Player Matchup

Kumbhakarna
Kumbhakarna
Barabajagal77
Kumbhakarna
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,437 Elo+
Party 1
Odin
Odin
Czybyk
Odin
Level 108
God Stats
0W - 1L
1,082 SR
Queue Stats
12W - 12L
1,485 Elo+
Party 1
Rama
Rama
Jemples6844
Rama
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,351 Elo+
Party 1
Nemesis
Nemesis
Zarlo
Nemesis
Level 124
God Stats
0W - 2L
1,318 SR
Queue Stats
22W - 23L
1,515 Elo+
Party 1
Hera
Hera
savannalee
Hera
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,464 Elo+
Party 1
Team Averages
Level 116
1,380 SR
1,450 Elo+

VS

Team Averages
Level 106
1,602 SR
1,443 Elo+
Skadi
Skadi
MicroCosmic01
Skadi
Level 92
God Stats
1W - 0L
1,523 SR
Queue Stats
11W - 11L
1,419 Elo+
Solo
Atlas
Atlas
MidnightNovaStar
Atlas
Level 84
God Stats
1W - 2L
1,601 SR
Queue Stats
50W - 43L
1,336 Elo+
Solo
Bastet
Bastet
Ryatte
Bastet
Level 134
God Stats
2W - 1L
1,497 SR
Queue Stats
15W - 16L
1,470 Elo+
Party 2
Ao Kuang
Ao Kuang
Tobafu
Ao Kuang
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 26L
1,524 Elo+
Solo
He Bo
He Bo
bbblazed
He Bo
Level 134
God Stats
3W - 0L
1,891 SR
Queue Stats
40W - 57L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Barabajagal77
Kumbhakarna
13
2 / 5 / 4
7,833
783
4,357
13,894
13,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
Czybyk
Odin
13
1 / 8 / 5
7,111
711
6,830
17,146
16,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 5 / 5
7,526
753
4,174
9,556
4,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Zarlo
Nemesis
15
3 / 5 / 5
7,990
799
6,983
10,595
8,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 8 / 2
7,046
705
3,856
8,676
3,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 21
9,326
933
8,121
6,080
2,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 1 / 24
9,555
956
11,374
10,102
8,336
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
Ryatte
Bastet
15
4 / 4 / 21
8,835
884
9,577
10,982
5,134
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
Tobafu
Ao Kuang
17
13 / 2 / 16
10,340
1,034
13,752
13,792
7,838
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
bbblazed
He Bo
15
7 / 4 / 11
9,364
936
11,552
7,892
3,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
124
9
Kills
31
31
Deaths
12
21
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Barabajagal77
Kumbhakarna
2
5
4
0.8
L
Odin
Czybyk
Odin
1
8
5
0.44
L
2
5
5
0.9
W
5
1
21
15.5
W
2
1
24
14
W
Bastet
Ryatte
Bastet
4
4
21
3.63
W
Ao Kuang
Tobafu
Ao Kuang
13
2
16
10.5
L
Nemesis
Zarlo
Nemesis
3
5
5
1.1
W
He Bo
bbblazed
He Bo
7
4
11
3.13
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,200
Damage
54,376
59,867
Taken
48,848
45,920
Mitigated
27,610
7,782
Healing
20,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Barabajagal77
Kumbhakarna
4,357
382
406
787
13,894
13,694
0
7,197
6,467
6,889
0
L
Odin
Czybyk
Odin
6,830
1,619
150
2,958
17,146
16,517
0
11,961
4,739
799
10,381
L
4,174
3,209
559
1,021
9,556
4,259
0
5,075
4,481
0
13,059
W
8,121
2,794
1,126
2,503
6,080
2,886
2,536
1,232
4,601
0
21,578
W
11,374
3,618
3,049
3,924
10,102
8,336
725
1,324
8,296
22,811
0
W
Bastet
Ryatte
Bastet
9,577
3,199
318
1,951
10,982
5,134
232
2,575
7,809
0
16,758
W
Ao Kuang
Tobafu
Ao Kuang
13,752
4,074
494
5,629
13,792
7,838
2,331
1,595
12,011
30,043
0
L
Nemesis
Zarlo
Nemesis
6,983
1,055
226
1,220
10,595
8,231
0
6,321
4,258
0
12,423
W
He Bo
bbblazed
He Bo
11,552
417
759
651
7,892
3,416
995
2,377
5,268
25,328
0
L
3,856
1,066
416
39
8,676
3,219
0
5,540
3,092
8,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,506
Gold Earned
47,420
60
Minions Killed
118
0
Camps Cleared
0
798,169
Distance Traveled
1,001,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,833
783
9
1
0
145,421
0
L
Odin
7,111
711
5
1
0
177,406
0
L
Rama
7,526
753
16
2
0
170,952
0
W
Skadi
9,326
933
25
3
0
205,217
0
W
Atlas
9,555
956
28
3
0
186,272
0
W
Bastet
8,835
884
14
1
0
219,911
0
W
Ao Kuang
10,340
1,034
23
2
0
196,721
0
L
Nemesis
7,990
799
14
1
0
181,095
0
W
He Bo
9,364
936
28
3
0
193,657
0
L
Hera
7,046
705
16
2
0
123,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role