Player Matchup

Nu Wa
Nu Wa
AgentBBG
Nu Wa
Level 75
God Stats
49W - 34L
1,590 SR
Queue Stats
83W - 76L
1,462 Elo+
Solo
Hachiman
Hachiman
EXCUTEU2
Hachiman
Level 159
God Stats
7W - 9L
1,435 SR
Queue Stats
503W - 620L
1,427 Elo+
Party 1
Achilles
Achilles
QuayQuay7
Achilles
Level 146
God Stats
80W - 77L
1,534 SR
Queue Stats
674W - 804L
1,552 Elo+
Party 1
Atlas
Atlas
SoulLessKing13
Atlas
Level 157
God Stats
3W - 3L
1,426 SR
Queue Stats
364W - 467L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
oleheadkev
Kukulkan
Level 157
God Stats
124W - 105L
1,565 SR
Queue Stats
503W - 537L
1,460 Elo+
Solo
Team Averages
Level 139
1,510 SR
1,464 Elo+

VS

Team Averages
Level 130
1,510 SR
1,495 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
AvonCloud
Cernunnos
Level 127
God Stats
11W - 12L
1,479 SR
Queue Stats
722W - 697L
1,456 Elo+
Party 2
Bakasura
Bakasura
Ernest420
Bakasura
Level 156
God Stats
123W - 101L
1,573 SR
Queue Stats
720W - 731L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AgentBBG
Nu Wa
11
0 / 0 / 4
6,192
1,238
2,846
715
213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
EXCUTEU2
Hachiman
11
1 / 1 / 2
6,078
1,216
3,698
3,147
885
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
QuayQuay7
Achilles
11
2 / 0 / 1
6,280
1,256
2,977
3,436
3,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 0 / 2
6,013
1,203
4,290
5,961
3,776
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
oleheadkev
Kukulkan
11
0 / 0 / 1
5,939
1,188
3,154
556
259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

380

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 2 / 0
6,312
1,262
6,542
6,738
3,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
 
Horus
11
0 / 2 / 1
5,960
1,192
3,862
8,475
8,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
 
Tsukuyomi
8
0 / 0 / 0
3,740
748
0
251
99
Cernunnos
AvonCloud
Cernunnos
8
0 / 0 / 0
3,740
748
0
251
99
Bakasura
Ernest420
Bakasura
12
0 / 0 / 1
6,431
1,286
798
4,687
2,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
4
Kills
1
1
Deaths
4
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
0
0.5
L
Horus
 
Horus
0
2
1
0.25
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
W
Nu Wa
AgentBBG
Nu Wa
0
0
4
2
L
Cernunnos
AvonCloud
Cernunnos
0
0
0
0
W
Hachiman
EXCUTEU2
Hachiman
1
1
2
2
L
Bakasura
Ernest420
Bakasura
0
0
1
0.5
W
Achilles
QuayQuay7
Achilles
2
0
1
2.5
W
1
0
2
2
W
Kukulkan
oleheadkev
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,965
Damage
11,202
13,815
Taken
20,402
8,736
Mitigated
14,373
295
Healing
7,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,542
2,628
0
981
6,738
3,299
0
3,109
3,629
31,422
2,260
L
Horus
 
Horus
3,862
1,499
1,475
2,238
8,475
8,132
0
5,145
3,330
0
7,600
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
251
99
0
251
0
0
0
W
Nu Wa
AgentBBG
Nu Wa
2,846
736
0
0
715
213
0
227
444
14,080
0
L
Cernunnos
AvonCloud
Cernunnos
0
0
0
0
251
99
0
251
0
0
0
W
Hachiman
EXCUTEU2
Hachiman
3,698
2,568
0
0
3,147
885
0
1,134
1,714
0
9,860
L
Bakasura
Ernest420
Bakasura
798
556
0
2,409
4,687
2,744
0
1,566
3,121
0
14,793
W
Achilles
QuayQuay7
Achilles
2,977
183
0
153
3,436
3,603
0
1,002
2,234
0
6,980
W
4,290
1,045
0
0
5,961
3,776
0
3,677
2,027
9,081
0
W
Kukulkan
oleheadkev
Kukulkan
3,154
689
0
142
556
259
0
86
470
19,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,502
Gold Earned
26,183
100
Minions Killed
121
5
Camps Cleared
4
535,714
Distance Traveled
334,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,312
1,262
50
10
1
101,679
0
L
Horus
5,960
1,192
11
2
0
102,697
0
L
Tsukuyomi
3,740
748
0
0
0
0
0
W
Nu Wa
6,192
1,238
27
5
1
102,061
0
L
Cernunnos
3,740
748
0
0
0
0
0
W
Hachiman
6,078
1,216
16
3
2
101,229
0
L
Bakasura
6,431
1,286
60
12
3
129,680
0
W
Achilles
6,280
1,256
7
1
1
124,774
0
W
Atlas
6,013
1,203
11
2
1
111,475
0
W
Kukulkan
5,939
1,188
39
8
0
96,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role