Player Matchup

Thor
Thor
JaySoCold25
Thor
Level 81
God Stats
2W - 1L
1,440 SR
Queue Stats
181W - 180L
1,491 Elo+
Solo
Yu Huang
Yu Huang
Randomsey
Yu Huang
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 33L
1,355 Elo+
Party 1
Pele
Pele
ShNoakes
Pele
Level 108
God Stats
4W - 2L
1,829 SR
Queue Stats
560W - 531L
1,405 Elo+
Solo
Ganesha
Ganesha
TimelessBlade
Ganesha
Level 129
God Stats
5W - 0L
1,561 SR
Queue Stats
149W - 154L
1,451 Elo+
Party 1
Jormungandr
Jormungandr
giorginaga3
Jormungandr
Level 76
God Stats
7W - 1L
1,625 SR
Queue Stats
470W - 514L
1,415 Elo+
Solo
Team Averages
Level 85
1,591 SR
1,423 Elo+

VS

Team Averages
Level 89
1,500 SR
1,375 Elo+
Chiron
Chiron
 
Chiron
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Koroman7274
Achilles
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,212 Elo+
Party 2
Martichoras
Martichoras
Motha-K
Martichoras
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,212 Elo+
Party 2
Hou Yi
Hou Yi
Solcantora
Hou Yi
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 96L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 6
9,031
903
7,622
8,383
3,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Randomsey
Yu Huang
15
1 / 3 / 13
9,087
909
7,253
7,150
3,466
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
16
8 / 3 / 11
9,996
1,000
14,197
11,508
5,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
15
0 / 3 / 16
9,133
913
3,859
11,282
13,072
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
giorginaga3
Jormungandr
18
11 / 4 / 12
10,966
1,097
15,205
11,338
7,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
5 / 5 / 4
9,661
966
11,409
11,727
4,143
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
 
Danzaburou
16
3 / 5 / 6
8,551
855
9,689
12,575
4,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Koroman7274
Achilles
12
1 / 6 / 5
7,478
748
3,779
10,295
7,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Martichoras
Motha-K
Martichoras
16
5 / 6 / 7
8,930
893
4,690
11,244
4,275
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Solcantora
Hou Yi
15
2 / 5 / 6
8,352
835
2,746
10,422
3,492
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
44
27
Kills
16
16
Deaths
27
58
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
5
4
1.4
L
Danzaburou
 
Danzaburou
3
5
6
1.2
W
7
3
6
3.33
L
Achilles
Koroman7274
Achilles
1
6
5
0.58
L
Martichoras
Motha-K
Martichoras
5
6
7
1.42
W
Yu Huang
Randomsey
Yu Huang
1
3
13
2.5
W
Pele
8
3
11
4.5
L
Hou Yi
Solcantora
Hou Yi
2
5
6
1
W
Ganesha
0
3
16
2.67
W
Jormungandr
giorginaga3
Jormungandr
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,136
Damage
32,313
49,661
Taken
56,263
32,894
Mitigated
24,204
13,075
Healing
9,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,409
4,526
801
2,418
11,727
4,143
1,335
6,320
5,269
0
23,383
L
Danzaburou
 
Danzaburou
9,689
3,017
1,098
2,699
12,575
4,708
296
4,520
7,574
0
26,610
W
7,622
1,078
413
1,346
8,383
3,371
1,009
77
7,984
0
11,745
L
Achilles
Koroman7274
Achilles
3,779
1,417
0
306
10,295
7,586
160
3,465
6,631
0
5,536
L
Martichoras
Motha-K
Martichoras
4,690
1,250
169
388
11,244
4,275
427
5,783
5,009
0
8,913
W
Yu Huang
Randomsey
Yu Huang
7,253
1,847
286
672
7,150
3,466
1,542
28
6,998
19,406
0
W
Pele
14,197
1,517
598
2,932
11,508
5,264
484
21
11,210
0
25,195
L
Hou Yi
Solcantora
Hou Yi
2,746
1,199
448
1,099
10,422
3,492
377
5,597
4,733
0
8,956
W
Ganesha
3,859
101
2,073
3,434
11,282
13,072
919
91
10,979
7,237
93
W
Jormungandr
giorginaga3
Jormungandr
15,205
1,278
287
1,034
11,338
7,721
162
61
11,123
33,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,213
Gold Earned
42,972
119
Minions Killed
94
0
Camps Cleared
0
931,817
Distance Traveled
779,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,661
966
43
4
0
156,517
0
L
Danzaburou
8,551
855
20
2
0
178,313
0
W
Thor
9,031
903
14
1
0
184,691
0
L
Achilles
7,478
748
4
0
0
130,983
0
L
Martichoras
8,930
893
6
1
0
149,580
0
W
Yu Huang
9,087
909
37
4
0
158,905
0
W
Pele
9,996
1,000
34
3
0
191,512
0
L
Hou Yi
8,352
835
21
2
0
163,737
0
W
Ganesha
9,133
913
0
0
0
221,139
0
W
Jormungandr
10,966
1,097
34
3
0
175,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role