Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Gareesuhn
Gilgamesh
Level 83
God Stats
2W - 0L
1,712 SR
Queue Stats
60W - 51L
1,493 Elo+
Party 2
Horus
Horus
Ineedheeelin
Horus
Level 59
God Stats
3W - 2L
1,405 SR
Queue Stats
197W - 217L
1,477 Elo+
Party 2
Ah Puch
Ah Puch
Lostblack513
Ah Puch
Level 35
God Stats
18W - 6L
1,658 SR
Queue Stats
415W - 452L
1,448 Elo+
Solo
Vulcan
Vulcan
ciligerthy
Vulcan
Level 15
God Stats
10W - 7L
1,286 SR
Queue Stats
232W - 210L
1,272 Elo+
Party 1
Team Averages
Level 47
1,512 SR
1,438 Elo+

VS

Team Averages
Level 57
1,475 SR
1,418 Elo+
Ishtar
Ishtar
CALBOSS_Tdot
Ishtar
Level 119
God Stats
1W - 3L
1,393 SR
Queue Stats
604W - 640L
1,451 Elo+
Solo
Osiris
Osiris
Hockey42
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,493 Elo+
Solo
Lancelot
Lancelot
Jovani paIIdk
Lancelot
Level 68
God Stats
3W - 2L
1,482 SR
Queue Stats
375W - 390L
1,471 Elo+
Solo
Apollo
Apollo
Nitorak
Apollo
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
269W - 254L
1,449 Elo+
Solo
Sylvanus
Sylvanus
Traximax
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
4 / 2 / 11
9,241
924
11,892
8,523
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Gareesuhn
Gilgamesh
15
5 / 5 / 16
8,883
888
9,081
14,835
20,612
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 2 / 13
8,450
845
5,065
11,876
10,040
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Lostblack513
Ah Puch
17
10 / 2 / 15
9,998
1,000
17,901
10,007
5,143
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
ciligerthy
Vulcan
15
8 / 3 / 13
9,503
950
15,383
7,789
4,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
1 / 6 / 1
7,135
714
4,450
9,267
3,737
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Hockey42
Osiris
14
2 / 5 / 4
7,273
727
4,164
11,226
11,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Jovani paIIdk
Lancelot
15
5 / 7 / 2
8,725
873
6,424
14,343
12,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Nitorak
Apollo
14
3 / 6 / 2
8,169
817
8,504
13,221
6,050
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Traximax
Sylvanus
14
1 / 7 / 4
7,507
751
3,562
16,603
15,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
25
31
Kills
12
14
Deaths
31
68
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
2
11
4.75
L
Ishtar
1
6
1
0.25
W
Gilgamesh
Gareesuhn
Gilgamesh
5
5
16
2.6
L
Osiris
Hockey42
Osiris
2
5
4
0.8
W
4
2
13
5.25
L
Lancelot
Jovani paIIdk
Lancelot
5
7
2
0.86
W
Ah Puch
Lostblack513
Ah Puch
10
2
15
8.75
L
Apollo
Nitorak
Apollo
3
6
2
0.67
L
Sylvanus
Traximax
Sylvanus
1
7
4
0.43
W
Vulcan
ciligerthy
Vulcan
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,322
Damage
27,104
53,030
Taken
64,660
43,878
Mitigated
48,891
22,348
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,892
8,170
391
2,923
8,523
4,033
2,645
1,337
7,145
0
29,144
L
Ishtar
4,450
1,242
256
635
9,267
3,737
0
4,912
4,355
0
12,609
W
Gilgamesh
Gareesuhn
Gilgamesh
9,081
1,576
636
1,603
14,835
20,612
386
665
13,491
714
12,393
L
Osiris
Hockey42
Osiris
4,164
1,082
741
997
11,226
11,640
0
6,199
4,783
0
9,627
W
5,065
2,686
5,712
5,808
11,876
10,040
585
559
11,111
44
8,564
L
Lancelot
Jovani paIIdk
Lancelot
6,424
970
88
649
14,343
12,085
0
5,111
9,084
0
11,109
W
Ah Puch
Lostblack513
Ah Puch
17,901
1,847
748
3,117
10,007
5,143
653
691
9,272
30,576
0
L
Apollo
Nitorak
Apollo
8,504
5,345
453
3,053
13,221
6,050
0
6,947
6,274
0
19,287
L
Sylvanus
Traximax
Sylvanus
3,562
925
633
1,699
16,603
15,379
0
10,711
5,864
6,126
0
W
Vulcan
ciligerthy
Vulcan
15,383
5,537
334
1,076
7,789
4,050
864
578
7,169
23,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,075
Gold Earned
38,809
119
Minions Killed
76
0
Camps Cleared
0
993,190
Distance Traveled
819,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,241
924
38
4
0
177,902
0
L
Ishtar
7,135
714
20
2
0
159,999
0
W
Gilgamesh
8,883
888
13
1
0
194,611
0
L
Osiris
7,273
727
10
1
0
165,059
0
W
Horus
8,450
845
9
1
0
213,916
0
L
Lancelot
8,725
873
11
1
0
198,045
0
W
Ah Puch
9,998
1,000
27
3
0
206,115
0
L
Apollo
8,169
817
33
3
0
150,829
0
L
Sylvanus
7,507
751
2
0
0
146,060
0
W
Vulcan
9,503
950
32
3
0
200,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role