Player Matchup

Jing Wei
Jing Wei
DirtyPhilip
Jing Wei
Level 107
God Stats
5W - 1L
1,777 SR
Queue Stats
93W - 91L
1,533 Elo+
Party 3
Erlang Shen
Erlang Shen
HarkUsurper
Erlang Shen
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,288 Elo+
Solo
Xbalanque
Xbalanque
JetTheDreamer
Xbalanque
Level 66
God Stats
1W - 0L
1,722 SR
Queue Stats
33W - 23L
1,515 Elo+
Party 2
Arachne
Arachne
LrDkOrN04
Arachne
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,442 Elo+
Party 3
Ah Puch
Ah Puch
TheHungarican
Ah Puch
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,437 Elo+
Party 2
Team Averages
Level 68
1,600 SR
1,443 Elo+

VS

Team Averages
Level 109
1,499 SR
1,522 Elo+
Nemesis
Nemesis
ColdBloodedKing
Nemesis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 85L
1,447 Elo+
Solo
Surtr
Surtr
Satmalice
Surtr
Level 89
God Stats
2W - 4L
1,357 SR
Queue Stats
240W - 226L
1,554 Elo+
Solo
Xing Tian
Xing Tian
WillTrill7
Xing Tian
Level 133
God Stats
1W - 3L
1,377 SR
Queue Stats
110W - 104L
1,508 Elo+
Party 1
Medusa
Medusa
kochen2100
Medusa
Level 113
God Stats
13W - 13L
1,442 SR
Queue Stats
1,029W - 999L
1,559 Elo+
Solo
Odin
Odin
nutshot17
Odin
Level 129
God Stats
3W - 1L
1,816 SR
Queue Stats
135W - 131L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DirtyPhilip
Jing Wei
20
10 / 3 / 16
13,710
857
32,386
11,438
7,681
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
HarkUsurper
Erlang Shen
19
6 / 5 / 16
12,841
803
14,727
26,107
41,728
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
JetTheDreamer
Xbalanque
19
7 / 8 / 10
12,370
773
23,268
17,056
10,353
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
LrDkOrN04
Arachne
20
7 / 4 / 16
13,053
816
13,888
21,380
25,015
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
19
4 / 4 / 14
12,151
759
17,501
13,375
7,688
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 9
11,448
716
14,343
23,677
20,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Surtr
Satmalice
Surtr
17
5 / 6 / 9
10,318
645
10,470
23,583
36,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
WillTrill7
Xing Tian
19
5 / 6 / 13
11,199
700
12,557
23,663
37,467
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
kochen2100
Medusa
20
8 / 8 / 6
12,083
755
22,277
18,623
11,500
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
17
0 / 7 / 15
9,623
601
9,797
25,504
29,407
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
76
34
Kills
24
24
Deaths
34
72
Assists
52
Player
Kills
Deaths
Assists
KDA
L
6
7
9
1.5
W
Jing Wei
DirtyPhilip
Jing Wei
10
3
16
6
W
Erlang Shen
HarkUsurper
Erlang Shen
6
5
16
2.8
W
Xbalanque
JetTheDreamer
Xbalanque
7
8
10
1.5
W
Arachne
LrDkOrN04
Arachne
7
4
16
3.75
L
Surtr
Satmalice
Surtr
5
6
9
1.58
W
Ah Puch
4
4
14
2.75
L
Xing Tian
WillTrill7
Xing Tian
5
6
13
1.92
L
Medusa
kochen2100
Medusa
8
8
6
1.38
L
Odin
0
7
15
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,770
Damage
69,444
89,356
Taken
115,050
92,465
Mitigated
135,197
21,739
Healing
30,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,343
3,187
2,364
5,931
23,677
20,284
0
2,911
20,510
255
29,530
W
Jing Wei
DirtyPhilip
Jing Wei
32,386
24,185
355
2,047
11,438
7,681
4,341
1,065
10,118
0
64,299
W
Erlang Shen
HarkUsurper
Erlang Shen
14,727
5,559
1,458
7,174
26,107
41,728
51
3,967
21,782
0
28,499
W
Xbalanque
JetTheDreamer
Xbalanque
23,268
13,887
325
452
17,056
10,353
2,506
1,740
15,177
0
39,732
W
Arachne
LrDkOrN04
Arachne
13,888
6,398
1,552
5,897
21,380
25,015
809
3,673
17,171
0
24,417
L
Surtr
Satmalice
Surtr
10,470
2,069
1,501
3,104
23,583
36,539
103
4,205
19,174
414
21,052
W
Ah Puch
17,501
690
800
1,679
13,375
7,688
1,206
2,965
10,374
44,807
0
L
Xing Tian
WillTrill7
Xing Tian
12,557
410
1,872
3,850
23,663
37,467
0
3,636
20,027
19,479
0
L
Medusa
kochen2100
Medusa
22,277
9,110
1,352
1,899
18,623
11,500
337
3,025
15,378
0
45,938
L
Odin
9,797
1,300
4,729
4,307
25,504
29,407
0
3,873
21,138
158
25,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,125
Gold Earned
54,671
224
Minions Killed
189
0
Camps Cleared
0
1,456,185
Distance Traveled
1,375,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,448
716
46
3
0
293,415
0
W
Jing Wei
13,710
857
65
4
0
272,382
0
W
Erlang Shen
12,841
803
17
1
0
305,830
0
W
Xbalanque
12,370
773
37
2
0
276,601
0
W
Arachne
13,053
816
26
2
0
328,625
0
L
Surtr
10,318
645
13
1
0
244,411
0
W
Ah Puch
12,151
759
79
5
0
272,747
0
L
Xing Tian
11,199
700
15
1
0
293,973
0
L
Medusa
12,083
755
91
6
0
243,235
0
L
Odin
9,623
601
24
2
0
300,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role