Player Matchup

Anhur
Anhur
Kolus
Anhur
Level 207
God Stats
5W - 1L
1,554 SR
Queue Stats
79W - 67L
1,620 Elo+
Solo
Mulan
Mulan
MikomiKrod
Mulan
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hera
Hera
SaltyPhilosopher
Hera
Level 126
God Stats
1W - 0L
1,546 SR
Queue Stats
13W - 5L
1,641 Elo+
Solo
Cthulhu
Cthulhu
Yuiyuriyu
Cthulhu
Level 43
God Stats
2W - 4L
1,436 SR
Queue Stats
85W - 94L
1,436 Elo+
Party 1
Thanatos
Thanatos
Иванджа
Thanatos
Level 48
God Stats
24W - 15L
1,867 SR
Queue Stats
94W - 86L
1,497 Elo+
Solo
Team Averages
Level 101
1,580 SR
1,539 Elo+

VS

Team Averages
Level 74
1,572 SR
1,436 Elo+
Vulcan
Vulcan
GafaO
Vulcan
Level 66
God Stats
0W - 1L
1,575 SR
Queue Stats
188W - 201L
1,415 Elo+
Solo
Sun Wukong
Sun Wukong
Koukoune
Sun Wukong
Level 136
God Stats
44W - 29L
1,644 SR
Queue Stats
166W - 132L
1,594 Elo+
Solo
Serqet
Serqet
ParcelDelivery
Serqet
Level 61
God Stats
13W - 10L
1,639 SR
Queue Stats
528W - 474L
1,550 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RAegiput
Ah Muzen Cab
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 103L
1,451 Elo+
Solo
Mercury
Mercury
TheJew127
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kolus
Anhur
15
3 / 0 / 3
8,974
528
7,681
13,919
5,131
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
12
1 / 3 / 3
7,201
424
5,938
10,912
8,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 8
8,447
497
11,899
9,670
3,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Yuiyuriyu
Cthulhu
13
4 / 3 / 2
8,718
513
8,346
16,738
14,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Thanatos
14
2 / 3 / 4
8,547
503
6,476
20,088
8,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GafaO
Vulcan
13
1 / 4 / 3
8,147
479
11,757
9,871
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Koukoune
Sun Wukong
15
6 / 0 / 4
9,954
586
13,725
14,389
14,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 7
8,199
482
7,243
14,288
11,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
RAegiput
Ah Muzen Cab
13
1 / 3 / 2
7,999
471
6,567
10,107
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
TheJew127
Mercury
15
4 / 2 / 5
9,218
542
7,869
13,311
5,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
11
Kills
13
13
Deaths
11
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vulcan
GafaO
Vulcan
1
4
3
0.63
W
Anhur
Kolus
Anhur
3
0
3
4.5
L
Sun Wukong
Koukoune
Sun Wukong
6
0
4
8
W
Mulan
1
3
3
0.83
L
1
2
7
2.25
L
Ah Muzen Cab
RAegiput
Ah Muzen Cab
1
3
2
0.67
W
1
4
8
1.25
L
Mercury
TheJew127
Mercury
4
2
5
3.25
W
Cthulhu
Yuiyuriyu
Cthulhu
4
3
2
1.67
W
Thanatos
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,340
Damage
47,161
71,327
Taken
61,966
40,940
Mitigated
38,335
24,227
Healing
11,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
GafaO
Vulcan
11,757
2,471
0
875
9,871
3,964
335
5,576
4,247
66,596
0
W
Anhur
Kolus
Anhur
7,681
4,595
0
5,092
13,919
5,131
626
1,063
12,652
0
73,382
L
Sun Wukong
Koukoune
Sun Wukong
13,725
3,019
0
5,442
14,389
14,224
116
2,878
11,099
1,648
75,728
W
Mulan
5,938
889
0
1,280
10,912
8,803
0
1,598
9,164
0
30,504
L
7,243
1,115
0
2,789
14,288
11,475
0
5,328
8,913
0
13,675
L
Ah Muzen Cab
RAegiput
Ah Muzen Cab
6,567
4,137
0
1,730
10,107
3,016
566
2,000
8,107
0
52,566
W
11,899
3,024
0
765
9,670
3,597
700
3,685
5,934
71,199
0
L
Mercury
TheJew127
Mercury
7,869
3,824
0
898
13,311
5,656
0
4,592
8,628
0
79,195
W
Cthulhu
Yuiyuriyu
Cthulhu
8,346
671
2,476
2,641
16,738
14,580
0
3,885
12,685
32,484
0
W
Thanatos
6,476
1,863
0
11,973
20,088
8,829
0
2,908
16,976
0
87,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,887
Gold Earned
43,517
466
Minions Killed
409
0
Camps Cleared
0
1,773,928
Distance Traveled
1,830,133
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,147
479
93
5
0
380,387
9
W
Anhur
8,974
528
147
9
0
333,398
3
L
Sun Wukong
9,954
586
113
7
0
329,129
4
W
Mulan
7,201
424
52
3
0
368,549
0
L
Serqet
8,199
482
10
1
0
390,047
0
L
Ah Muzen Cab
7,999
471
80
5
0
336,121
0
W
Hera
8,447
497
116
7
0
360,524
2
L
Mercury
9,218
542
113
7
0
394,449
0
W
Cthulhu
8,718
513
31
2
0
348,246
0
W
Thanatos
8,547
503
120
7
0
363,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role