Player Matchup

Gilgamesh
Gilgamesh
GoodGameWalt
Gilgamesh
Level 223
God Stats
2W - 3L
1,627 SR
Queue Stats
158W - 152L
1,570 Elo+
Solo
Thor
Thor
MFGrey
Thor
Level 87
God Stats
0W - 3L
1,503 SR
Queue Stats
990W - 1,028L
1,529 Elo+
Party 1
Nu Wa
Nu Wa
dustbunniez
Nu Wa
Level 90
God Stats
54W - 68L
1,489 SR
Queue Stats
1,002W - 1,041L
1,527 Elo+
Party 1
Team Averages
Level 133
1,540 SR
1,542 Elo+

VS

Team Averages
Level 104
1,471 SR
1,542 Elo+
Bastet
Bastet
OnixDrift
Bastet
Level 115
God Stats
1W - 1L
1,383 SR
Queue Stats
106W - 71L
1,583 Elo+
Party 2
Anubis
Anubis
StazFixZeroDeath
Anubis
Level 87
God Stats
96W - 73L
1,564 SR
Queue Stats
294W - 323L
1,468 Elo+
Solo
Cu Chulainn
Cu Chulainn
YourAngelHorus
Cu Chulainn
Level 109
God Stats
2W - 2L
1,467 SR
Queue Stats
101W - 68L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GoodGameWalt
Gilgamesh
16
6 / 7 / 3
12,716
795
16,537
26,865
23,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
MFGrey
Thor
6
0 / 5 / 0
9,096
569
1,326
6,716
2,615
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 9 / 3
12,429
777
14,873
17,952
5,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
OnixDrift
Bastet
15
9 / 4 / 8
13,935
871
18,045
16,859
6,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
10 / 2 / 10
14,478
905
15,574
15,069
8,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
YourAngelHorus
Cu Chulainn
15
2 / 3 / 16
12,956
810
13,895
19,566
15,264
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
9
Kills
21
21
Deaths
9
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
GoodGameWalt
Gilgamesh
6
7
3
1.07
L
Thor
MFGrey
Thor
0
5
0
0
W
Bastet
OnixDrift
Bastet
9
4
8
3.25
W
10
2
10
7.5
W
Cu Chulainn
YourAngelHorus
Cu Chulainn
2
3
16
3.33
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,736
Damage
47,514
51,533
Taken
51,494
31,627
Mitigated
30,262
4,156
Healing
12,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
GoodGameWalt
Gilgamesh
16,537
4,381
0
950
26,865
23,540
0
9,678
17,082
0
29,237
L
Thor
MFGrey
Thor
1,326
379
0
737
6,716
2,615
0
1,996
4,539
0
4,262
W
Bastet
OnixDrift
Bastet
18,045
5,814
0
3,308
16,859
6,841
1,206
4,712
11,884
0
51,838
W
15,574
367
0
7,646
15,069
8,157
676
4,504
10,485
74,025
0
W
Cu Chulainn
YourAngelHorus
Cu Chulainn
13,895
3,304
0
1,893
19,566
15,264
571
6,669
12,553
11,831
38,190
L
14,873
2,404
0
2,469
17,952
5,472
0
7,080
10,712
55,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,241
Gold Earned
41,369
95
Minions Killed
197
0
Camps Cleared
0
588,719
Distance Traveled
903,632
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,716
795
21
1
0
287,317
1
L
Thor
9,096
569
3
0
0
57,468
0
W
Bastet
13,935
871
55
3
0
314,432
1
W
Anubis
14,478
905
99
6
0
274,486
0
W
Cu Chulainn
12,956
810
43
3
0
314,714
0
L
Nu Wa
12,429
777
71
4
0
243,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role