Player Matchup

Ra
Ra
 
Ra
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
KillSwiichh
Ao Kuang
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,583 Elo+
Party 1
Ne Zha
Ne Zha
svlntne
Ne Zha
Level 109
God Stats
30W - 31L
1,449 SR
Queue Stats
348W - 369L
1,532 Elo+
Party 1
Team Averages
Level 116
1,483 SR
1,538 Elo+

VS

Team Averages
Level 149
1,537 SR
1,552 Elo+
King Arthur
King Arthur
BLACK DEMONIUS
King Arthur
Level 158
God Stats
17W - 22L
1,487 SR
Queue Stats
635W - 610L
1,559 Elo+
Solo
Anubis
Anubis
BrizzyTooDope
Anubis
Level 165
God Stats
22W - 21L
1,637 SR
Queue Stats
448W - 464L
1,607 Elo+
Solo
Danzaburou
Danzaburou
Immortal_sarcasm
Danzaburou
Level 123
God Stats
19W - 33L
1,486 SR
Queue Stats
282W - 281L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 3 / 4
11,402
713
14,232
10,928
4,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
KillSwiichh
Ao Kuang
15
2 / 1 / 2
11,657
729
8,909
10,527
5,706
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
svlntne
Ne Zha
14
2 / 2 / 2
11,538
721
7,565
11,725
8,653
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BLACK DEMONIUS
King Arthur
15
3 / 1 / 3
11,758
735
7,753
15,860
12,101
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 2
11,314
707
8,191
8,542
4,150
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Immortal_sarcasm
Danzaburou
15
1 / 2 / 3
11,367
710
8,171
11,636
3,787
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
4
Kills
6
6
Deaths
4
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
3
4
0.67
L
King Arthur
BLACK DEMONIUS
King Arthur
3
1
3
4.5
L
2
1
2
3
L
Danzaburou
Immortal_sarcasm
Danzaburou
1
2
3
1.25
W
Ao Kuang
KillSwiichh
Ao Kuang
2
1
2
3
W
Ne Zha
svlntne
Ne Zha
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,706
Damage
24,115
33,180
Taken
36,038
19,295
Mitigated
20,038
10,163
Healing
6,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,232
780
1,539
2,709
10,928
4,936
733
2,879
8,049
81,336
0
L
King Arthur
BLACK DEMONIUS
King Arthur
7,753
237
202
1,318
15,860
12,101
0
10,473
5,151
506
28,094
L
8,191
528
0
4,835
8,542
4,150
0
4,968
3,546
48,836
0
L
Danzaburou
Immortal_sarcasm
Danzaburou
8,171
2,151
0
464
11,636
3,787
52
7,950
3,454
0
56,010
W
Ao Kuang
KillSwiichh
Ao Kuang
8,909
1,203
80
4,869
10,527
5,706
1,634
1,963
8,372
41,910
0
W
Ne Zha
svlntne
Ne Zha
7,565
1,143
0
966
11,725
8,653
851
3,986
7,703
0
35,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,597
Gold Earned
34,439
201
Minions Killed
178
0
Camps Cleared
0
847,832
Distance Traveled
743,624
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,402
713
104
7
0
269,328
1
L
King Arthur
11,758
735
20
1
0
267,730
0
L
Anubis
11,314
707
72
5
0
209,663
0
L
Danzaburou
11,367
710
86
5
0
266,231
0
W
Ao Kuang
11,657
729
57
4
0
299,525
0
W
Ne Zha
11,538
721
40
3
0
278,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role