Player Matchup

Chiron
Chiron
 
Chiron
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CauseIGotBanned1
Ah Puch
Level 62
God Stats
2W - 1L
1,919 SR
Queue Stats
238W - 232L
1,474 Elo+
Solo
Kali
Kali
GoldenLionDjango
Kali
Level 144
God Stats
3W - 6L
1,500 SR
Queue Stats
99W - 109L
1,452 Elo+
Solo
Jormungandr
Jormungandr
themagiltons
Jormungandr
Level 89
God Stats
2W - 8L
1,259 SR
Queue Stats
283W - 259L
1,471 Elo+
Solo
Team Averages
Level 119
1,536 SR
1,479 Elo+

VS

Team Averages
Level 125
1,499 SR
1,526 Elo+
Poseidon
Poseidon
 
Poseidon
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Manchuurian
Skadi
Level 139
God Stats
2W - 4L
1,249 SR
Queue Stats
75W - 68L
1,484 Elo+
Solo
Ao Kuang
Ao Kuang
RabidWarHound
Ao Kuang
Level 56
God Stats
4W - 0L
1,742 SR
Queue Stats
10W - 0L
1,718 Elo+
Party 1
Achilles
Achilles
SA1HTAM_A
Achilles
Level 126
God Stats
27W - 29L
1,508 SR
Queue Stats
444W - 449L
1,456 Elo+
Solo
Fenrir
Fenrir
devora_almas86
Fenrir
Level 132
God Stats
28W - 26L
1,496 SR
Queue Stats
512W - 524L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
1 / 3 / 1
5,425
543
4,331
8,007
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
 
Xing Tian
8
0 / 3 / 1
5,317
532
4,054
10,967
8,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 5 / 0
6,156
616
5,599
7,417
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 3 / 1
5,824
582
4,530
10,175
4,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
themagiltons
Jormungandr
10
1 / 4 / 2
5,696
570
6,548
10,177
6,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
3 / 1 / 3
6,780
678
6,743
6,986
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 7
5,841
584
5,125
6,257
2,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
RabidWarHound
Ao Kuang
13
12 / 1 / 1
7,944
794
12,786
10,458
4,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
SA1HTAM_A
Achilles
11
1 / 2 / 2
6,353
635
5,096
9,628
6,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 2 / 2
5,688
569
2,970
10,317
5,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
8
Kills
18
18
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
3
1
0.5
L
Xing Tian
 
Xing Tian
0
3
1
0.17
W
Poseidon
 
Poseidon
3
1
3
4.5
L
3
5
0
0.6
L
3
3
1
1.17
W
1
2
7
2.25
W
Ao Kuang
RabidWarHound
Ao Kuang
12
1
1
12.5
W
Achilles
SA1HTAM_A
Achilles
1
2
2
1
W
1
2
2
1
L
Jormungandr
themagiltons
Jormungandr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,062
Damage
32,720
46,743
Taken
43,646
24,622
Mitigated
20,451
9,063
Healing
16,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,331
2,357
102
1,348
8,007
2,621
0
568
7,439
0
32,772
L
Xing Tian
 
Xing Tian
4,054
730
0
2,476
10,967
8,308
0
6,398
4,569
17,730
0
W
Poseidon
 
Poseidon
6,743
1,488
0
3,591
6,986
2,338
0
1,999
4,951
56,357
0
L
5,599
292
0
875
7,417
2,988
0
4,560
2,857
33,478
0
L
4,530
2,216
0
1,913
10,175
4,490
0
5,731
4,444
0
36,736
W
5,125
2,200
0
1,070
6,257
2,117
637
2,717
3,492
0
35,899
W
Ao Kuang
RabidWarHound
Ao Kuang
12,786
3,224
0
5,834
10,458
4,025
0
3,240
7,108
50,898
0
W
Achilles
SA1HTAM_A
Achilles
5,096
1,325
0
2,874
9,628
6,135
0
4,270
4,825
0
39,180
W
2,970
889
0
3,081
10,317
5,836
0
3,395
6,922
0
15,815
L
Jormungandr
themagiltons
Jormungandr
6,548
1,948
0
2,349
10,177
6,215
0
2,360
7,817
37,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,418
Gold Earned
32,606
249
Minions Killed
312
0
Camps Cleared
0
984,183
Distance Traveled
1,080,584
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,425
543
57
6
0
165,066
0
L
Xing Tian
5,317
532
14
1
0
208,638
1
W
Poseidon
6,780
678
103
10
0
248,124
0
L
Ah Puch
6,156
616
52
5
0
185,619
0
L
Kali
5,824
582
59
6
0
219,702
0
W
Skadi
5,841
584
40
4
0
206,486
0
W
Ao Kuang
7,944
794
86
9
0
217,424
0
W
Achilles
6,353
635
63
6
0
190,391
0
W
Fenrir
5,688
569
20
2
0
218,159
4
L
Jormungandr
5,696
570
67
7
0
205,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role