Player Matchup

Nu Wa
Nu Wa
Absolute10k
Nu Wa
Level 43
God Stats
2W - 0L
1,705 SR
Queue Stats
69W - 66L
1,429 Elo+
Solo
Aphrodite
Aphrodite
ElectroPig
Aphrodite
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,486 Elo+
Party 2
Ah Puch
Ah Puch
Lil_Zaddy_P
Ah Puch
Level 124
God Stats
6W - 6L
1,864 SR
Queue Stats
291W - 295L
1,411 Elo+
Solo
Atlas
Atlas
SuricatoCaolho
Atlas
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,382 Elo+
Party 2
Janus
Janus
giorgioqg
Janus
Level 125
God Stats
2W - 0L
1,769 SR
Queue Stats
28W - 28L
1,509 Elo+
Party 2
Team Averages
Level 93
1,668 SR
1,443 Elo+

VS

Team Averages
Level 93
1,427 SR
1,497 Elo+
Ah Muzen Cab
Ah Muzen Cab
LeftySlugger25
Ah Muzen Cab
Level 67
God Stats
1W - 1L
1,559 SR
Queue Stats
80W - 74L
1,534 Elo+
Party 1
Zeus
Zeus
Qdobe
Zeus
Level 118
God Stats
1W - 4L
1,293 SR
Queue Stats
177W - 190L
1,412 Elo+
Solo
Hel
Hel
ThunderGunnit
Hel
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 79L
1,447 Elo+
Party 1
Discordia
Discordia
YUMEKOTAIYOU
Discordia
Level 104
God Stats
0W - 2L
1,282 SR
Queue Stats
48W - 46L
1,454 Elo+
Solo
Tiamat
Tiamat
sordwelderr
Tiamat
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 11
9,868
658
10,327
8,435
3,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
ElectroPig
Aphrodite
17
2 / 3 / 10
10,306
687
6,620
18,304
10,903
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Puch
Lil_Zaddy_P
Ah Puch
20
9 / 1 / 11
13,520
901
22,026
18,558
8,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 1 / 12
11,341
756
8,679
31,157
24,005
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
giorgioqg
Janus
20
8 / 3 / 11
11,855
790
26,021
19,192
12,421
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LeftySlugger25
Ah Muzen Cab
17
2 / 6 / 3
9,841
656
14,084
17,381
7,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
Qdobe
Zeus
18
3 / 5 / 4
9,715
648
20,160
15,005
5,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 3
8,130
542
7,425
18,999
9,216
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
YUMEKOTAIYOU
Discordia
18
3 / 3 / 3
9,637
642
19,107
11,978
5,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
15
1 / 6 / 1
8,397
560
11,126
14,076
11,149
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
24
Kills
9
9
Deaths
24
55
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
W
Aphrodite
ElectroPig
Aphrodite
2
3
10
2.33
L
Ah Muzen Cab
LeftySlugger25
Ah Muzen Cab
2
6
3
0.58
W
Ah Puch
Lil_Zaddy_P
Ah Puch
9
1
11
14.5
L
Zeus
Qdobe
Zeus
3
5
4
1
W
3
1
12
9
L
0
4
3
0.38
L
Discordia
YUMEKOTAIYOU
Discordia
3
3
3
1.5
W
Janus
giorgioqg
Janus
8
3
11
4.5
L
Tiamat
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,673
Damage
71,902
95,646
Taken
77,439
59,745
Mitigated
38,672
65,893
Healing
32,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,327
3,664
764
726
8,435
3,589
2,041
6,544
1,767
19,553
0
W
Aphrodite
ElectroPig
Aphrodite
6,620
184
16,324
10,989
18,304
10,903
394
12,941
5,363
16,432
0
L
Ah Muzen Cab
LeftySlugger25
Ah Muzen Cab
14,084
4,430
38
2,282
17,381
7,029
0
16,893
348
0
35,328
W
Ah Puch
Lil_Zaddy_P
Ah Puch
22,026
107
2,868
8,975
18,558
8,827
593
9,316
9,122
45,497
0
L
Zeus
Qdobe
Zeus
20,160
1,546
1,097
1,640
15,005
5,740
0
13,562
1,304
46,947
0
W
8,679
1,383
983
12,566
31,157
24,005
470
17,065
13,696
17,806
0
L
7,425
310
12,388
10,939
18,999
9,216
0
18,438
355
13,703
0
L
Discordia
YUMEKOTAIYOU
Discordia
19,107
115
513
1,870
11,978
5,538
0
11,082
820
34,284
0
W
Janus
giorgioqg
Janus
26,021
1,142
4,394
7,304
19,192
12,421
579
11,703
7,279
53,031
0
L
Tiamat
11,126
941
694
1,298
14,076
11,149
88
13,150
803
24,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,890
Gold Earned
45,720
190
Minions Killed
201
0
Camps Cleared
0
1,410,397
Distance Traveled
1,260,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,868
658
19
1
0
227,374
0
W
Aphrodite
10,306
687
36
2
0
311,135
0
L
Ah Muzen Cab
9,841
656
56
4
0
238,426
0
W
Ah Puch
13,520
901
62
4
0
278,695
0
L
Zeus
9,715
648
67
4
0
216,157
0
W
Atlas
11,341
756
8
1
0
326,769
0
L
Hel
8,130
542
16
1
0
273,093
0
L
Discordia
9,637
642
40
3
0
293,899
0
W
Janus
11,855
790
65
4
0
266,424
0
L
Tiamat
8,397
560
22
1
0
238,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role