Player Matchup

Nu Wa
Nu Wa
CenteIIa
Nu Wa
Level 143
God Stats
30W - 17L
1,641 SR
Queue Stats
358W - 247L
1,549 Elo+
Solo
Olorun
Olorun
JeffCrr
Olorun
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,406 Elo+
Party 1
Cliodhna
Cliodhna
Retsume
Cliodhna
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,502 Elo+
Party 1
Ah Puch
Ah Puch
RomanzombeR
Ah Puch
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,251 Elo+
Party 2
Ymir
Ymir
TetramaX
Ymir
Level 86
God Stats
1W - 3L
1,367 SR
Queue Stats
10W - 19L
1,251 Elo+
Party 2
Team Averages
Level 96
1,502 SR
1,392 Elo+

VS

Team Averages
Level 103
1,532 SR
1,505 Elo+
Rama
Rama
 
Rama
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Black9man
Nu Wa
Level 63
God Stats
2W - 4L
1,367 SR
Queue Stats
67W - 74L
1,502 Elo+
Solo
Agni
Agni
Fieldburner
Agni
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Jkhersh13
Khepri
Level 153
God Stats
3W - 0L
1,796 SR
Queue Stats
96W - 79L
1,542 Elo+
Solo
Shiva
Shiva
TythLord
Shiva
Level 59
God Stats
12W - 8L
1,500 SR
Queue Stats
92W - 87L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CenteIIa
Nu Wa
12
0 / 0 / 1
6,912
987
3,168
2,151
842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
JeffCrr
Olorun
12
2 / 2 / 1
7,736
1,105
6,836
6,240
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Retsume
Cliodhna
12
0 / 3 / 1
6,794
971
5,738
11,035
4,339
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
RomanzombeR
Ah Puch
12
1 / 4 / 0
7,206
1,029
5,219
9,894
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
12
0 / 1 / 3
7,619
1,088
5,118
10,465
9,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Team 1 Tickets

302

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
6 / 1 / 3
9,137
1,305
7,535
6,053
2,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Black9man
Nu Wa
13
1 / 0 / 9
7,453
1,065
9,742
3,379
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 2 / 4
7,798
1,114
3,908
4,669
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
Jkhersh13
Khepri
13
0 / 0 / 7
7,852
1,122
6,582
6,839
6,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
TythLord
Shiva
13
0 / 0 / 8
7,157
1,022
9,412
8,125
5,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
10
10
Deaths
3
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
1
3
7.5
W
Nu Wa
Black9man
Nu Wa
1
0
9
5.5
L
Nu Wa
CenteIIa
Nu Wa
0
0
1
0.5
W
3
2
4
2.5
L
Olorun
JeffCrr
Olorun
2
2
1
1.25
W
Khepri
Jkhersh13
Khepri
0
0
7
3.5
L
Cliodhna
Retsume
Cliodhna
0
3
1
0.17
L
Ah Puch
RomanzombeR
Ah Puch
1
4
0
0.25
L
Ymir
0
1
3
1.5
W
Shiva
TythLord
Shiva
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,079
Damage
37,179
39,785
Taken
29,065
21,249
Mitigated
19,074
5,136
Healing
1,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,535
5,915
63
584
6,053
2,950
0
3,990
2,063
0
24,566
W
Nu Wa
Black9man
Nu Wa
9,742
1,802
0
0
3,379
1,359
0
2,073
1,306
20,749
0
L
Nu Wa
CenteIIa
Nu Wa
3,168
364
0
0
2,151
842
0
1,586
565
17,635
0
W
3,908
675
0
0
4,669
2,248
0
3,989
680
14,544
0
L
Olorun
JeffCrr
Olorun
6,836
2,736
752
1,538
6,240
2,704
0
4,272
1,968
25,228
0
W
Khepri
Jkhersh13
Khepri
6,582
177
0
749
6,839
6,624
0
4,848
1,991
13,270
0
L
Cliodhna
Retsume
Cliodhna
5,738
1,082
0
602
11,035
4,339
0
5,229
5,806
0
18,548
L
Ah Puch
RomanzombeR
Ah Puch
5,219
402
0
406
9,894
3,772
0
5,170
4,684
8,732
0
L
Ymir
5,118
208
0
1,838
10,465
9,592
0
4,846
5,619
16,960
0
W
Shiva
TythLord
Shiva
9,412
1,134
0
180
8,125
5,893
0
5,455
2,670
1,124
20,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,267
Gold Earned
39,397
138
Minions Killed
150
3
Camps Cleared
9
578,673
Distance Traveled
660,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,137
1,305
48
7
7
129,129
0
W
Nu Wa
7,453
1,065
21
3
1
142,993
0
L
Nu Wa
6,912
987
24
3
1
91,195
0
W
Agni
7,798
1,114
32
5
1
94,604
0
L
Olorun
7,736
1,105
60
9
0
110,767
0
W
Khepri
7,852
1,122
11
2
0
145,881
0
L
Cliodhna
6,794
971
30
4
2
140,484
0
L
Ah Puch
7,206
1,029
7
1
0
117,419
0
L
Ymir
7,619
1,088
17
2
0
118,808
0
W
Shiva
7,157
1,022
38
5
0
147,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role