Player Matchup

Arachne
Arachne
BlackTig3r13
Arachne
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 80L
1,589 Elo+
Party 1
Bellona
Bellona
Chivesyy
Bellona
Level 7
God Stats
0W - 1L
1,276 SR
Queue Stats
1W - 1L
1,741 Elo+
Party 1
Bacchus
Bacchus
Plugtalkz
Bacchus
Level 13
God Stats
0W - 3L
1,714 SR
Queue Stats
2W - 6L
1,416 Elo+
Party 1
Anhur
Anhur
Róntguez
Anhur
Level 221
God Stats
0W - 1L
1,311 SR
Queue Stats
48W - 63L
1,552 Elo+
Solo
Hel
Hel
aleypop
Hel
Level 90
God Stats
0W - 1L
1,357 SR
Queue Stats
4W - 2L
1,759 Elo+
Party 1
Team Averages
Level 91
1,432 SR
1,611 Elo+

VS

Team Averages
Level 158
1,543 SR
1,550 Elo+
Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
GrayRyu71
Tiamat
Level 157
God Stats
3W - 0L
1,938 SR
Queue Stats
37W - 44L
1,481 Elo+
Party 2
Susano
Susano
ReyExánime
Susano
Level 160
God Stats
1W - 0L
1,285 SR
Queue Stats
382W - 212L
1,655 Elo+
Party 3
Rama
Rama
YoungLuna
Rama
Level 158
God Stats
3W - 2L
1,325 SR
Queue Stats
31W - 35L
1,489 Elo+
Party 2
Tyr
Tyr
llXxJOVAZxXll
Tyr
Level 158
God Stats
69W - 43L
1,665 SR
Queue Stats
467W - 268L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlackTig3r13
Arachne
12
0 / 5 / 1
6,681
668
4,769
13,219
7,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Chivesyy
Bellona
12
0 / 6 / 1
6,378
638
5,622
11,732
11,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Plugtalkz
Bacchus
12
1 / 4 / 0
6,778
678
7,397
11,615
12,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anhur
Róntguez
Anhur
15
1 / 3 / 0
7,833
783
6,655
9,831
3,668
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
13
0 / 4 / 1
6,655
666
1,748
7,095
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
6 / 1 / 11
9,152
915
8,495
10,744
9,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
GrayRyu71
Tiamat
15
4 / 0 / 6
8,056
806
7,959
5,132
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
16
8 / 0 / 2
8,910
891
10,622
6,857
2,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
16
2 / 0 / 9
8,399
840
7,213
7,550
3,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 1 / 14
7,731
773
7,956
9,667
8,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
64
2
Kills
22
22
Deaths
2
3
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
1
11
11.5
L
Arachne
BlackTig3r13
Arachne
0
5
1
0.1
L
Bellona
Chivesyy
Bellona
0
6
1
0.08
W
Tiamat
GrayRyu71
Tiamat
4
0
6
7
L
Bacchus
Plugtalkz
Bacchus
1
4
0
0.25
W
Susano
8
0
2
9
L
Anhur
Róntguez
Anhur
1
3
0
0.33
W
Rama
2
0
9
6.5
L
Hel
0
4
1
0.13
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,191
Damage
42,245
53,492
Taken
39,950
37,822
Mitigated
26,856
8,191
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,495
353
1,625
2,776
10,744
9,521
193
2,172
6,865
20,608
0
L
Arachne
BlackTig3r13
Arachne
4,769
2,532
0
2,294
13,219
7,430
0
3,693
8,729
0
17,504
L
Bellona
Chivesyy
Bellona
5,622
833
0
406
11,732
11,129
0
3,412
6,559
0
11,608
W
Tiamat
GrayRyu71
Tiamat
7,959
553
0
1,154
5,132
3,116
178
1,514
3,320
30,546
0
L
Bacchus
Plugtalkz
Bacchus
7,397
554
0
930
11,615
12,636
0
3,061
7,296
10,591
0
W
Susano
10,622
2,187
0
1,145
6,857
2,788
328
1,124
5,510
0
43,673
L
Anhur
Róntguez
Anhur
6,655
3,603
0
1,913
9,831
3,668
1,005
2,950
6,881
0
35,195
W
Rama
7,213
5,250
0
2,929
7,550
3,020
1,223
818
6,646
0
43,479
L
Hel
1,748
104
1,157
1,491
7,095
2,959
0
3,637
3,458
17,879
0
W
7,956
696
0
2,378
9,667
8,411
240
2,797
5,403
1,031
13,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,325
Gold Earned
42,248
177
Minions Killed
307
0
Camps Cleared
0
1,008,381
Distance Traveled
1,091,669
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,152
915
57
6
0
196,770
4
L
Arachne
6,681
668
30
3
0
194,009
0
L
Bellona
6,378
638
18
2
0
194,394
0
W
Tiamat
8,056
806
56
6
0
221,325
0
L
Bacchus
6,778
678
13
1
0
227,040
0
W
Susano
8,910
891
91
9
0
243,142
0
L
Anhur
7,833
783
81
8
0
198,397
0
W
Rama
8,399
840
88
9
0
207,984
0
L
Hel
6,655
666
35
4
0
194,541
0
W
Tyr
7,731
773
15
2
0
222,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role