Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Jibo_V
Atlas
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,399 Elo+
Party 2
Pele
Pele
Jimmy Wa11ace
Pele
Level 102
God Stats
6W - 2L
1,960 SR
Queue Stats
68W - 69L
1,502 Elo+
Party 3
Merlin
Merlin
net_spite7
Merlin
Level 28
God Stats
14W - 6L
1,678 SR
Queue Stats
44W - 56L
1,439 Elo+
Party 2
Fenrir
Fenrir
zDuv
Fenrir
Level 42
God Stats
13W - 14L
1,546 SR
Queue Stats
67W - 65L
1,492 Elo+
Party 3
Team Averages
Level 76
1,637 SR
1,467 Elo+

VS

Team Averages
Level 105
1,614 SR
1,497 Elo+
Ra
Ra
 
Ra
Level 269
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Cayo123br
Shiva
Level 62
God Stats
27W - 26L
1,577 SR
Queue Stats
172W - 202L
1,479 Elo+
Party 1
Mulan
Mulan
S4uR0
Mulan
Level 14
God Stats
9W - 11L
1,613 SR
Queue Stats
42W - 60L
1,551 Elo+
Party 1
Rama
Rama
SEAFUNK
Rama
Level 153
God Stats
4W - 6L
1,500 SR
Queue Stats
287W - 253L
1,461 Elo+
Solo
Hun Batz
Hun Batz
gadozin_YT
Hun Batz
Level 29
God Stats
4W - 3L
1,880 SR
Queue Stats
82W - 115L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 3 / 1
4,957
496
2,837
5,721
1,932
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Jibo_V
Atlas
8
1 / 0 / 2
4,903
490
827
4,148
2,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 5 / 5
5,341
534
6,395
9,231
4,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
net_spite7
Merlin
9
0 / 2 / 0
4,800
480
1,134
3,340
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
zDuv
Fenrir
9
7 / 5 / 0
5,903
590
5,627
10,973
4,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 0 / 0
7,018
702
2,257
3,800
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
Cayo123br
Shiva
8
4 / 3 / 4
5,956
596
6,515
10,268
4,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
S4uR0
Mulan
9
4 / 5 / 3
5,977
598
6,180
11,191
5,818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
SEAFUNK
Rama
12
2 / 1 / 0
6,563
656
2,903
6,811
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
gadozin_YT
Hun Batz
10
2 / 0 / 4
6,166
617
1,909
4,308
1,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
9
Kills
15
15
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
1
0.17
W
Ra
 
Ra
3
0
0
3
W
Shiva
Cayo123br
Shiva
4
3
4
2
L
Atlas
Jibo_V
Atlas
1
0
2
2
L
1
5
5
0.7
W
Mulan
S4uR0
Mulan
4
5
3
1.1
W
Rama
SEAFUNK
Rama
2
1
0
2
W
Hun Batz
gadozin_YT
Hun Batz
2
0
4
4
L
Merlin
net_spite7
Merlin
0
2
0
0
L
Fenrir
zDuv
Fenrir
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,820
Damage
19,764
33,413
Taken
36,378
14,442
Mitigated
15,221
5,373
Healing
11,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,837
1,706
0
1,453
5,721
1,932
120
42
5,679
0
33,164
W
Ra
 
Ra
2,257
224
36
1,809
3,800
1,319
593
1,023
2,777
57,676
0
W
Shiva
Cayo123br
Shiva
6,515
1,459
165
872
10,268
4,321
0
306
9,962
0
21,355
L
Atlas
Jibo_V
Atlas
827
248
0
904
4,148
2,533
0
480
3,668
11,511
0
L
6,395
2,320
0
1,923
9,231
4,755
0
193
9,038
0
24,425
W
Mulan
S4uR0
Mulan
6,180
1,566
0
3,214
11,191
5,818
208
60
11,131
0
23,558
W
Rama
SEAFUNK
Rama
2,903
2,412
0
4,497
6,811
2,255
1,019
430
6,381
0
46,379
W
Hun Batz
gadozin_YT
Hun Batz
1,909
498
0
500
4,308
1,508
136
268
4,040
0
27,932
L
Merlin
net_spite7
Merlin
1,134
47
0
0
3,340
1,160
0
1,630
1,710
30,097
0
L
Fenrir
zDuv
Fenrir
5,627
1,714
0
1,093
10,973
4,062
0
0
10,973
0
21,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,904
Gold Earned
31,680
178
Minions Killed
281
0
Camps Cleared
0
1,007,180
Distance Traveled
1,041,771
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,957
496
43
4
0
183,843
0
W
Ra
7,018
702
103
10
0
234,106
7
W
Shiva
5,956
596
22
2
0
219,660
0
L
Atlas
4,903
490
16
2
0
228,866
0
L
Pele
5,341
534
36
4
0
190,640
0
W
Mulan
5,977
598
31
3
0
185,154
0
W
Rama
6,563
656
80
8
0
173,200
0
W
Hun Batz
6,166
617
45
5
0
229,651
0
L
Merlin
4,800
480
53
5
0
190,215
2
L
Fenrir
5,903
590
30
3
0
213,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role