Player Matchup

Hercules
Hercules
BB Two Scoops
Hercules
Level 125
God Stats
5W - 6L
1,569 SR
Queue Stats
163W - 172L
1,429 Elo+
Party 1
Achilles
Achilles
Lesii--
Achilles
Level 62
God Stats
3W - 2L
1,334 SR
Queue Stats
13W - 29L
1,224 Elo+
Party 1
Bellona
Bellona
benjamin_ros31
Bellona
Level 18
God Stats
5W - 5L
1,425 SR
Queue Stats
9W - 19L
1,238 Elo+
Party 1
Team Averages
Level 68
1,443 SR
1,297 Elo+

VS

Team Averages
Level 79
1,525 SR
1,357 Elo+
Ix Chel
Ix Chel
AFH Tugboat
Ix Chel
Level 80
God Stats
5W - 2L
1,541 SR
Queue Stats
14W - 13L
1,323 Elo+
Solo
Cupid
Cupid
Lokithealmighty
Cupid
Level 52
God Stats
20W - 20L
1,460 SR
Queue Stats
283W - 303L
1,316 Elo+
Solo
Sun Wukong
Sun Wukong
YUMEKOTAIYOU
Sun Wukong
Level 105
God Stats
5W - 3L
1,573 SR
Queue Stats
42W - 34L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BB Two Scoops
Hercules
12
0 / 1 / 5
9,468
676
11,886
14,612
14,998
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Lesii--
Achilles
12
4 / 0 / 2
10,060
719
9,480
10,742
14,378
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 3
9,926
709
6,425
14,945
18,080
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AFH Tugboat
Ix Chel
12
2 / 5 / 1
9,859
704
13,864
11,592
4,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 1 / 1
9,443
675
7,039
10,480
4,385
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
YUMEKOTAIYOU
Sun Wukong
13
0 / 0 / 2
9,714
694
9,281
12,896
12,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
6
Kills
3
3
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AFH Tugboat
Ix Chel
2
5
1
0.5
W
Hercules
BB Two Scoops
Hercules
0
1
5
2.5
W
Achilles
Lesii--
Achilles
4
0
2
5
L
1
1
1
1.5
L
Sun Wukong
YUMEKOTAIYOU
Sun Wukong
0
0
2
1
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,791
Damage
30,184
40,299
Taken
34,968
47,456
Mitigated
20,908
6,208
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AFH Tugboat
Ix Chel
13,864
1,520
543
687
11,592
4,379
0
279
11,249
39,655
0
W
Hercules
BB Two Scoops
Hercules
11,886
3,616
531
4,823
14,612
14,998
0
5,338
9,266
0
38,476
W
Achilles
Lesii--
Achilles
9,480
1,555
0
440
10,742
14,378
0
3,217
7,455
0
21,341
L
7,039
2,923
116
4,626
10,480
4,385
0
144
10,336
0
29,479
L
Sun Wukong
YUMEKOTAIYOU
Sun Wukong
9,281
1,453
0
2,248
12,896
12,144
0
241
12,655
0
42,469
W
6,425
1,497
0
414
14,945
18,080
0
5,996
8,949
0
35,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,454
Gold Earned
29,016
106
Minions Killed
135
0
Camps Cleared
0
807,981
Distance Traveled
806,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,859
704
44
3
0
236,063
0
W
Hercules
9,468
676
45
3
0
280,420
0
W
Achilles
10,060
719
21
2
0
254,776
0
L
Cupid
9,443
675
35
3
0
246,056
0
L
Sun Wukong
9,714
694
56
4
0
324,176
0
W
Bellona
9,926
709
40
3
0
272,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role