Player Matchup

Sobek
Sobek
 
Sobek
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
ElaGN
Freya
Level 47
God Stats
9W - 6L
1,554 SR
Queue Stats
61W - 62L
1,527 Elo+
Solo
Hun Batz
Hun Batz
PapaThiccems
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Scion512
Xbalanque
Level 28
God Stats
0W - 2L
1,248 SR
Queue Stats
2W - 7L
1,444 Elo+
Solo
Bellona
Bellona
Tito_Panda8
Bellona
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,246 Elo+
Solo
Team Averages
Level 56
1,461 SR
1,443 Elo+

VS

Team Averages
Level 31
1,555 SR
1,569 Elo+
Geb
Geb
ArcATech14
Geb
Level 69
God Stats
2W - 0L
1,771 SR
Queue Stats
34W - 47L
1,409 Elo+
Solo
Serqet
Serqet
Bemusement
Serqet
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,757 Elo+
Party 1
Sol
Sol
CrazySloppyToppy
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,751 Elo+
Party 1
Martichoras
Martichoras
HardSeltzerWater
Martichoras
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,757 Elo+
Party 1
Guan Yu
Guan Yu
MistyOwl11123
Guan Yu
Level 18
God Stats
1W - 2L
1,505 SR
Queue Stats
2W - 8L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
3 / 3 / 3
7,463
829
4,587
14,544
10,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
ElaGN
Freya
14
3 / 7 / 2
7,414
824
9,978
14,703
5,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
PapaThiccems
Hun Batz
12
0 / 5 / 2
6,583
731
5,015
11,640
4,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Scion512
Xbalanque
10
0 / 7 / 3
6,059
673
4,140
9,457
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Tito_Panda8
Bellona
11
0 / 5 / 0
6,101
678
4,047
12,604
8,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 6
7,862
874
5,331
12,272
10,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Bemusement
Serqet
15
11 / 1 / 4
9,412
1,046
13,624
9,404
7,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
7 / 1 / 10
9,123
1,014
14,672
8,954
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
HardSeltzerWater
Martichoras
16
7 / 0 / 9
8,801
978
14,726
7,792
3,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Guan Yu
12
1 / 0 / 5
7,140
793
1,437
6,145
5,784
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
6
Kills
26
27
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
3
3
1.5
W
0
5
6
0.6
W
Serqet
Bemusement
Serqet
11
1
4
13
W
7
1
10
12
L
Freya
ElaGN
Freya
3
7
2
0.57
W
Martichoras
HardSeltzerWater
Martichoras
7
0
9
11.5
W
Guan Yu
1
0
5
3.5
L
Hun Batz
PapaThiccems
Hun Batz
0
5
2
0.2
L
Xbalanque
Scion512
Xbalanque
0
7
3
0.21
L
Bellona
Tito_Panda8
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,767
Damage
49,790
62,948
Taken
44,567
31,510
Mitigated
31,874
7,890
Healing
9,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,587
671
169
3,854
14,544
10,467
0
5,166
9,378
10,365
0
W
5,331
1,114
809
638
12,272
10,798
527
3,315
8,552
16,999
0
W
Serqet
Bemusement
Serqet
13,624
3,145
0
903
9,404
7,482
983
2,813
6,218
360
25,783
W
14,672
3,910
0
4,144
8,954
3,915
4,531
4,066
4,800
44,038
0
L
Freya
ElaGN
Freya
9,978
3,212
0
1,574
14,703
5,164
0
5,167
9,098
30,621
0
W
Martichoras
HardSeltzerWater
Martichoras
14,726
4,464
0
1,606
7,792
3,895
1,609
2,360
5,388
0
40,774
W
Guan Yu
1,437
212
0
1,485
6,145
5,784
656
2,428
3,717
0
7,599
L
Hun Batz
PapaThiccems
Hun Batz
5,015
2,333
0
860
11,640
4,303
0
4,193
7,231
0
18,851
L
Xbalanque
Scion512
Xbalanque
4,140
1,523
0
198
9,457
3,312
0
1,867
7,542
0
7,913
L
Bellona
Tito_Panda8
Bellona
4,047
924
59
1,176
12,604
8,264
0
4,126
8,478
0
10,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,620
Gold Earned
42,338
99
Minions Killed
193
0
Camps Cleared
0
766,717
Distance Traveled
961,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,463
829
10
1
0
165,523
0
W
Geb
7,862
874
23
3
0
187,308
0
W
Serqet
9,412
1,046
23
3
0
252,159
0
W
Sol
9,123
1,014
75
8
0
171,244
0
L
Freya
7,414
824
40
4
0
168,265
0
W
Martichoras
8,801
978
60
7
0
179,842
0
W
Guan Yu
7,140
793
12
1
0
170,536
0
L
Hun Batz
6,583
731
30
3
0
150,971
0
L
Xbalanque
6,059
673
6
1
0
118,720
0
L
Bellona
6,101
678
13
1
0
163,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role