Player Matchup

Merlin
Merlin
Bolmpo
Merlin
Level 104
God Stats
2W - 3L
1,480 SR
Queue Stats
336W - 293L
1,487 Elo+
Party 1
Izanami
Izanami
Sqauncho
Izanami
Level 69
God Stats
8W - 9L
1,688 SR
Queue Stats
241W - 225L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
SwaggerSpade767
Cthulhu
Level 7
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
quackxqt
Hercules
Level 87
God Stats
2W - 1L
1,520 SR
Queue Stats
162W - 144L
1,373 Elo+
Solo
Da Ji
Da Ji
ssundazee
Da Ji
Level 86
God Stats
6W - 5L
1,410 SR
Queue Stats
261W - 227L
1,484 Elo+
Party 1
Team Averages
Level 71
1,469 SR
1,471 Elo+

VS

Team Averages
Level 90
1,546 SR
1,436 Elo+
Set
Set
Bacon655
Set
Level 104
God Stats
24W - 35L
1,408 SR
Queue Stats
374W - 396L
1,404 Elo+
Solo
Terra
Terra
GIANT_CEPHALOPOD
Terra
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
247W - 256L
1,476 Elo+
Solo
Neith
Neith
Made_in_Brasil99
Neith
Level 102
God Stats
28W - 16L
1,605 SR
Queue Stats
636W - 645L
1,449 Elo+
Solo
Poseidon
Poseidon
UWillCry5416
Poseidon
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,383 Elo+
Solo
Thanatos
Thanatos
gdsbot1
Thanatos
Level 102
God Stats
35W - 22L
1,719 SR
Queue Stats
409W - 421L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bolmpo
Merlin
11
2 / 2 / 1
6,335
576
5,643
7,847
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Sqauncho
Izanami
10
0 / 3 / 0
5,750
523
5,484
8,238
2,805
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 5 / 0
5,164
469
1,708
9,741
5,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
quackxqt
Hercules
11
2 / 2 / 0
6,274
570
6,500
10,504
8,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
ssundazee
Da Ji
9
2 / 3 / 1
5,604
509
4,452
9,520
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
6,991
636
6,304
8,272
3,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 6
5,979
544
2,165
10,531
7,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
8 / 0 / 2
7,343
668
8,203
7,516
2,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
UWillCry5416
Poseidon
12
2 / 2 / 1
6,738
613
6,239
7,114
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
gdsbot1
Thanatos
11
3 / 2 / 0
6,860
624
7,238
12,134
6,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
6
Kills
15
15
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Merlin
Bolmpo
Merlin
2
2
1
1.25
W
0
1
6
3
W
8
0
2
9
L
Izanami
Sqauncho
Izanami
0
3
0
0
L
0
5
0
0
W
Poseidon
UWillCry5416
Poseidon
2
2
1
1.25
W
Thanatos
gdsbot1
Thanatos
3
2
0
1.5
L
Hercules
quackxqt
Hercules
2
2
0
1
L
Da Ji
ssundazee
Da Ji
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,787
Damage
30,149
45,850
Taken
45,567
22,698
Mitigated
22,220
10,403
Healing
19,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,304
3,153
0
1,775
8,272
3,562
489
546
7,726
0
55,537
L
Merlin
Bolmpo
Merlin
5,643
190
0
2,368
7,847
2,675
180
4,618
3,014
45,007
0
W
2,165
784
433
4,041
10,531
7,208
216
2,355
8,176
12,759
0
W
8,203
3,830
0
2,603
7,516
2,599
486
1,086
6,430
0
42,807
L
Izanami
Sqauncho
Izanami
5,484
3,790
0
1,340
8,238
2,805
728
519
7,689
0
53,127
L
1,708
489
900
603
9,741
5,673
48
497
9,244
14,024
0
W
Poseidon
UWillCry5416
Poseidon
6,239
714
0
2,532
7,114
2,376
242
2,993
4,121
58,585
0
W
Thanatos
gdsbot1
Thanatos
7,238
1,883
0
8,442
12,134
6,475
63
772
11,362
0
40,631
L
Hercules
quackxqt
Hercules
6,500
1,966
0
2,829
10,504
8,061
0
836
9,030
0
32,951
L
Da Ji
ssundazee
Da Ji
4,452
1,282
152
2,211
9,520
3,484
0
1,787
7,692
0
25,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,127
Gold Earned
33,911
275
Minions Killed
333
0
Camps Cleared
0
1,110,245
Distance Traveled
1,138,829
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,991
636
95
9
0
224,226
0
L
Merlin
6,335
576
74
7
0
202,617
0
W
Terra
5,979
544
21
2
0
232,484
0
W
Neith
7,343
668
59
5
0
197,426
0
L
Izanami
5,750
523
95
9
0
227,571
2
L
Cthulhu
5,164
469
12
1
0
209,155
0
W
Poseidon
6,738
613
95
9
0
239,994
2
W
Thanatos
6,860
624
63
6
0
244,699
2
L
Hercules
6,274
570
58
5
0
223,851
1
L
Da Ji
5,604
509
36
3
0
247,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role