Player Matchup

Hachiman
Hachiman
ImaWhiteWog
Hachiman
Level 57
God Stats
3W - 3L
1,133 SR
Queue Stats
10W - 11L
1,333 Elo+
Party 2
Chaac
Chaac
Nevets1980
Chaac
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,333 Elo+
Party 2
Hel
Hel
iMackoXI
Hel
Level 26
God Stats
1W - 1L
1,709 SR
Queue Stats
11W - 16L
1,333 Elo+
Party 2
Team Averages
Level 30
1,447 SR
1,333 Elo+

VS

Team Averages
Level 61
1,407 SR
1,247 Elo+
Ah Puch
Ah Puch
Ha_Btch
Ah Puch
Level 105
God Stats
7W - 6L
1,531 SR
Queue Stats
237W - 263L
1,369 Elo+
Solo
Achilles
Achilles
Lesii--
Achilles
Level 62
God Stats
3W - 2L
1,269 SR
Queue Stats
13W - 29L
1,184 Elo+
Party 1
Poseidon
Poseidon
benjamin_ros31
Poseidon
Level 15
God Stats
2W - 4L
1,423 SR
Queue Stats
9W - 19L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ImaWhiteWog
Hachiman
14
6 / 0 / 4
10,846
775
12,719
10,454
4,215
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
13
2 / 1 / 8
10,228
731
11,237
21,107
17,418
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 0 / 7
10,288
735
8,000
12,997
9,280
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ha_Btch
Ah Puch
11
0 / 5 / 1
8,802
629
15,392
11,430
4,403
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Lesii--
Achilles
10
1 / 2 / 0
8,546
610
11,662
15,387
16,664
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
11
0 / 4 / 1
8,720
623
9,028
10,218
3,685
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Ha_Btch
Ah Puch
0
5
1
0.1
W
Hachiman
ImaWhiteWog
Hachiman
6
0
4
8
L
Achilles
Lesii--
Achilles
1
2
0
0.5
W
Chaac
2
1
8
6
L
Poseidon
0
4
1
0.13
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,956
Damage
36,082
44,558
Taken
37,035
30,913
Mitigated
24,752
28,307
Healing
2,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Ha_Btch
Ah Puch
15,392
182
0
787
11,430
4,403
0
2,289
9,139
45,379
0
W
Hachiman
ImaWhiteWog
Hachiman
12,719
6,492
0
2,808
10,454
4,215
351
6,305
3,818
0
49,508
L
Achilles
Lesii--
Achilles
11,662
3,387
0
268
15,387
16,664
0
3,888
11,377
0
19,260
W
Chaac
11,237
2,121
361
8,399
21,107
17,418
456
12,376
8,531
0
32,715
L
Poseidon
9,028
1,240
70
1,860
10,218
3,685
0
1,952
8,266
34,728
0
W
8,000
240
7,684
9,055
12,997
9,280
352
5,594
7,174
31,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,362
Gold Earned
26,068
146
Minions Killed
86
0
Camps Cleared
0
755,239
Distance Traveled
707,286
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,802
629
54
4
0
239,143
2
W
Hachiman
10,846
775
76
5
0
230,573
4
L
Achilles
8,546
610
8
1
0
241,540
0
W
Chaac
10,228
731
22
2
0
252,349
0
L
Poseidon
8,720
623
24
2
0
226,603
0
W
Hel
10,288
735
48
3
0
272,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role