Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
NODRACO98
Shiva
Level 105
God Stats
1W - 4L
1,301 SR
Queue Stats
227W - 218L
1,487 Elo+
Party 2
Lancelot
Lancelot
Squirthulhu
Lancelot
Level 159
God Stats
1W - 7L
1,181 SR
Queue Stats
340W - 321L
1,477 Elo+
Party 2
Tiamat
Tiamat
weakgecat
Tiamat
Level 26
God Stats
1W - 3L
1,392 SR
Queue Stats
76W - 116L
1,438 Elo+
Solo
Nike
Nike
xBolita
Nike
Level 148
God Stats
0W - 3L
1,172 SR
Queue Stats
89W - 113L
1,451 Elo+
Solo
Team Averages
Level 116
1,309 SR
1,471 Elo+

VS

Team Averages
Level 85
1,541 SR
1,472 Elo+
Skadi
Skadi
 
Skadi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
BananasAttack
Vulcan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,441 Elo+
Party 1
Geb
Geb
Elite_Racer__
Geb
Level 60
God Stats
2W - 0L
1,704 SR
Queue Stats
21W - 18L
1,546 Elo+
Solo
Chang'e
Chang'e
Fury Stride
Chang'e
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 91L
1,491 Elo+
Party 1
Jormungandr
Jormungandr
NSG Buckshot
Jormungandr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 111L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 2 / 0
5,184
1,037
4,537
7,088
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
NODRACO98
Shiva
11
0 / 1 / 2
5,498
1,100
3,733
5,440
5,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Squirthulhu
Lancelot
8
0 / 2 / 1
4,706
941
5,774
5,799
4,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
weakgecat
Tiamat
5
0 / 0 / 0
4,256
851
0
0
0
Nike
xBolita
Nike
9
2 / 2 / 0
5,216
1,043
2,240
5,655
5,123
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 0 / 6
5,122
1,024
4,963
3,585
1,425
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 2 / 3
6,068
1,214
6,790
3,687
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 0 / 6
5,235
1,047
3,330
4,161
2,433
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Fury Stride
Chang'e
10
1 / 0 / 4
5,250
1,050
3,987
4,272
1,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
NSG Buckshot
Jormungandr
10
3 / 2 / 3
5,602
1,120
2,094
4,407
4,538
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
7
7
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
2
0
1
W
Skadi
 
Skadi
0
0
6
3
W
3
2
3
2.25
W
0
0
6
3
W
Chang'e
Fury Stride
Chang'e
1
0
4
3
L
Shiva
NODRACO98
Shiva
0
1
2
1
W
Jormungandr
NSG Buckshot
Jormungandr
3
2
3
2.25
L
Lancelot
Squirthulhu
Lancelot
0
2
1
0.25
L
Tiamat
weakgecat
Tiamat
0
0
0
0
L
Nike
xBolita
Nike
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,284
Damage
21,164
23,982
Taken
20,112
18,827
Mitigated
11,686
8,747
Healing
10,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,537
262
2,029
1,895
7,088
3,973
0
5,407
1,681
9,221
0
W
Skadi
 
Skadi
4,963
1,941
386
821
3,585
1,425
252
883
2,666
0
7,946
W
6,790
2,298
364
140
3,687
1,652
240
611
3,004
15,625
0
W
3,330
387
398
2,146
4,161
2,433
225
1,017
2,992
5,714
0
W
Chang'e
Fury Stride
Chang'e
3,987
446
2,538
2,345
4,272
1,638
279
917
3,315
9,598
0
L
Shiva
NODRACO98
Shiva
3,733
494
813
1,348
5,440
5,141
0
3,969
1,471
0
9,480
W
Jormungandr
NSG Buckshot
Jormungandr
2,094
475
498
470
4,407
4,538
60
879
3,528
4,786
0
L
Lancelot
Squirthulhu
Lancelot
5,774
297
734
823
5,799
4,590
0
3,289
2,510
0
8,837
L
Tiamat
weakgecat
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Nike
xBolita
Nike
2,240
101
171
934
5,655
5,123
0
3,541
2,106
0
7,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,860
Gold Earned
27,277
36
Minions Killed
54
0
Camps Cleared
0
364,883
Distance Traveled
490,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,184
1,037
8
2
0
91,194
0
W
Skadi
5,122
1,024
5
1
0
108,467
0
W
Vulcan
6,068
1,214
28
6
0
93,377
0
W
Geb
5,235
1,047
6
1
0
108,582
0
W
Chang'e
5,250
1,050
13
3
0
95,654
0
L
Shiva
5,498
1,100
18
4
0
86,800
0
W
Jormungandr
5,602
1,120
2
0
0
84,161
0
L
Lancelot
4,706
941
2
0
0
116,832
0
L
Tiamat
4,256
851
0
0
0
0
0
L
Nike
5,216
1,043
8
2
0
70,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role