Player Matchup

Ravana
Ravana
AllieMLanter
Ravana
Level 98
God Stats
5W - 8L
1,446 SR
Queue Stats
160W - 167L
1,536 Elo+
Solo
Ymir
Ymir
Gheemen
Ymir
Level 6
God Stats
1W - 3L
1,221 SR
Queue Stats
1W - 4L
1,178 Elo+
Party 2
Xing Tian
Xing Tian
Hookmanchan
Xing Tian
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,255 Elo+
Party 2
Ganesha
Ganesha
Mundo21
Ganesha
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,255 Elo+
Party 2
Ah Puch
Ah Puch
Petoris
Ah Puch
Level 83
God Stats
0W - 2L
1,324 SR
Queue Stats
2W - 4L
1,330 Elo+
Party 2
Team Averages
Level 67
1,398 SR
1,311 Elo+

VS

Team Averages
Level 109
1,466 SR
1,441 Elo+
Terra
Terra
 
Terra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ChainArcher201
Bastet
Level 106
God Stats
11W - 8L
1,583 SR
Queue Stats
228W - 261L
1,466 Elo+
Party 1
Zhong Kui
Zhong Kui
Stranger1234443
Zhong Kui
Level 130
God Stats
15W - 9L
1,799 SR
Queue Stats
234W - 252L
1,405 Elo+
Party 1
Anubis
Anubis
TrashMammal116
Anubis
Level 148
God Stats
5W - 4L
1,102 SR
Queue Stats
80W - 74L
1,464 Elo+
Solo
Heimdallr
Heimdallr
rimuru7236
Heimdallr
Level 38
God Stats
3W - 10L
1,345 SR
Queue Stats
83W - 107L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
2 / 2 / 2
7,878
563
6,892
7,453
3,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
Gheemen
Ymir
11
2 / 6 / 0
6,919
494
5,039
12,070
4,495
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
Hookmanchan
Xing Tian
10
1 / 1 / 1
5,738
410
3,970
6,812
3,386
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Mundo21
Ganesha
10
0 / 3 / 2
5,583
399
1,893
8,816
5,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
Petoris
Ah Puch
11
2 / 2 / 0
7,135
510
6,877
5,844
1,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 0 / 3
6,962
497
2,590
7,196
5,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
5 / 1 / 1
9,034
645
7,520
12,289
5,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Stranger1234443
Zhong Kui
12
3 / 1 / 1
7,296
521
2,349
3,425
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 3 / 4
8,191
585
9,385
9,492
7,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
rimuru7236
Heimdallr
11
1 / 2 / 1
6,563
469
4,445
7,349
2,341
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
7
Kills
14
14
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
3
1.5
L
Ravana
2
2
2
1.5
W
5
1
1
5.5
L
Ymir
Gheemen
Ymir
2
6
0
0.33
L
Xing Tian
Hookmanchan
Xing Tian
1
1
1
1.5
L
Ganesha
Mundo21
Ganesha
0
3
2
0.33
L
Ah Puch
Petoris
Ah Puch
2
2
0
1
W
Zhong Kui
Stranger1234443
Zhong Kui
3
1
1
3.5
W
5
3
4
2.33
W
Heimdallr
rimuru7236
Heimdallr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,671
Damage
26,289
40,995
Taken
39,751
18,044
Mitigated
22,457
5,170
Healing
14,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,590
33
223
2,379
7,196
5,207
0
4,434
2,762
22,921
0
L
Ravana
6,892
2,294
0
911
7,453
3,261
0
797
6,656
0
79,194
W
7,520
2,116
0
6,461
12,289
5,185
22
3,503
8,786
0
74,992
L
Ymir
Gheemen
Ymir
5,039
1,436
0
1,218
12,070
4,495
0
6,292
5,234
31,692
0
L
Xing Tian
Hookmanchan
Xing Tian
3,970
166
0
500
6,812
3,386
381
903
5,909
22,299
0
L
Ganesha
Mundo21
Ganesha
1,893
190
303
632
8,816
5,074
232
3,148
5,435
13,531
0
L
Ah Puch
Petoris
Ah Puch
6,877
625
0
1,606
5,844
1,828
573
2,381
3,367
45,907
0
W
Zhong Kui
Stranger1234443
Zhong Kui
2,349
238
0
1,364
3,425
2,606
0
523
2,902
35,930
0
W
9,385
254
0
2,214
9,492
7,118
336
5,296
4,196
43,230
0
W
Heimdallr
rimuru7236
Heimdallr
4,445
1,764
0
2,054
7,349
2,341
751
4,023
3,326
0
40,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,253
Gold Earned
38,046
298
Minions Killed
361
0
Camps Cleared
0
1,328,612
Distance Traveled
1,255,661
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,962
497
33
2
0
281,796
0
L
Ravana
7,878
563
118
8
0
297,605
0
W
Bastet
9,034
645
115
8
0
325,607
0
L
Ymir
6,919
494
62
4
0
263,608
0
L
Xing Tian
5,738
410
44
3
0
267,681
0
L
Ganesha
5,583
399
2
0
0
275,132
2
L
Ah Puch
7,135
510
72
5
0
224,586
0
W
Zhong Kui
7,296
521
57
4
0
184,046
2
W
Anubis
8,191
585
76
5
0
221,764
0
W
Heimdallr
6,563
469
80
6
0
242,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role