Player Matchup

Scylla
Scylla
Comradecole
Scylla
Level 44
God Stats
3W - 7L
1,413 SR
Queue Stats
103W - 94L
1,538 Elo+
Party 1
Aphrodite
Aphrodite
SarcasticKelpie
Aphrodite
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 4
Martichoras
Martichoras
TankDitties
Martichoras
Level 31
God Stats
3W - 4L
1,324 SR
Queue Stats
19W - 24L
1,201 Elo+
Party 4
Ix Chel
Ix Chel
binofbuckets
Ix Chel
Level 68
God Stats
11W - 2L
1,658 SR
Queue Stats
62W - 61L
1,506 Elo+
Party 1
King Arthur
King Arthur
cowssss
King Arthur
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 66L
1,484 Elo+
Party 1
Team Averages
Level 51
1,479 SR
1,446 Elo+

VS

Team Averages
Level 45
1,434 SR
1,497 Elo+
Thoth
Thoth
 
Thoth
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
GluttonousMaiden
Khepri
Level 67
God Stats
0W - 3L
1,250 SR
Queue Stats
228W - 224L
1,489 Elo+
Party 2
Fenrir
Fenrir
Pyronet
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Susano
Susano
TTVBlessedShouls
Susano
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 83L
1,474 Elo+
Party 2
Chaac
Chaac
fattyixchel
Chaac
Level 46
God Stats
2W - 4L
1,421 SR
Queue Stats
217W - 187L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
8 / 0 / 3
7,465
679
6,240
5,827
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
SarcasticKelpie
Aphrodite
9
1 / 3 / 4
5,742
522
2,757
6,895
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Martichoras
TankDitties
Martichoras
10
5 / 2 / 4
6,342
577
9,228
8,404
4,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
binofbuckets
Ix Chel
13
7 / 0 / 3
7,721
702
6,395
4,334
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
cowssss
King Arthur
10
2 / 3 / 0
6,068
552
6,296
11,446
9,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 7 / 0
5,408
492
365
7,039
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 3
5,478
498
3,681
10,542
8,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Pyronet
Fenrir
7
0 / 6 / 0
4,483
408
2,074
9,688
3,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
4 / 4 / 1
6,197
563
7,920
7,980
3,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 3 / 0
6,741
613
7,891
10,892
9,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
23
Kills
8
8
Deaths
25
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
7
0
0
W
Scylla
8
0
3
9.5
L
1
5
3
0.5
L
Fenrir
Pyronet
Fenrir
0
6
0
0
W
Aphrodite
SarcasticKelpie
Aphrodite
1
3
4
1
L
4
4
1
1.13
W
Martichoras
TankDitties
Martichoras
5
2
4
3.5
W
Ix Chel
binofbuckets
Ix Chel
7
0
3
8.5
W
King Arthur
cowssss
King Arthur
2
3
0
0.67
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,916
Damage
21,931
36,906
Taken
46,141
21,749
Mitigated
26,386
10,433
Healing
4,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
365
0
0
100
7,039
2,088
0
3,840
3,199
40,748
0
W
Scylla
6,240
1,564
0
2,862
5,827
2,066
353
358
5,469
56,980
0
L
3,681
581
0
1,857
10,542
8,229
0
3,831
6,711
16,672
0
L
Fenrir
Pyronet
Fenrir
2,074
469
0
720
9,688
3,162
0
4,690
4,998
0
16,516
W
Aphrodite
SarcasticKelpie
Aphrodite
2,757
607
1,857
2,462
6,895
4,493
373
1,294
5,601
8,426
0
L
7,920
2,067
0
0
7,980
3,437
0
1,334
6,646
0
31,090
W
Martichoras
TankDitties
Martichoras
9,228
5,014
0
1,366
8,404
4,012
288
2,118
6,286
0
42,926
W
Ix Chel
binofbuckets
Ix Chel
6,395
1,523
50
1,406
4,334
1,625
0
388
3,946
56,652
0
W
King Arthur
cowssss
King Arthur
6,296
1,203
0
430
11,446
9,553
0
0
11,446
28
35,571
L
7,891
1,061
0
2,174
10,892
9,470
0
1,809
9,083
0
45,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,338
Gold Earned
28,307
329
Minions Killed
247
0
Camps Cleared
0
1,052,727
Distance Traveled
1,027,343
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,408
492
64
6
0
187,870
0
W
Scylla
7,465
679
90
8
0
236,416
0
L
Khepri
5,478
498
24
2
0
204,294
1
L
Fenrir
4,483
408
22
2
0
205,033
0
W
Aphrodite
5,742
522
11
1
0
185,450
2
L
Susano
6,197
563
46
4
0
228,064
0
W
Martichoras
6,342
577
66
6
0
181,072
2
W
Ix Chel
7,721
702
112
10
0
230,082
0
W
King Arthur
6,068
552
50
5
0
219,707
0
L
Chaac
6,741
613
91
8
0
202,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role