Player Matchup

Freya
Freya
Drkgamer666
Freya
Level 108
God Stats
11W - 3L
1,818 SR
Queue Stats
370W - 73L
1,815 Elo+
Party 1
Artio
Artio
FoxyLegend27
Artio
Level 107
God Stats
12W - 1L
1,983 SR
Queue Stats
356W - 66L
1,879 Elo+
Party 1
Rama
Rama
LinkzChaos
Rama
Level 105
God Stats
10W - 0L
2,007 SR
Queue Stats
295W - 68L
1,768 Elo+
Party 1
Kumbhakarna
Kumbhakarna
UnearthlyGnar
Kumbhakarna
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,550 Elo+
Solo
Chiron
Chiron
hiperwarrior10
Chiron
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 34L
1,443 Elo+
Solo
Team Averages
Level 122
1,761 SR
1,691 Elo+

VS

Team Averages
Level 125
1,515 SR
1,470 Elo+
Merlin
Merlin
 
Merlin
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BuyDipSellRip
Scylla
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 58L
1,446 Elo+
Solo
Tsukuyomi
Tsukuyomi
DanteJ_lll21
Tsukuyomi
Level 109
God Stats
1W - 1L
1,702 SR
Queue Stats
89W - 86L
1,535 Elo+
Party 2
Olorun
Olorun
KapitKobe22
Olorun
Level 102
God Stats
2W - 7L
1,374 SR
Queue Stats
328W - 329L
1,548 Elo+
Party 2
Thanatos
Thanatos
TDS_BaconBits
Thanatos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
19 / 3 / 11
12,372
1,125
27,700
17,045
7,965
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 6 / 23
11,266
1,024
10,415
23,325
26,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
7 / 5 / 19
10,490
954
11,899
11,712
4,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
UnearthlyGnar
Kumbhakarna
17
2 / 3 / 27
9,516
865
4,645
17,898
20,797
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 4 / 18
9,082
826
11,299
14,867
5,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 7 / 7
9,706
882
12,837
14,510
6,982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
3 / 5 / 8
9,258
842
12,556
12,375
10,474
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
DanteJ_lll21
Tsukuyomi
14
4 / 8 / 7
9,078
825
13,575
14,904
6,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
14
3 / 9 / 6
8,254
750
8,709
15,131
7,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
TDS_BaconBits
Thanatos
17
6 / 8 / 7
10,415
947
14,863
15,594
7,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
55
36
Kills
20
21
Deaths
37
98
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
7
7
1.07
L
3
5
8
1.4
L
Tsukuyomi
DanteJ_lll21
Tsukuyomi
4
8
7
0.94
W
19
3
11
8.17
W
7
6
23
3.08
L
Olorun
3
9
6
0.67
W
7
5
19
3.3
L
Thanatos
TDS_BaconBits
Thanatos
6
8
7
1.19
W
Kumbhakarna
UnearthlyGnar
Kumbhakarna
2
3
27
5.17
W
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,958
Damage
62,540
84,847
Taken
72,514
65,670
Mitigated
38,688
31,042
Healing
17,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,837
907
535
2,802
14,510
6,982
521
8,551
5,915
26,274
0
L
12,556
893
666
2,846
12,375
10,474
0
6,974
5,141
24,546
0
L
Tsukuyomi
DanteJ_lll21
Tsukuyomi
13,575
2,382
179
1,662
14,904
6,704
0
7,366
7,482
0
19,035
W
27,700
7,436
2,378
7,255
17,045
7,965
2,416
7,316
9,729
45,846
0
W
10,415
1,266
3,964
4,724
23,325
26,637
1,053
8,686
14,548
17,919
1,562
L
Olorun
8,709
4,675
829
1,222
15,131
7,216
0
10,006
5,125
17,453
0
W
11,899
8,244
973
1,161
11,712
4,295
2,832
4,899
6,773
0
25,082
L
Thanatos
TDS_BaconBits
Thanatos
14,863
3,100
929
6,146
15,594
7,312
1,055
8,277
7,317
0
20,203
W
Kumbhakarna
UnearthlyGnar
Kumbhakarna
4,645
623
1,633
2,916
17,898
20,797
118
7,352
10,358
11,354
0
W
11,299
2,620
2,355
3,683
14,867
5,976
2,045
5,683
9,055
0
24,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,726
Gold Earned
46,711
117
Minions Killed
91
0
Camps Cleared
0
1,084,149
Distance Traveled
915,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,706
882
29
3
0
179,948
0
L
Scylla
9,258
842
24
2
0
168,033
0
L
Tsukuyomi
9,078
825
10
1
0
208,081
0
W
Freya
12,372
1,125
42
4
0
212,323
0
W
Artio
11,266
1,024
17
2
0
229,810
0
L
Olorun
8,254
750
14
1
0
157,450
0
W
Rama
10,490
954
25
2
0
191,412
0
L
Thanatos
10,415
947
14
1
0
202,166
0
W
Kumbhakarna
9,516
865
5
0
0
237,045
0
W
Chiron
9,082
826
28
3
0
213,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role