Player Matchup

Ullr
Ullr
HEADINTHECLOUDDS
Ullr
Level 119
God Stats
12W - 18L
1,061 SR
Queue Stats
451W - 454L
1,497 Elo+
Solo
Fafnir
Fafnir
Osoroshi_Okami14
Fafnir
Level 71
God Stats
13W - 11L
1,641 SR
Queue Stats
96W - 80L
1,501 Elo+
Solo
Hera
Hera
Xxomareppsxx
Hera
Level 66
God Stats
11W - 5L
1,753 SR
Queue Stats
114W - 107L
1,507 Elo+
Solo
Team Averages
Level 85
1,485 SR
1,502 Elo+

VS

Team Averages
Level 113
1,430 SR
1,510 Elo+
Nemesis
Nemesis
 
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BobaDaClownzz
Ix Chel
Level 120
God Stats
44W - 31L
1,571 SR
Queue Stats
61W - 68L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
prof plum1301
Danzaburou
Level 112
God Stats
1W - 2L
1,220 SR
Queue Stats
47W - 48L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,671
667
3,197
8,391
3,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 1
6,855
686
2,565
7,612
9,171
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 5 / 1
6,974
697
6,216
7,303
3,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 0 / 7
7,228
723
3,446
5,839
3,627
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
12
6 / 0 / 3
8,504
850
11,760
6,929
2,701
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
prof plum1301
Danzaburou
10
3 / 2 / 3
7,577
758
4,321
6,172
2,507
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
9
9
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
0
7
3.5
W
Ix Chel
6
0
3
7.5
L
0
2
2
0.5
L
1
2
1
0.75
L
1
5
1
0.3
W
Danzaburou
prof plum1301
Danzaburou
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,978
Damage
19,527
23,306
Taken
18,940
15,720
Mitigated
8,835
3,258
Healing
3,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,446
686
0
283
5,839
3,627
39
2,260
3,579
0
17,406
W
Ix Chel
11,760
1,180
758
2,179
6,929
2,701
418
3,662
3,195
36,981
0
L
3,197
929
0
1,728
8,391
3,443
0
3,909
4,426
0
23,836
L
2,565
522
0
1,314
7,612
9,171
0
3,416
4,049
6,420
0
L
6,216
1,631
0
216
7,303
3,106
0
4,812
2,388
25,597
0
W
Danzaburou
prof plum1301
Danzaburou
4,321
1,644
0
694
6,172
2,507
385
3,053
3,119
0
29,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,500
Gold Earned
23,309
81
Minions Killed
105
0
Camps Cleared
0
516,404
Distance Traveled
593,247
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,228
723
20
2
0
218,181
3
W
Ix Chel
8,504
850
47
5
0
189,876
0
L
Ullr
6,671
667
31
3
0
166,031
0
L
Fafnir
6,855
686
12
1
0
179,662
0
L
Hera
6,974
697
38
4
0
170,711
0
W
Danzaburou
7,577
758
38
4
0
185,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role