Player Matchup

Khepri
Khepri
 
Khepri
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
archibald35
Aphrodite
Level 36
God Stats
1W - 2L
1,404 SR
Queue Stats
24W - 28L
1,473 Elo+
Solo
Anubis
Anubis
gaine-beuh
Anubis
Level 84
God Stats
8W - 16L
1,336 SR
Queue Stats
273W - 302L
1,477 Elo+
Solo
Arachne
Arachne
gunnrwilson
Arachne
Level 38
God Stats
0W - 1L
1,719 SR
Queue Stats
3W - 14L
1,353 Elo+
Solo
Charybdis
Charybdis
totempi
Charybdis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,350 Elo+
Solo
Team Averages
Level 68
1,492 SR
1,430 Elo+

VS

Team Averages
Level 67
1,516 SR
1,443 Elo+
Loki
Loki
CIMPU
Loki
Level 69
God Stats
8W - 9L
1,392 SR
Queue Stats
182W - 197L
1,434 Elo+
Solo
Ah Puch
Ah Puch
CoolAlexsandraCo
Ah Puch
Level 109
God Stats
41W - 40L
1,494 SR
Queue Stats
220W - 255L
1,446 Elo+
Solo
Chang'e
Chang'e
Elokala
Chang'e
Level 45
God Stats
131W - 146L
1,494 SR
Queue Stats
155W - 175L
1,452 Elo+
Party 1
Maui
Maui
Kalimour
Maui
Level 58
God Stats
11W - 6L
1,730 SR
Queue Stats
181W - 192L
1,445 Elo+
Party 1
Ullr
Ullr
d4rk33_n
Ullr
Level 54
God Stats
2W - 3L
1,472 SR
Queue Stats
110W - 129L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
1 / 3 / 3
11,413
1,038
6,193
17,390
21,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
archibald35
Aphrodite
15
2 / 5 / 2
10,611
965
7,684
13,935
10,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
gaine-beuh
Anubis
15
0 / 0 / 3
9,488
863
3,686
2,123
1,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
gunnrwilson
Arachne
15
0 / 10 / 2
9,857
896
5,164
18,512
11,997
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
totempi
Charybdis
16
1 / 2 / 3
10,650
968
17,289
9,831
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

155

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
CIMPU
Loki
18
11 / 2 / 7
12,965
1,179
16,646
12,131
6,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 0 / 14
10,981
998
17,072
3,338
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
Elokala
Chang'e
17
5 / 0 / 13
11,743
1,068
8,875
7,071
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
17
2 / 0 / 17
12,043
1,095
8,920
13,716
21,089
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
17
1 / 2 / 10
10,435
949
6,524
10,388
5,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
81
4
Kills
20
20
Deaths
4
13
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
3
3
0.83
W
Loki
CIMPU
Loki
11
2
7
7.25
W
1
0
14
8
W
Chang'e
Elokala
Chang'e
5
0
13
11.5
W
Maui
2
0
17
10.5
L
Aphrodite
archibald35
Aphrodite
2
5
2
0.6
W
Ullr
1
2
10
3
L
Anubis
gaine-beuh
Anubis
0
0
3
1.5
L
Arachne
gunnrwilson
Arachne
0
10
2
0.1
L
Charybdis
totempi
Charybdis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,016
Damage
58,037
61,791
Taken
46,644
49,067
Mitigated
39,926
13,994
Healing
17,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,193
422
0
1,024
17,390
21,329
0
10,169
7,221
24,222
0
W
Loki
CIMPU
Loki
16,646
2,253
0
5
12,131
6,676
0
3,867
8,264
0
46,800
W
17,072
326
0
751
3,338
2,137
0
2,228
1,110
42,018
0
W
Chang'e
Elokala
Chang'e
8,875
293
10,167
4,755
7,071
4,468
0
2,721
4,350
21,272
0
W
Maui
8,920
1,826
59
1,006
13,716
21,089
0
4,499
8,739
16,283
0
L
Aphrodite
archibald35
Aphrodite
7,684
869
3,765
4,039
13,935
10,028
0
8,567
5,368
23,564
0
W
Ullr
6,524
4,126
0
837
10,388
5,556
0
4,191
6,057
0
20,046
L
Anubis
gaine-beuh
Anubis
3,686
57
0
412
2,123
1,157
0
922
1,201
7,109
0
L
Arachne
gunnrwilson
Arachne
5,164
3,156
0
2,019
18,512
11,997
0
10,385
8,127
0
14,928
L
Charybdis
totempi
Charybdis
17,289
7,170
0
2,735
9,831
4,556
0
4,891
4,940
0
44,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,019
Gold Earned
58,167
205
Minions Killed
230
4
Camps Cleared
10
762,842
Distance Traveled
1,022,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,413
1,038
39
4
1
204,129
0
W
Loki
12,965
1,179
53
5
5
227,926
0
W
Ah Puch
10,981
998
69
6
0
196,190
0
W
Chang'e
11,743
1,068
53
5
2
236,206
0
W
Maui
12,043
1,095
19
2
1
213,437
0
L
Aphrodite
10,611
965
53
5
0
163,835
0
W
Ullr
10,435
949
36
3
2
149,078
0
L
Anubis
9,488
863
8
1
2
37,216
0
L
Arachne
9,857
896
20
2
0
188,352
0
L
Charybdis
10,650
968
85
8
1
169,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role