Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
EDMJOE6810
Tsukuyomi
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 49L
1,353 Elo+
Party 2
Ares
Ares
EuphoriicG
Ares
Level 82
God Stats
1W - 1L
1,887 SR
Queue Stats
19W - 28L
1,369 Elo+
Party 2
Lancelot
Lancelot
xguschanx
Lancelot
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,333 Elo+
Party 2
Team Averages
Level 114
1,577 SR
1,411 Elo+

VS

Team Averages
Level 126
1,426 SR
1,453 Elo+
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
G 0 U F i
Nox
Level 119
God Stats
3W - 1L
1,596 SR
Queue Stats
84W - 109L
1,372 Elo+
Solo
Anhur
Anhur
HexBigWeenug
Anhur
Level 135
God Stats
17W - 31L
1,521 SR
Queue Stats
742W - 721L
1,463 Elo+
Party 1
Yemoja
Yemoja
ITheNut
Yemoja
Level 123
God Stats
3W - 3L
1,190 SR
Queue Stats
200W - 196L
1,474 Elo+
Party 3
Gilgamesh
Gilgamesh
OhkpLegends
Gilgamesh
Level 127
God Stats
4W - 5L
1,324 SR
Queue Stats
197W - 193L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 1 / 0
5,185
1,037
3,246
7,394
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ishtar
 
Ishtar
9
0 / 4 / 1
4,693
939
2,223
5,917
2,474
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
EDMJOE6810
Tsukuyomi
5
0 / 0 / 0
4,304
861
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 1
4,994
999
3,866
5,852
4,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
xguschanx
Lancelot
9
1 / 5 / 0
5,170
1,034
3,030
6,719
2,813
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 0 / 7
6,211
1,242
5,317
5,689
5,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
2 / 1 / 9
5,891
1,178
5,740
4,382
2,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 0 / 7
6,117
1,223
5,052
4,001
1,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Yemoja
ITheNut
Yemoja
10
1 / 0 / 9
6,084
1,217
883
2,509
1,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gilgamesh
OhkpLegends
Gilgamesh
10
2 / 0 / 10
6,222
1,244
5,456
6,181
4,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
1
Kills
12
12
Deaths
1
2
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
0
0
L
Ishtar
 
Ishtar
0
4
1
0.13
W
Hercules
 
Hercules
3
0
7
6.5
L
Tsukuyomi
EDMJOE6810
Tsukuyomi
0
0
0
0
L
0
2
1
0.25
W
2
1
9
6.5
W
4
0
7
7.5
W
Yemoja
ITheNut
Yemoja
1
0
9
5.5
W
Gilgamesh
OhkpLegends
Gilgamesh
2
0
10
7
L
Lancelot
xguschanx
Lancelot
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,365
Damage
22,448
25,882
Taken
22,762
16,029
Mitigated
15,399
5,212
Healing
15,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,246
469
1,460
2,941
7,394
6,141
0
2,247
4,923
6,365
0
L
Ishtar
 
Ishtar
2,223
824
0
140
5,917
2,474
0
1,911
3,835
0
6,862
W
Hercules
 
Hercules
5,317
1,136
860
2,031
5,689
5,200
28
1,415
4,274
0
8,144
L
Tsukuyomi
EDMJOE6810
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
3,866
0
0
300
5,852
4,601
0
645
5,083
6,304
0
W
5,740
404
717
545
4,382
2,058
108
838
3,544
9,899
0
W
5,052
3,220
481
894
4,001
1,646
766
1,653
2,348
0
10,375
W
Yemoja
ITheNut
Yemoja
883
464
6,810
1,435
2,509
1,811
409
1,092
1,417
2,837
0
W
Gilgamesh
OhkpLegends
Gilgamesh
5,456
665
387
1,036
6,181
4,684
79
2,230
3,859
0
10,929
L
Lancelot
xguschanx
Lancelot
3,030
475
156
215
6,719
2,813
0
1,906
4,699
0
5,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,346
Gold Earned
30,525
25
Minions Killed
39
0
Camps Cleared
0
416,312
Distance Traveled
570,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,185
1,037
8
2
0
105,404
0
L
Ishtar
4,693
939
12
2
0
90,520
0
W
Hercules
6,211
1,242
5
1
0
129,028
0
L
Tsukuyomi
4,304
861
0
0
0
295
0
L
Ares
4,994
999
1
0
0
106,660
0
W
Nox
5,891
1,178
11
2
0
113,044
0
W
Anhur
6,117
1,223
12
2
0
96,780
0
W
Yemoja
6,084
1,217
4
1
0
114,618
0
W
Gilgamesh
6,222
1,244
7
1
0
117,154
0
L
Lancelot
5,170
1,034
4
1
0
113,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role