Player Matchup

Chang'e
Chang'e
Gold III
Deviad
Chang'e
Gold III
Level 227
God Stats
320W - 279L
1,507 SR
Queue Stats
648W - 640L
1,602 MMR
Solo
Arachne
Arachne
Bronze III
courrtneey
Arachne
Bronze III
Level 98
God Stats
0W - 1L
1,520 SR
Queue Stats
1W - 2L
1,600 MMR
Party 3
Fafnir
Fafnir
Gold II
sunkies
Fafnir
Gold II
Level 122
God Stats
0W - 4L
1,423 SR
Queue Stats
207W - 206L
1,601 MMR
Solo
Ra
Ra
Gold III
troubledoer
Ra
Gold III
Level 141
God Stats
0W - 2L
1,730 SR
Queue Stats
64W - 57L
1,601 MMR
Solo
Danzaburou
Danzaburou
Bronze III
yktvCa
Danzaburou
Bronze III
Level 102
God Stats
0W - 1L
1,664 SR
Queue Stats
1W - 2L
1,600 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,569 SR
1,601 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,654 SR
1,596 MMR
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
CAPITAN_RAAM553
Sun Wukong
Gold IV
Level 99
God Stats
5W - 1L
1,783 SR
Queue Stats
20W - 19L
1,632 MMR
Party 2
He Bo
He Bo
Silver I
Gugur43
He Bo
Silver I
Level 52
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 33L
1,600 MMR
Solo
Chiron
Chiron
Bronze III
iAndrohmeda
Chiron
Bronze III
Level 155
God Stats
2W - 0L
1,770 SR
Queue Stats
118W - 84L
1,454 MMR
Party 1
Thor
Thor
Platinum III
rg1550
Thor
Platinum III
Level 270
God Stats
4W - 4L
1,717 SR
Queue Stats
141W - 114L
1,797 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Deviad
Chang'e
13
1 / 1 / 0
7,004
637
8,082
10,340
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
courrtneey
Arachne
7
0 / 4 / 0
4,695
427
1,356
7,758
2,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
sunkies
Fafnir
8
0 / 2 / 0
5,494
499
3,620
10,756
10,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 4 / 0
5,866
533
4,424
7,908
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
yktvCa
Danzaburou
10
0 / 5 / 0
5,506
501
3,498
7,698
2,513
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GaneshaFenrirBaba YagaBellona

VS

Bans
Ao KuangRavanaMartichorasAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 0 / 10
5,604
509
3,342
6,923
5,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
CAPITAN_RAAM553
Sun Wukong
12
0 / 1 / 1
6,726
611
7,019
10,964
7,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
Gugur43
He Bo
11
4 / 0 / 5
6,858
623
8,988
7,993
2,951
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
11
4 / 0 / 3
6,514
592
5,716
5,117
1,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thor
rg1550
Thor
12
8 / 0 / 2
7,325
666
6,289
7,210
2,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
16
16
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
10
5
W
Sun Wukong
CAPITAN_RAAM553
Sun Wukong
0
1
1
0.5
L
Chang'e
Deviad
Chang'e
1
1
0
1
W
He Bo
Gugur43
He Bo
4
0
5
6.5
L
Arachne
courrtneey
Arachne
0
4
0
0
W
Chiron
4
0
3
5.5
W
Thor
rg1550
Thor
8
0
2
9
L
Fafnir
sunkies
Fafnir
0
2
0
0
L
0
4
0
0
L
Danzaburou
yktvCa
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,980
Damage
31,354
44,460
Taken
38,207
22,158
Mitigated
19,904
11,764
Healing
11,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,342
327
0
2,116
6,923
5,275
0
1,973
4,950
26,272
0
W
Sun Wukong
CAPITAN_RAAM553
Sun Wukong
7,019
1,662
0
3,957
10,964
7,015
0
8,082
2,882
0
58,470
L
Chang'e
Deviad
Chang'e
8,082
1,197
0
5,330
10,340
3,575
0
0
10,340
63,757
0
W
He Bo
Gugur43
He Bo
8,988
0
0
2,644
7,993
2,951
0
4,844
2,964
48,127
0
L
Arachne
courrtneey
Arachne
1,356
824
0
678
7,758
2,555
0
3,829
3,929
0
17,325
W
Chiron
5,716
2,109
570
2,005
5,117
1,876
300
761
4,356
0
46,864
W
Thor
rg1550
Thor
6,289
1,808
0
513
7,210
2,787
0
1,146
6,064
0
55,941
L
Fafnir
sunkies
Fafnir
3,620
1,426
0
1,962
10,756
10,396
0
2,884
7,838
18,980
0
L
4,424
256
250
1,687
7,908
3,119
0
4,431
3,477
46,719
0
L
Danzaburou
yktvCa
Danzaburou
3,498
2,124
0
1,857
7,698
2,513
0
1,229
6,469
0
40,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,565
Gold Earned
33,027
349
Minions Killed
405
0
Camps Cleared
0
1,072,991
Distance Traveled
1,182,827
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,604
509
53
5
0
235,138
0
W
Sun Wukong
6,726
611
106
10
0
235,565
0
L
Chang'e
7,004
637
125
11
0
203,636
0
W
He Bo
6,858
623
87
8
0
228,849
2
L
Arachne
4,695
427
31
3
0
236,838
0
W
Chiron
6,514
592
65
6
0
230,138
0
W
Thor
7,325
666
94
9
0
253,137
0
L
Fafnir
5,494
499
24
2
0
217,720
0
L
Ra
5,866
533
95
9
0
219,545
7
L
Danzaburou
5,506
501
74
7
0
195,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role