Player Matchup

Lancelot
Lancelot
LuckyTigers
Lancelot
Level 55
God Stats
36W - 24L
1,104 SR
Queue Stats
99W - 65L
1,482 Elo+
Solo
Cernunnos
Cernunnos
Milwookie
Cernunnos
Level 158
God Stats
1W - 2L
1,775 SR
Queue Stats
72W - 76L
1,473 Elo+
Solo
Horus
Horus
NathyDoll3
Horus
Level 112
God Stats
1W - 1L
1,740 SR
Queue Stats
79W - 86L
1,492 Elo+
Party 2
Persephone
Persephone
NymphsGarden
Persephone
Level 78
God Stats
16W - 16L
1,490 SR
Queue Stats
116W - 115L
1,467 Elo+
Party 2
Bacchus
Bacchus
RunnyDump69
Bacchus
Level 89
God Stats
7W - 7L
1,380 SR
Queue Stats
101W - 122L
1,418 Elo+
Solo
Team Averages
Level 98
1,498 SR
1,467 Elo+

VS

Team Averages
Level 87
1,470 SR
1,444 Elo+
Arachne
Arachne
ALB3RT1K1NG
Arachne
Level 86
God Stats
2W - 1L
1,298 SR
Queue Stats
12W - 15L
1,302 Elo+
Party 1
Anubis
Anubis
AsereKbola
Anubis
Level 106
God Stats
139W - 97L
1,612 SR
Queue Stats
478W - 458L
1,479 Elo+
Party 1
Zhong Kui
Zhong Kui
Saul123400
Zhong Kui
Level 77
God Stats
9W - 11L
1,556 SR
Queue Stats
305W - 273L
1,508 Elo+
Solo
Neith
Neith
TracerTurnsMeOn
Neith
Level 84
God Stats
16W - 20L
1,494 SR
Queue Stats
310W - 331L
1,465 Elo+
Party 3
Bellona
Bellona
YolandaRowanda
Bellona
Level 83
God Stats
22W - 34L
1,392 SR
Queue Stats
314W - 337L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
LuckyTigers
Lancelot
10
3 / 0 / 1
6,112
470
4,816
8,870
3,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Milwookie
Cernunnos
11
0 / 3 / 1
6,208
478
5,456
9,625
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Horus
9
0 / 2 / 1
5,017
386
3,709
9,898
5,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Persephone
NymphsGarden
Persephone
8
1 / 5 / 1
5,617
432
6,314
8,915
2,769
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
RunnyDump69
Bacchus
9
1 / 2 / 1
5,927
456
2,673
12,387
11,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ALB3RT1K1NG
Arachne
12
1 / 1 / 5
6,474
498
3,317
9,125
3,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
AsereKbola
Anubis
12
6 / 1 / 3
7,287
561
9,446
6,713
3,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Saul123400
Zhong Kui
12
3 / 0 / 3
7,343
565
6,509
5,323
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 3
7,408
570
6,128
6,465
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 5
6,796
523
5,870
10,087
9,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
12
12
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
ALB3RT1K1NG
Arachne
1
1
5
3.5
W
Anubis
AsereKbola
Anubis
6
1
3
7.5
L
Lancelot
LuckyTigers
Lancelot
3
0
1
3.5
L
Cernunnos
Milwookie
Cernunnos
0
3
1
0.17
L
Horus
0
2
1
0.25
L
Persephone
NymphsGarden
Persephone
1
5
1
0.3
L
Bacchus
RunnyDump69
Bacchus
1
2
1
0.75
W
Zhong Kui
Saul123400
Zhong Kui
3
0
3
4.5
W
2
1
3
3.5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,968
Damage
31,270
49,695
Taken
37,713
26,519
Mitigated
22,437
11,313
Healing
15,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ALB3RT1K1NG
Arachne
3,317
1,705
0
3,898
9,125
3,410
270
1,947
7,136
0
40,830
W
Anubis
AsereKbola
Anubis
9,446
617
0
2,610
6,713
3,079
532
1,967
4,616
43,755
0
L
Lancelot
LuckyTigers
Lancelot
4,816
827
0
557
8,870
3,247
0
2,423
6,389
0
41,160
L
Cernunnos
Milwookie
Cernunnos
5,456
2,728
0
4,516
9,625
3,578
0
2,008
7,583
0
54,003
L
Horus
3,709
1,285
286
2,245
9,898
5,479
0
3,239
6,543
0
17,496
L
Persephone
NymphsGarden
Persephone
6,314
248
0
2,006
8,915
2,769
19
3,199
5,495
28,309
0
L
Bacchus
RunnyDump69
Bacchus
2,673
271
0
1,703
12,387
11,446
0
5,224
6,952
18,841
0
W
Zhong Kui
Saul123400
Zhong Kui
6,509
687
0
2,624
5,323
4,375
280
1,795
3,528
46,895
0
W
6,128
2,688
0
3,211
6,465
2,449
0
792
5,673
0
44,719
W
5,870
780
0
2,700
10,087
9,124
424
2,579
6,990
936
45,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,881
Gold Earned
35,308
252
Minions Killed
356
0
Camps Cleared
0
1,255,796
Distance Traveled
1,325,230
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,474
498
58
4
0
308,005
0
W
Anubis
7,287
561
61
5
0
247,888
0
L
Lancelot
6,112
470
71
5
0
327,033
3
L
Cernunnos
6,208
478
93
7
0
215,078
0
L
Horus
5,017
386
21
2
0
244,673
0
L
Persephone
5,617
432
50
4
0
233,397
1
L
Bacchus
5,927
456
17
1
0
235,615
0
W
Zhong Kui
7,343
565
90
7
0
248,942
3
W
Neith
7,408
570
81
6
0
257,190
0
W
Bellona
6,796
523
66
5
0
263,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role