Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Doc5314
Aphrodite
Level 67
God Stats
32W - 11L
1,708 SR
Queue Stats
130W - 115L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
IcyDeluge
Cu Chulainn
Level 178
God Stats
11W - 10L
1,524 SR
Queue Stats
283W - 233L
1,656 Elo+
Party 1
Thoth
Thoth
Nèbula
Thoth
Level 165
God Stats
12W - 10L
1,586 SR
Queue Stats
696W - 653L
1,671 Elo+
Party 1
Chernobog
Chernobog
Portdergree
Chernobog
Level 126
God Stats
2W - 4L
1,419 SR
Queue Stats
530W - 556L
1,539 Elo+
Party 1
Team Averages
Level 147
1,547 SR
1,574 Elo+

VS

Team Averages
Level 112
1,655 SR
1,508 Elo+
Janus
Janus
CrackBaggy
Janus
Level 151
God Stats
4W - 4L
1,443 SR
Queue Stats
288W - 252L
1,535 Elo+
Solo
Surtr
Surtr
Jack-D-Atlas
Surtr
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 88L
1,554 Elo+
Party 2
Ao Kuang
Ao Kuang
LoveAnHennessy
Ao Kuang
Level 91
God Stats
6W - 7L
1,580 SR
Queue Stats
62W - 65L
1,568 Elo+
Party 2
Ares
Ares
fact_check
Ares
Level 70
God Stats
1W - 3L
1,863 SR
Queue Stats
59W - 105L
1,385 Elo+
Party 2
Bakasura
Bakasura
letsgosteelers43
Bakasura
Level 126
God Stats
12W - 3L
1,889 SR
Queue Stats
333W - 353L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
4 / 1 / 4
6,526
653
5,430
6,569
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Doc5314
Aphrodite
10
6 / 0 / 4
6,697
670
3,062
4,973
3,644
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
IcyDeluge
Cu Chulainn
11
3 / 0 / 8
6,151
615
10,398
9,327
6,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thoth
Nèbula
Thoth
12
5 / 0 / 2
7,252
725
5,839
2,998
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Portdergree
Chernobog
12
1 / 0 / 4
6,776
678
5,977
7,316
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
1 / 5 / 0
5,982
598
1,818
7,232
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,284
528
5,267
9,695
4,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
7
0 / 7 / 0
4,343
434
4,022
10,240
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 4 / 0
4,706
471
2,349
9,143
6,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 0 / 0
4,805
481
2,153
8,158
3,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
19
Kills
1
1
Deaths
19
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
1
4
6
L
Janus
1
5
0
0.2
W
Aphrodite
Doc5314
Aphrodite
6
0
4
8
W
Cu Chulainn
IcyDeluge
Cu Chulainn
3
0
8
7
L
0
3
0
0
L
Ao Kuang
0
7
0
0
W
Thoth
Nèbula
Thoth
5
0
2
6
W
Chernobog
Portdergree
Chernobog
1
0
4
3
L
0
4
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,706
Damage
15,609
31,183
Taken
44,468
15,736
Mitigated
20,857
15,545
Healing
9,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,430
3,103
0
1,072
6,569
2,292
0
1,024
5,491
0
48,315
L
Janus
1,818
41
0
390
7,232
1,923
0
3,525
3,707
42,005
0
W
Aphrodite
Doc5314
Aphrodite
3,062
685
2,956
3,581
4,973
3,644
0
1,642
3,304
24,848
0
W
Cu Chulainn
IcyDeluge
Cu Chulainn
10,398
2,493
0
2,201
9,327
6,469
23
4,492
4,825
0
47,061
L
5,267
1,563
0
3,313
9,695
4,989
0
383
9,312
402
38,514
L
Ao Kuang
4,022
1,225
0
1,562
10,240
3,666
0
1,328
8,912
23,120
0
W
Thoth
Nèbula
Thoth
5,839
473
0
500
2,998
895
0
1,142
1,780
47,871
0
W
Chernobog
Portdergree
Chernobog
5,977
3,483
0
5,235
7,316
2,436
268
264
7,052
0
55,035
L
2,349
303
100
2,069
9,143
6,993
0
1,416
7,727
16,428
0
L
2,153
1,811
0
1,993
8,158
3,286
0
2,291
5,867
0
23,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,402
Gold Earned
25,120
376
Minions Killed
268
0
Camps Cleared
0
1,079,309
Distance Traveled
1,047,810
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,526
653
70
7
0
258,330
0
L
Janus
5,982
598
86
9
0
195,226
0
W
Aphrodite
6,697
670
42
4
0
194,788
1
W
Cu Chulainn
6,151
615
77
8
0
203,434
0
L
Surtr
5,284
528
64
6
0
199,655
0
L
Ao Kuang
4,343
434
35
4
0
208,021
0
W
Thoth
7,252
725
95
10
0
208,178
0
W
Chernobog
6,776
678
92
9
0
214,579
0
L
Ares
4,706
471
28
3
0
195,088
0
L
Bakasura
4,805
481
55
6
0
249,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role