Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
RubenRobben17
Skadi
Level 52
God Stats
16W - 15L
1,580 SR
Queue Stats
25W - 33L
1,450 Elo+
Solo
King Arthur
King Arthur
ghosthunter0815
King Arthur
Level 64
God Stats
4W - 9L
1,559 SR
Queue Stats
183W - 171L
1,563 Elo+
Solo
Scylla
Scylla
lemerveilleux-78
Scylla
Level 158
God Stats
18W - 10L
1,612 SR
Queue Stats
437W - 409L
1,563 Elo+
Solo
Team Averages
Level 111
1,550 SR
1,515 Elo+

VS

Team Averages
Level 102
1,578 SR
1,551 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
JulienSuper84
Scylla
Level 107
God Stats
13W - 5L
1,679 SR
Queue Stats
382W - 398L
1,468 Elo+
Solo
Cabrakan
Cabrakan
Pookmunki
Cabrakan
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
126W - 113L
1,435 Elo+
Solo
Susano
Susano
RabidWarHound
Susano
Level 56
God Stats
5W - 0L
1,710 SR
Queue Stats
10W - 0L
1,844 Elo+
Party 1
Apollo
Apollo
fran_elmenda15
Apollo
Level 46
God Stats
7W - 10L
1,500 SR
Queue Stats
51W - 71L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 0 / 0
4,462
446
1,350
5,574
3,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
 
Kali
7
0 / 2 / 0
4,438
444
2,673
7,163
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 1
4,583
458
4,372
8,220
4,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ghosthunter0815
King Arthur
8
0 / 5 / 0
4,594
459
3,477
9,769
5,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 2 / 0
5,054
505
685
4,819
1,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
7 / 0 / 0
6,872
687
10,004
9,429
3,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 0 / 0
5,092
509
1,313
2,542
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Pookmunki
Cabrakan
6
0 / 0 / 1
4,538
454
402
3,151
2,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
5 / 0 / 0
6,917
692
6,598
9,059
3,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
0 / 1 / 2
5,055
506
2,607
5,723
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
12
12
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
0
0
L
Kali
 
Kali
0
2
0
0
W
Ao Kuang
 
Ao Kuang
7
0
0
7
W
0
0
0
0
W
Cabrakan
Pookmunki
Cabrakan
0
0
1
0.5
W
5
0
0
5
L
0
3
1
0.17
W
0
1
2
1
L
King Arthur
ghosthunter0815
King Arthur
0
5
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,557
Damage
20,924
35,545
Taken
29,904
16,908
Mitigated
12,415
8,471
Healing
18,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,350
727
0
1,326
5,574
3,588
0
2,149
3,425
9,596
0
L
Kali
 
Kali
2,673
1,868
0
1,196
7,163
2,273
6
1,158
6,005
0
20,632
W
Ao Kuang
 
Ao Kuang
10,004
2,032
0
7,090
9,429
3,364
0
706
8,723
46,526
0
W
1,313
186
0
580
2,542
657
0
384
2,158
31,991
0
W
Cabrakan
Pookmunki
Cabrakan
402
102
0
1,403
3,151
2,456
0
126
3,025
9,270
0
W
6,598
3,656
0
7,044
9,059
3,817
0
602
8,413
0
63,097
L
4,372
1,874
0
2,200
8,220
4,303
0
0
8,220
0
24,043
W
2,607
1,752
0
1,986
5,723
2,121
388
266
5,457
0
24,847
L
King Arthur
ghosthunter0815
King Arthur
3,477
378
0
1,988
9,769
5,304
0
7,264
2,505
0
23,690
L
685
232
0
1,761
4,819
1,440
0
1,161
3,658
33,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,131
Gold Earned
28,474
179
Minions Killed
292
0
Camps Cleared
0
922,363
Distance Traveled
946,254
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,462
446
13
1
0
168,057
0
L
Kali
4,438
444
40
4
0
210,404
0
W
Ao Kuang
6,872
687
75
8
0
204,584
0
W
Scylla
5,092
509
69
7
0
169,390
3
W
Cabrakan
4,538
454
6
1
0
177,175
2
W
Susano
6,917
692
104
10
0
216,557
0
L
Skadi
4,583
458
28
3
0
176,219
0
W
Apollo
5,055
506
38
4
0
178,548
0
L
King Arthur
4,594
459
33
3
0
191,698
0
L
Scylla
5,054
505
65
7
0
175,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role