Player Matchup

Hachiman
Hachiman
Silver I
SirGuck
Hachiman
Silver I
Level 106
God Stats
9W - 14L
1,591 SR
Queue Stats
56W - 63L
1,501 MMR
Party 1
Awilix
Awilix
Gold II
Smegoal
Awilix
Gold II
Level 87
God Stats
93W - 55L
1,699 SR
Queue Stats
170W - 158L
1,488 MMR
Solo
Jormungandr
Jormungandr
Gold IV
chonchis
Jormungandr
Gold IV
Level 115
God Stats
1W - 0L
1,380 SR
Queue Stats
59W - 54L
1,444 MMR
Solo
Athena
Athena
Gold III
hichachu
Athena
Gold III
Level 116
God Stats
8W - 11L
1,476 SR
Queue Stats
157W - 150L
1,487 MMR
Solo
Ra
Ra
Gold II
sandwichbandit2
Ra
Gold II
Level 128
God Stats
8W - 8L
1,419 SR
Queue Stats
191W - 187L
1,463 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,513 SR
1,476 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,515 SR
1,485 MMR
Agni
Agni
Gold III
 
Agni
Gold III
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold III
DCM BEAST
Horus
Gold III
Level 153
God Stats
5W - 5L
1,583 SR
Queue Stats
156W - 156L
1,450 MMR
Solo
Arachne
Arachne
Gold III
Naxyr
Arachne
Gold III
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,461 MMR
Solo
Freya
Freya
Gold III
duybalin
Freya
Gold III
Level 147
God Stats
3W - 7L
1,491 SR
Queue Stats
441W - 430L
1,515 MMR
Solo
Achilles
Achilles
Bronze III
tiny_ty53
Achilles
Bronze III
Level 125
God Stats
6W - 4L
1,500 SR
Queue Stats
78W - 57L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SirGuck
Hachiman
10
4 / 1 / 3
5,816
582
4,652
6,138
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
Smegoal
Awilix
9
8 / 1 / 3
5,978
598
9,288
5,818
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
chonchis
Jormungandr
11
0 / 1 / 1
5,895
590
3,202
8,245
5,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
hichachu
Athena
8
0 / 0 / 11
5,580
558
3,279
7,131
5,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 0 / 4
6,330
633
5,370
4,211
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BacchusThorBakasuraSusano

VS

Bans
RavanaFenrirMartichorasMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
0 / 5 / 1
4,361
436
3,805
5,991
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
DCM BEAST
Horus
6
0 / 2 / 1
4,622
462
1,740
9,239
5,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Naxyr
Arachne
9
2 / 2 / 0
5,645
565
4,360
8,450
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
duybalin
Freya
8
0 / 5 / 1
4,970
497
3,892
7,840
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
tiny_ty53
Achilles
10
1 / 2 / 0
6,031
603
6,265
9,594
6,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
16
Kills
3
3
Deaths
16
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
5
1
0.1
L
Horus
DCM BEAST
Horus
0
2
1
0.25
L
Arachne
Naxyr
Arachne
2
2
0
1
W
Hachiman
SirGuck
Hachiman
4
1
3
5.5
W
Awilix
Smegoal
Awilix
8
1
3
9.5
W
Jormungandr
chonchis
Jormungandr
0
1
1
0.5
L
Freya
duybalin
Freya
0
5
1
0.1
W
Athena
hichachu
Athena
0
0
11
5.5
W
4
0
4
6
L
Achilles
tiny_ty53
Achilles
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,791
Damage
20,062
31,543
Taken
41,114
16,868
Mitigated
19,313
10,994
Healing
11,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,805
327
0
506
5,991
1,895
0
3,135
2,856
22,770
0
L
Horus
DCM BEAST
Horus
1,740
1,306
826
2,738
9,239
5,400
0
2,546
6,619
0
7,068
L
Arachne
Naxyr
Arachne
4,360
2,600
0
2,576
8,450
2,923
0
1,570
6,880
0
34,628
W
Hachiman
SirGuck
Hachiman
4,652
2,193
0
3,330
6,138
2,247
0
1,934
3,972
0
35,687
W
Awilix
Smegoal
Awilix
9,288
3,676
0
658
5,818
2,331
0
1,204
4,493
0
29,849
W
Jormungandr
chonchis
Jormungandr
3,202
889
0
2,810
8,245
5,750
0
144
8,101
46,146
0
L
Freya
duybalin
Freya
3,892
1,292
0
1,586
7,840
2,738
0
1,304
6,536
29,342
0
W
Athena
hichachu
Athena
3,279
1,424
0
2,429
7,131
5,098
0
2,464
4,375
16,076
0
W
5,370
407
465
1,302
4,211
1,442
0
1,441
2,656
48,401
0
L
Achilles
tiny_ty53
Achilles
6,265
1,347
0
3,221
9,594
6,357
0
3,232
6,362
0
39,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,599
Gold Earned
25,629
307
Minions Killed
240
0
Camps Cleared
0
1,044,096
Distance Traveled
983,729
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,361
436
41
4
0
214,541
1
L
Horus
4,622
462
15
2
0
196,731
3
L
Arachne
5,645
565
59
6
0
204,057
0
W
Hachiman
5,816
582
68
7
0
185,476
0
W
Awilix
5,978
598
43
4
0
234,467
0
W
Jormungandr
5,895
590
80
8
0
199,504
4
L
Freya
4,970
497
53
5
0
181,746
0
W
Athena
5,580
558
26
3
0
220,997
1
W
Ra
6,330
633
90
9
0
203,652
2
L
Achilles
6,031
603
72
7
0
186,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role