Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
W33DIsTheAnswer
Cupid
Level 62
God Stats
4W - 1L
1,500 SR
Queue Stats
79W - 64L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ikwhereyoulive
Tsukuyomi
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,274 Elo+
Party 2
Team Averages
Level 51
1,500 SR
1,424 Elo+

VS

Team Averages
Level 81
1,587 SR
1,560 Elo+
Hun Batz
Hun Batz
GoodXshi
Hun Batz
Level 147
God Stats
1W - 1L
1,540 SR
Queue Stats
159W - 156L
1,595 Elo+
Party 1
Thoth
Thoth
MyWaterMoccasin
Thoth
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,446 Elo+
Solo
Cerberus
Cerberus
crazyINAVDER999
Cerberus
Level 39
God Stats
13W - 12L
1,719 SR
Queue Stats
221W - 192L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
1 / 4 / 16
11,667
833
13,734
12,485
3,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
12 / 5 / 5
13,500
964
13,049
13,589
4,483
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
ikwhereyoulive
Tsukuyomi
16
5 / 4 / 11
12,556
897
10,538
13,077
3,872
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GoodXshi
Hun Batz
15
6 / 7 / 4
11,963
855
10,710
16,509
6,632
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 7 / 5
11,285
806
14,527
11,128
4,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
13
1 / 4 / 8
10,154
725
4,453
16,523
19,459
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
18
Kills
13
13
Deaths
18
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
4
16
2.25
L
Hun Batz
GoodXshi
Hun Batz
6
7
4
1.14
L
6
7
5
1.21
W
12
5
5
2.9
L
Cerberus
1
4
8
1.25
W
Tsukuyomi
ikwhereyoulive
Tsukuyomi
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,321
Damage
29,690
39,151
Taken
44,160
11,852
Mitigated
30,320
7,449
Healing
1,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
13,734
1,137
85
1,630
12,485
3,497
139
5,253
7,232
73,935
0
L
Hun Batz
GoodXshi
Hun Batz
10,710
1,914
0
55
16,509
6,632
0
7,102
9,150
0
45,614
L
14,527
129
0
173
11,128
4,229
0
2,658
8,213
56,396
0
W
13,049
8,806
745
4,217
13,589
4,483
1,871
6,314
7,215
0
41,976
L
Cerberus
4,453
104
0
932
16,523
19,459
0
4,251
12,252
18,873
493
W
Tsukuyomi
ikwhereyoulive
Tsukuyomi
10,538
2,456
0
772
13,077
3,872
633
7,368
5,709
0
38,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,723
Gold Earned
33,402
178
Minions Killed
167
0
Camps Cleared
0
795,054
Distance Traveled
731,478
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,667
833
98
7
0
254,229
0
L
Hun Batz
11,963
855
58
4
0
244,499
0
L
Thoth
11,285
806
73
5
0
230,406
0
W
Cupid
13,500
964
42
3
0
260,571
3
L
Cerberus
10,154
725
36
3
0
256,573
0
W
Tsukuyomi
12,556
897
38
3
0
280,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role