Player Matchup

Nu Wa
Nu Wa
Borate881
Nu Wa
Level 157
God Stats
31W - 14L
1,623 SR
Queue Stats
1,253W - 1,282L
1,411 Elo+
Solo
Artemis
Artemis
TheGoddessAva
Artemis
Level 102
God Stats
8W - 2L
1,354 SR
Queue Stats
238W - 244L
1,404 Elo+
Solo
Hercules
Hercules
YeA_iM_oNe
Hercules
Level 119
God Stats
3W - 4L
1,500 SR
Queue Stats
410W - 443L
1,452 Elo+
Solo
Izanami
Izanami
blingbawlz
Izanami
Level 89
God Stats
5W - 0L
1,928 SR
Queue Stats
37W - 27L
1,495 Elo+
Solo
Skadi
Skadi
flamingcorn77
Skadi
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,332 Elo+
Solo
Team Averages
Level 112
1,581 SR
1,419 Elo+

VS

Team Averages
Level 105
1,528 SR
1,411 Elo+
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DozenEagleClaw
Danzaburou
Level 159
God Stats
12W - 15L
1,675 SR
Queue Stats
932W - 914L
1,524 Elo+
Solo
Bastet
Bastet
Hickman6Romeo
Bastet
Level 104
God Stats
4W - 4L
1,500 SR
Queue Stats
259W - 244L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
Vann ya boy
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,209 Elo+
Solo
Bacchus
Bacchus
kidchaos5__
Bacchus
Level 122
God Stats
3W - 4L
1,467 SR
Queue Stats
191W - 205L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Borate881
Nu Wa
16
2 / 1 / 9
9,691
808
15,942
7,162
5,100
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
15
3 / 6 / 5
9,336
778
11,542
12,309
4,743
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
YeA_iM_oNe
Hercules
18
6 / 2 / 7
10,272
856
10,828
26,830
23,271
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
blingbawlz
Izanami
17
2 / 2 / 6
9,854
821
4,499
9,156
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 3 / 8
8,891
741
5,724
8,211
2,641
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 3 / 5
8,463
705
8,506
10,495
4,832
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
DozenEagleClaw
Danzaburou
16
3 / 3 / 2
8,966
747
15,725
12,626
5,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 5 / 2
8,774
731
14,674
14,345
6,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Vann ya boy
Sun Wukong
5
0 / 0 / 0
5,960
497
0
909
335
Bacchus
kidchaos5__
Bacchus
16
4 / 4 / 8
8,774
731
11,937
16,927
22,314
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
15
Kills
14
14
Deaths
15
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
5
1.83
W
Nu Wa
Borate881
Nu Wa
2
1
9
6.5
L
Danzaburou
DozenEagleClaw
Danzaburou
3
3
2
1.33
L
4
5
2
1
W
Artemis
3
6
5
0.92
L
Sun Wukong
Vann ya boy
Sun Wukong
0
0
0
0
W
Hercules
YeA_iM_oNe
Hercules
6
2
7
4.75
W
Izanami
blingbawlz
Izanami
2
2
6
2.5
W
2
3
8
2
L
Bacchus
kidchaos5__
Bacchus
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,535
Damage
50,842
63,668
Taken
55,302
39,762
Mitigated
39,763
27,920
Healing
17,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,506
3,393
1,131
3,320
10,495
4,832
47
2,611
7,884
0
34,253
W
Nu Wa
Borate881
Nu Wa
15,942
9,789
1,525
2,105
7,162
5,100
276
1,168
5,994
31,321
0
L
Danzaburou
DozenEagleClaw
Danzaburou
15,725
3,114
512
5,045
12,626
5,793
432
4,084
8,542
0
41,217
L
14,674
1,791
695
3,070
14,345
6,489
0
3,520
10,825
0
27,642
W
Artemis
11,542
3,508
429
868
12,309
4,743
1,401
2,301
10,008
0
22,654
L
Sun Wukong
Vann ya boy
Sun Wukong
0
0
0
0
909
335
0
909
0
0
0
W
Hercules
YeA_iM_oNe
Hercules
10,828
3,632
1,881
13,537
26,830
23,271
290
3,476
23,250
0
16,873
W
Izanami
blingbawlz
Izanami
4,499
2,128
696
3,515
9,156
4,007
845
2,440
6,644
0
20,675
W
5,724
2,733
2,236
1,128
8,211
2,641
1,208
1,040
7,171
0
14,936
L
Bacchus
kidchaos5__
Bacchus
11,937
962
492
3,725
16,927
22,314
0
4,818
12,109
20,930
1,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,044
Gold Earned
40,937
149
Minions Killed
138
0
Camps Cleared
0
1,088,943
Distance Traveled
823,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,463
705
51
4
0
173,504
0
W
Nu Wa
9,691
808
27
2
0
262,952
0
L
Danzaburou
8,966
747
48
4
0
192,850
0
L
Bastet
8,774
731
20
2
0
248,314
0
W
Artemis
9,336
778
33
3
0
163,324
0
L
Sun Wukong
5,960
497
0
0
0
0
0
W
Hercules
10,272
856
12
1
0
233,089
0
W
Izanami
9,854
821
56
5
0
199,112
0
W
Skadi
8,891
741
21
2
0
230,466
0
L
Bacchus
8,774
731
19
2
0
208,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role