
8
0 / 2 / 1
5,116
465
4,301
5,584
2,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
 
Sun Wukong
8
1 / 0 / 0
4,968
452
4,177
6,414
4,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
Browaddle
Ravana
11
1 / 2 / 0
5,811
528
4,656
6,768
2,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 1
5,363
488
3,001
10,310
9,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
6
Kills
2
2
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
1
0
0
L
Skadi
 
Skadi
0
2
1
0.25
L
Sun Wukong
 
Sun Wukong
1
0
0
1
L
Ravana
Browaddle
Ravana
1
2
0
0.5
W
Athena
1
0
2
2
L
0
1
1
0.5
W
Nu Wa
Nviedh
Nu Wa
0
0
2
1
W
Bellona
Player89327
Bellona
3
1
0
3
W
Fenrir
qnugz
Fenrir
0
1
5
2.5
W
Mercury
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,352
Damage
19,062
35,617
Taken
35,251
22,244
Mitigated
20,094
10,073
Healing
6,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,927
376
0
1,836
6,175
1,862
0
2,194
3,657
65,605
0
L
Skadi
 
Skadi
4,301
1,752
0
290
5,584
2,032
65
1,854
3,730
0
30,162
L
Sun Wukong
 
Sun Wukong
4,177
751
0
858
6,414
4,175
0
1,855
4,518
0
22,718
L
Ravana
Browaddle
Ravana
4,656
1,526
0
165
6,768
2,736
0
1,496
5,154
0
50,975
W
Athena
4,030
974
0
3,241
7,513
6,323
0
738
6,775
24,345
0
L
3,001
326
0
3,648
10,310
9,289
0
621
9,606
0
29,760
W
Nu Wa
Nviedh
Nu Wa
4,538
1,069
0
1,133
4,144
1,852
0
1,368
2,776
47,767
0
W
Bellona
Player89327
Bellona
7,264
2,217
0
3,259
9,715
9,068
721
253
9,462
0
47,308
W
Fenrir
qnugz
Fenrir
2,588
593
0
250
6,918
2,560
0
348
6,570
0
41,361
W
Mercury
4,932
3,025
0
2,190
7,327
2,441
849
262
7,065
0
42,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,600
Gold Earned
27,708
325
Minions Killed
348
0
Camps Cleared
0
1,215,301
Distance Traveled
1,150,503
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,450
586
127
12
0
240,712
3
L
Skadi
5,116
465
42
4
0
209,039
1
L
Sun Wukong
4,968
452
39
4
0
244,168
0
L
Ravana
5,811
528
78
7
0
254,059
0
W
Athena
5,977
543
46
4
0
233,484
2
L
Tyr
5,363
488
62
6
0
202,525
0
W
Nu Wa
6,261
569
81
7
0
210,266
0
W
Bellona
6,875
625
63
6
0
258,992
0
W
Fenrir
6,207
564
67
6
0
242,377
0
W
Mercury
6,280
571
68
6
0
270,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role