Player Matchup

Raijin
Raijin
Death 69420
Raijin
Level 157
God Stats
3W - 5L
1,623 SR
Queue Stats
126W - 136L
1,386 Elo+
Solo
Khepri
Khepri
Kon3z
Khepri
Level 87
God Stats
0W - 1L
1,590 SR
Queue Stats
22W - 19L
1,549 Elo+
Party 1
Poseidon
Poseidon
VoodooSloth
Poseidon
Level 38
God Stats
28W - 29L
1,516 SR
Queue Stats
136W - 196L
1,415 Elo+
Solo
Danzaburou
Danzaburou
Yert777
Danzaburou
Level 79
God Stats
9W - 4L
1,829 SR
Queue Stats
10W - 12L
1,470 Elo+
Party 1
Thor
Thor
goldenchild4kt
Thor
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 80
1,612 SR
1,464 Elo+

VS

Team Averages
Level 107
1,593 SR
1,521 Elo+
Mercury
Mercury
GREEDS_EMITTER
Mercury
Level 111
God Stats
15W - 27L
1,401 SR
Queue Stats
643W - 654L
1,504 Elo+
Solo
Chaac
Chaac
Jimstopher
Chaac
Level 117
God Stats
28W - 35L
1,462 SR
Queue Stats
234W - 238L
1,515 Elo+
Solo
Cupid
Cupid
TUCAN_PR_HP
Cupid
Level 109
God Stats
1W - 0L
1,778 SR
Queue Stats
35W - 25L
1,665 Elo+
Solo
Chang'e
Chang'e
falconcrunch
Chang'e
Level 107
God Stats
6W - 3L
1,927 SR
Queue Stats
206W - 194L
1,528 Elo+
Solo
Hades
Hades
villanueva0123
Hades
Level 92
God Stats
3W - 1L
1,395 SR
Queue Stats
74W - 80L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
1 / 7 / 2
8,418
1,052
9,785
11,424
5,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Kon3z
Khepri
14
0 / 2 / 4
8,946
1,118
5,024
14,257
14,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
VoodooSloth
Poseidon
14
2 / 9 / 3
9,344
1,168
8,836
13,694
6,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Yert777
Danzaburou
15
3 / 5 / 1
9,891
1,236
8,686
13,886
7,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 0
7,449
931
711
2,630
849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Team 1 Tickets

171

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 13
10,172
1,272
10,147
7,402
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
15
2 / 0 / 18
9,447
1,181
8,815
5,303
6,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 1 / 15
9,706
1,213
11,820
6,205
2,882
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
falconcrunch
Chang'e
15
7 / 1 / 13
10,508
1,314
7,789
6,518
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 16
9,732
1,217
13,751
11,948
7,247
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
99
6
Kills
24
24
Deaths
6
10
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
7
2
0.29
W
7
2
13
6.75
W
Chaac
2
0
18
11
L
Khepri
Kon3z
Khepri
0
2
4
1
W
4
1
15
11.5
L
Poseidon
VoodooSloth
Poseidon
2
9
3
0.39
L
Danzaburou
Yert777
Danzaburou
3
5
1
0.7
W
Chang'e
falconcrunch
Chang'e
7
1
13
13.5
L
0
1
0
0
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,042
Damage
52,322
55,891
Taken
37,376
34,231
Mitigated
23,485
3,111
Healing
14,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
9,785
1,834
0
0
11,424
5,674
0
3,844
7,279
22,822
0
W
10,147
4,497
0
430
7,402
3,700
0
3,570
3,740
0
20,189
W
Chaac
8,815
195
0
1,927
5,303
6,558
0
3,128
2,175
48
20,111
L
Khepri
Kon3z
Khepri
5,024
621
1,166
678
14,257
14,081
0
4,626
9,113
10,681
0
W
11,820
7,594
251
2,004
6,205
2,882
0
3,879
2,214
0
27,928
L
Poseidon
VoodooSloth
Poseidon
8,836
1,303
0
98
13,694
6,489
0
6,838
6,619
37,587
0
L
Danzaburou
Yert777
Danzaburou
8,686
3,409
0
1,025
13,886
7,138
0
4,612
9,032
0
33,827
W
Chang'e
falconcrunch
Chang'e
7,789
1,260
2,564
1,994
6,518
3,098
0
3,660
2,822
25,710
0
L
711
185
0
144
2,630
849
0
1,507
1,081
0
803
W
13,751
1,495
999
3,909
11,948
7,247
0
9,175
2,617
28,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,048
Gold Earned
49,565
151
Minions Killed
175
5
Camps Cleared
9
580,164
Distance Traveled
854,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,418
1,052
26
3
0
87,976
0
W
Mercury
10,172
1,272
18
2
3
188,462
0
W
Chaac
9,447
1,181
30
4
1
200,636
0
L
Khepri
8,946
1,118
13
2
0
157,936
0
W
Cupid
9,706
1,213
37
5
2
163,297
0
L
Poseidon
9,344
1,168
71
9
2
134,554
0
L
Danzaburou
9,891
1,236
39
5
3
170,665
0
W
Chang'e
10,508
1,314
48
6
3
157,750
0
L
Thor
7,449
931
2
0
0
29,033
0
W
Hades
9,732
1,217
42
5
0
144,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role