Player Matchup

Athena
Athena
 
Athena
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BrannyDann
Achilles
Level 73
God Stats
9W - 4L
1,592 SR
Queue Stats
251W - 270L
1,538 Elo+
Party 1
Jing Wei
Jing Wei
HellaGirth
Jing Wei
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 167L
1,479 Elo+
Party 1
Zeus
Zeus
IILBowlesx
Zeus
Level 126
God Stats
5W - 0L
1,265 SR
Queue Stats
36W - 43L
1,427 Elo+
Party 1
Fenrir
Fenrir
IIMCoyneX
Fenrir
Level 152
God Stats
6W - 6L
1,598 SR
Queue Stats
553W - 567L
1,542 Elo+
Party 1
Team Averages
Level 89
1,491 SR
1,497 Elo+

VS

Team Averages
Level 110
1,446 SR
1,446 Elo+
Hachiman
Hachiman
Pok0
Hachiman
Level 155
God Stats
3W - 2L
1,498 SR
Queue Stats
9W - 9L
1,289 Elo+
Solo
Ix Chel
Ix Chel
TheLtFumao
Ix Chel
Level 128
God Stats
0W - 1L
1,195 SR
Queue Stats
8W - 14L
1,378 Elo+
Solo
Ravana
Ravana
lordnr4
Ravana
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 21L
1,591 Elo+
Party 2
Poseidon
Poseidon
lordnr6
Poseidon
Level 147
God Stats
2W - 2L
1,939 SR
Queue Stats
153W - 128L
1,504 Elo+
Party 2
King Arthur
King Arthur
new-36715914
King Arthur
Level 106
God Stats
1W - 6L
1,100 SR
Queue Stats
152W - 141L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
0 / 0 / 1
3,962
660
1,097
2,023
1,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
BrannyDann
Achilles
7
0 / 0 / 1
3,650
608
1,663
5,998
4,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
HellaGirth
Jing Wei
7
3 / 1 / 0
4,200
700
1,706
3,336
862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
5 / 0 / 0
4,752
792
3,931
1,766
552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
IIMCoyneX
Fenrir
8
1 / 0 / 4
4,314
719
2,507
5,270
1,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Pok0
Hachiman
5
1 / 1 / 0
3,444
574
786
2,487
665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
TheLtFumao
Ix Chel
6
0 / 3 / 0
3,576
596
1,642
4,286
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
lordnr4
Ravana
5
0 / 2 / 1
3,702
617
2,166
4,705
2,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
lordnr6
Poseidon
6
0 / 3 / 0
3,698
616
1,853
5,429
1,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
new-36715914
King Arthur
7
0 / 0 / 0
3,868
645
2,967
4,364
2,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
9
Kills
1
1
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
1
0.5
W
Achilles
BrannyDann
Achilles
0
0
1
0.5
W
Jing Wei
HellaGirth
Jing Wei
3
1
0
3
W
5
0
0
5
W
Fenrir
IIMCoyneX
Fenrir
1
0
4
3
L
Hachiman
Pok0
Hachiman
1
1
0
1
L
Ix Chel
TheLtFumao
Ix Chel
0
3
0
0
L
Ravana
lordnr4
Ravana
0
2
1
0.25
L
Poseidon
lordnr6
Poseidon
0
3
0
0
L
King Arthur
new-36715914
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,904
Damage
9,414
18,393
Taken
21,271
8,612
Mitigated
8,296
6,831
Healing
6,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,097
425
0
663
2,023
1,062
0
417
1,606
7,593
0
W
Achilles
BrannyDann
Achilles
1,663
445
0
2,155
5,998
4,167
0
370
5,628
0
18,221
W
Jing Wei
HellaGirth
Jing Wei
1,706
1,213
0
1,640
3,336
862
0
44
3,292
0
22,973
W
3,931
918
0
688
1,766
552
0
684
1,082
24,921
0
W
Fenrir
IIMCoyneX
Fenrir
2,507
577
0
1,685
5,270
1,969
0
2,008
3,262
0
22,553
L
Hachiman
Pok0
Hachiman
786
451
0
1,147
2,487
665
0
494
1,993
0
7,667
L
Ix Chel
TheLtFumao
Ix Chel
1,642
293
135
720
4,286
1,285
0
1,802
2,484
19,397
0
L
Ravana
lordnr4
Ravana
2,166
676
0
1,272
4,705
2,360
0
1,235
3,470
0
12,770
L
Poseidon
lordnr6
Poseidon
1,853
187
0
2,155
5,429
1,440
0
1,567
3,862
21,492
0
L
King Arthur
new-36715914
King Arthur
2,967
475
0
1,430
4,364
2,546
0
0
4,364
0
21,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,878
Gold Earned
18,288
171
Minions Killed
160
0
Camps Cleared
0
575,368
Distance Traveled
574,935
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,962
660
19
3
0
137,921
4
W
Achilles
3,650
608
27
5
0
90,053
0
W
Jing Wei
4,200
700
35
6
0
99,685
0
W
Zeus
4,752
792
48
8
0
112,433
0
W
Fenrir
4,314
719
42
7
0
135,276
1
L
Hachiman
3,444
574
13
2
0
68,888
0
L
Ix Chel
3,576
596
40
7
0
113,404
0
L
Ravana
3,702
617
22
4
0
129,469
0
L
Poseidon
3,698
616
45
8
0
120,677
0
L
King Arthur
3,868
645
40
7
0
142,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role