Player Matchup

Geb
Geb
AFruitSnack9784
Geb
Level 105
God Stats
5W - 8L
1,558 SR
Queue Stats
50W - 62L
1,389 Elo+
Party 1
Jing Wei
Jing Wei
Spookboomer1446
Jing Wei
Level 79
God Stats
1W - 3L
1,558 SR
Queue Stats
28W - 35L
1,404 Elo+
Party 1
Awilix
Awilix
undoingjoker40
Awilix
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,407 Elo+
Party 1
Team Averages
Level 104
1,539 SR
1,400 Elo+

VS

Team Averages
Level 124
1,582 SR
1,465 Elo+
Jormungandr
Jormungandr
DeathBringer924
Jormungandr
Level 158
God Stats
6W - 2L
1,500 SR
Queue Stats
532W - 521L
1,471 Elo+
Solo
Skadi
Skadi
Johnjones69
Skadi
Level 127
God Stats
8W - 4L
1,467 SR
Queue Stats
430W - 422L
1,423 Elo+
Solo
Agni
Agni
eule3
Agni
Level 88
God Stats
1W - 0L
1,780 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
7,422
675
5,950
12,646
9,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
10
1 / 4 / 1
7,549
686
4,064
11,428
4,617
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 4 / 0
7,778
707
7,045
9,439
3,969
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeathBringer924
Jormungandr
11
3 / 0 / 5
8,521
775
9,671
8,893
8,383
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 1 / 4
8,687
790
5,376
6,329
2,371
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
eule3
Agni
10
2 / 2 / 5
8,298
754
12,109
7,435
2,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
8
8
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Jormungandr
DeathBringer924
Jormungandr
3
0
5
5.5
W
3
1
4
5
L
Jing Wei
1
4
1
0.38
W
Agni
eule3
Agni
2
2
5
2.25
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,059
Damage
27,156
33,513
Taken
22,657
18,384
Mitigated
13,384
4,239
Healing
3,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,950
806
0
2,295
12,646
9,798
0
7,843
4,803
17,560
0
W
Jormungandr
DeathBringer924
Jormungandr
9,671
2,530
0
1,000
8,893
8,383
0
2,230
6,563
30,903
965
W
5,376
2,041
189
1,548
6,329
2,371
448
1,544
4,785
0
32,844
L
Jing Wei
4,064
3,031
0
1,336
11,428
4,617
0
8,346
3,082
0
21,582
W
Agni
eule3
Agni
12,109
1,897
0
1,011
7,435
2,630
184
2,863
4,572
30,868
0
L
7,045
2,022
300
308
9,439
3,969
0
5,276
4,163
0
26,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,749
Gold Earned
25,506
87
Minions Killed
116
0
Camps Cleared
0
655,944
Distance Traveled
600,631
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,422
675
30
3
0
212,841
0
W
Jormungandr
8,521
775
38
3
0
203,324
0
W
Skadi
8,687
790
50
5
0
195,603
0
L
Jing Wei
7,549
686
23
2
0
224,218
2
W
Agni
8,298
754
28
3
0
201,704
0
L
Awilix
7,778
707
34
3
0
218,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role