Player Matchup

He Bo
He Bo
 
He Bo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GaminLion
Jormungandr
Level 100
God Stats
1W - 2L
1,474 SR
Queue Stats
112W - 109L
1,472 Elo+
Solo
Artemis
Artemis
JinSouL00na
Artemis
Level 127
God Stats
7W - 5L
1,654 SR
Queue Stats
113W - 102L
1,528 Elo+
Solo
Vulcan
Vulcan
PopShiesty_
Vulcan
Level 80
God Stats
9W - 12L
1,505 SR
Queue Stats
333W - 322L
1,475 Elo+
Solo
Shiva
Shiva
Talosgrim
Shiva
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,502 Elo+
Solo
Team Averages
Level 96
1,527 SR
1,495 Elo+

VS

Team Averages
Level 97
1,472 SR
1,444 Elo+
Kali
Kali
Alma herida
Kali
Level 94
God Stats
2W - 3L
1,281 SR
Queue Stats
210W - 180L
1,510 Elo+
Solo
Ishtar
Ishtar
Eternal woody35
Ishtar
Level 88
God Stats
16W - 13L
1,536 SR
Queue Stats
62W - 83L
1,389 Elo+
Party 2
Ra
Ra
LivingRevenge
Ra
Level 86
God Stats
12W - 11L
1,526 SR
Queue Stats
233W - 216L
1,444 Elo+
Party 1
Nike
Nike
LordConquest760
Nike
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 255L
1,430 Elo+
Party 2
Sylvanus
Sylvanus
icevein_killa13
Sylvanus
Level 88
God Stats
8W - 12L
1,515 SR
Queue Stats
252W - 234L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 4 / 0
5,684
517
1,705
8,327
2,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
GaminLion
Jormungandr
11
0 / 1 / 0
6,354
578
5,088
7,611
4,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate

Breastplate

+20
Physical Protection

Artemis
JinSouL00na
Artemis
10
1 / 2 / 1
5,910
537
6,875
7,436
2,694
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
10
2 / 3 / 0
6,037
549
4,803
7,093
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Talosgrim
Shiva
9
2 / 3 / 1
5,820
529
4,100
11,627
7,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 3
7,052
641
6,259
10,908
3,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 1
5,520
502
4,633
6,548
2,138
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
5 / 1 / 2
6,946
631
6,444
7,038
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 0 / 0
6,335
576
4,836
11,319
7,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
10
2 / 1 / 5
6,471
588
4,553
6,709
3,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
13
13
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
4
0
0
W
5
1
3
6.5
W
0
2
1
0.25
L
Jormungandr
GaminLion
Jormungandr
0
1
0
0
L
Artemis
JinSouL00na
Artemis
1
2
1
0.75
W
5
1
2
6
W
1
0
0
1
L
Vulcan
2
3
0
0.67
L
Shiva
Talosgrim
Shiva
2
3
1
0.83
W
Sylvanus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,571
Damage
26,725
42,094
Taken
42,522
19,779
Mitigated
19,117
8,903
Healing
14,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,705
204
0
230
8,327
2,352
0
2,250
6,077
39,340
0
W
6,259
3,391
0
3,232
10,908
3,973
0
1,410
9,456
0
49,127
W
4,633
2,421
0
2,051
6,548
2,138
0
0
6,444
0
32,791
L
Jormungandr
GaminLion
Jormungandr
5,088
2,562
0
3,131
7,611
4,650
0
0
7,611
55,277
0
L
Artemis
JinSouL00na
Artemis
6,875
3,569
105
2,030
7,436
2,694
0
1,224
6,212
0
41,964
W
6,444
507
372
1,844
7,038
2,323
0
4,828
2,210
46,603
0
W
4,836
571
0
2,075
11,319
7,004
0
4,664
6,105
0
48,820
L
Vulcan
4,803
1,924
0
500
7,093
2,545
0
4,050
3,043
42,270
0
L
Shiva
Talosgrim
Shiva
4,100
857
215
2,692
11,627
7,538
0
3,515
8,112
0
17,649
W
Sylvanus
4,553
2,023
2,248
2,302
6,709
3,679
0
228
6,481
22,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,805
Gold Earned
32,324
298
Minions Killed
336
0
Camps Cleared
0
1,106,479
Distance Traveled
1,149,748
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,684
517
62
6
0
220,795
0
W
Kali
7,052
641
62
6
0
272,455
0
W
Ishtar
5,520
502
70
6
0
200,198
0
L
Jormungandr
6,354
578
83
8
0
216,431
0
L
Artemis
5,910
537
69
6
0
196,240
0
W
Ra
6,946
631
84
8
0
231,547
0
W
Nike
6,335
576
86
8
0
241,464
0
L
Vulcan
6,037
549
62
6
0
231,560
0
L
Shiva
5,820
529
22
2
0
241,453
1
W
Sylvanus
6,471
588
34
3
0
204,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role