Player Matchup

Hun Batz
Hun Batz
Basilisk416
Hun Batz
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 84L
1,390 Elo+
Solo
Vamana
Vamana
RICARDOlucas360
Vamana
Level 89
God Stats
1W - 0L
1,118 SR
Queue Stats
19W - 11L
1,495 Elo+
Solo
Olorun
Olorun
WhiteSilence313
Olorun
Level 161
God Stats
7W - 4L
1,526 SR
Queue Stats
710W - 663L
1,505 Elo+
Solo
Sylvanus
Sylvanus
aamarin1337
Sylvanus
Level 107
God Stats
9W - 8L
1,549 SR
Queue Stats
174W - 173L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
elemental rage5
Ah Muzen Cab
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 45L
1,408 Elo+
Solo
Team Averages
Level 92
1,439 SR
1,461 Elo+

VS

Team Averages
Level 77
1,590 SR
1,410 Elo+
Gilgamesh
Gilgamesh
Cayman YoungGun
Gilgamesh
Level 44
God Stats
4W - 4L
1,429 SR
Queue Stats
6W - 9L
1,513 Elo+
Solo
Maui
Maui
CocoaBred
Maui
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,258 Elo+
Solo
Ravana
Ravana
Kylevibez
Ravana
Level 44
God Stats
1W - 1L
1,653 SR
Queue Stats
4W - 5L
1,446 Elo+
Solo
Ullr
Ullr
ix_pad
Ullr
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
278W - 265L
1,422 Elo+
Solo
Chang'e
Chang'e
temuj94
Chang'e
Level 123
God Stats
3W - 1L
1,867 SR
Queue Stats
86W - 87L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Basilisk416
Hun Batz
12
2 / 1 / 1
6,653
554
2,639
10,116
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 1
5,867
489
2,715
9,124
5,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
7 / 0 / 1
7,548
629
7,551
5,636
2,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
aamarin1337
Sylvanus
11
1 / 0 / 8
7,349
612
3,181
7,113
4,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
elemental rage5
Ah Muzen Cab
10
1 / 1 / 1
6,406
534
3,770
6,630
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cayman YoungGun
Gilgamesh
12
0 / 1 / 0
6,684
557
6,350
8,999
8,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
8
0 / 2 / 1
5,496
458
2,041
6,620
5,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
Kylevibez
Ravana
9
0 / 1 / 1
5,456
455
2,702
2,612
1,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
ix_pad
Ullr
8
1 / 6 / 0
5,084
424
6,614
9,416
3,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
temuj94
Chang'e
12
1 / 1 / 0
6,531
544
3,827
8,614
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
2
2
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Basilisk416
Hun Batz
2
1
1
2.5
L
Gilgamesh
Cayman YoungGun
Gilgamesh
0
1
0
0
L
Maui
0
2
1
0.25
L
Ravana
Kylevibez
Ravana
0
1
1
0.5
W
0
0
1
0.5
W
7
0
1
7.5
W
Sylvanus
aamarin1337
Sylvanus
1
0
8
5
W
Ah Muzen Cab
elemental rage5
Ah Muzen Cab
1
1
1
1.5
L
Ullr
ix_pad
Ullr
1
6
0
0.17
L
Chang'e
temuj94
Chang'e
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,856
Damage
21,534
38,619
Taken
36,261
18,903
Mitigated
21,360
11,024
Healing
6,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Basilisk416
Hun Batz
2,639
1,062
0
428
10,116
4,073
0
1,476
8,640
0
51,931
L
Gilgamesh
Cayman YoungGun
Gilgamesh
6,350
1,547
0
1,603
8,999
8,167
0
102
8,897
641
49,149
L
Maui
2,041
568
0
654
6,620
5,645
129
3,907
2,713
17,895
0
L
Ravana
Kylevibez
Ravana
2,702
369
229
508
2,612
1,240
357
187
2,425
0
25,570
W
2,715
1,187
0
2,790
9,124
5,561
0
298
8,826
0
32,891
W
7,551
4,203
640
1,823
5,636
2,488
0
1,686
3,950
57,250
0
W
Sylvanus
aamarin1337
Sylvanus
3,181
1,229
1,499
3,685
7,113
4,340
0
1,674
5,439
21,399
0
W
Ah Muzen Cab
elemental rage5
Ah Muzen Cab
3,770
1,337
0
159
6,630
2,441
1,292
1,162
5,468
0
39,476
L
Ullr
ix_pad
Ullr
6,614
2,369
0
720
9,416
3,125
74
4,626
4,790
0
21,286
L
Chang'e
temuj94
Chang'e
3,827
557
216
3,063
8,614
3,183
260
1,910
6,704
53,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,823
Gold Earned
29,251
334
Minions Killed
303
0
Camps Cleared
0
1,148,502
Distance Traveled
1,193,917
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,653
554
84
7
0
251,093
2
L
Gilgamesh
6,684
557
88
7
0
229,177
0
L
Maui
5,496
458
32
3
0
231,057
0
L
Ravana
5,456
455
45
4
0
269,491
0
W
Vamana
5,867
489
50
4
0
218,819
1
W
Olorun
7,548
629
108
9
0
219,578
0
W
Sylvanus
7,349
612
24
2
0
247,342
4
W
Ah Muzen Cab
6,406
534
68
6
0
211,670
0
L
Ullr
5,084
424
41
3
0
234,732
0
L
Chang'e
6,531
544
97
8
0
229,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role