Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Coxinhaa
Horus
Level 73
God Stats
2W - 3L
1,690 SR
Queue Stats
60W - 87L
1,482 Elo+
Party 1
Terra
Terra
SwaggyCanadian
Terra
Level 77
God Stats
1W - 4L
1,399 SR
Queue Stats
211W - 240L
1,531 Elo+
Party 1
Ishtar
Ishtar
TheMainMan01
Ishtar
Level 152
God Stats
1W - 2L
1,302 SR
Queue Stats
517W - 490L
1,491 Elo+
Solo
Hel
Hel
moth227
Hel
Level 84
God Stats
9W - 7L
1,689 SR
Queue Stats
542W - 528L
1,504 Elo+
Solo
Team Averages
Level 109
1,516 SR
1,502 Elo+

VS

Team Averages
Level 105
1,677 SR
1,540 Elo+
Anhur
Anhur
DaBicNoodle
Anhur
Level 147
God Stats
1W - 0L
1,443 SR
Queue Stats
9W - 11L
1,391 Elo+
Solo
Janus
Janus
Grimothy21
Janus
Level 108
God Stats
5W - 0L
1,931 SR
Queue Stats
38W - 37L
1,583 Elo+
Party 2
Bacchus
Bacchus
Shackaka
Bacchus
Level 109
God Stats
4W - 3L
1,556 SR
Queue Stats
117W - 125L
1,560 Elo+
Solo
Ravana
Ravana
SkodenFok
Ravana
Level 138
God Stats
3W - 2L
1,955 SR
Queue Stats
229W - 184L
1,583 Elo+
Solo
Nemesis
Nemesis
rme30000
Nemesis
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 29L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
2 / 1 / 0
3,708
742
2,504
3,866
1,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Coxinhaa
Horus
7
1 / 0 / 0
3,782
756
1,486
4,821
2,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 1 / 0
3,236
647
1,053
4,032
1,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
5
0 / 2 / 0
3,192
638
1,810
3,012
886
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
2
0 / 0 / 0
2,725
545
0
745
150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,640
728
1,962
1,858
517
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
6
0 / 1 / 1
3,578
716
1,164
2,631
619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Shackaka
Bacchus
5
2 / 0 / 1
4,082
816
2,525
3,786
2,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
SkodenFok
Ravana
7
0 / 1 / 0
3,882
776
2,793
3,001
1,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
rme30000
Nemesis
6
0 / 1 / 0
3,321
664
435
3,722
879
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
3
Kills
3
4
Deaths
3
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
1
0
2
L
Horus
Coxinhaa
Horus
1
0
0
1
W
1
0
1
1.5
W
Janus
0
1
1
0.5
W
Bacchus
Shackaka
Bacchus
2
0
1
2.5
W
Ravana
SkodenFok
Ravana
0
1
0
0
L
0
1
0
0
L
Ishtar
0
2
0
0
L
Hel
0
0
0
0
W
Nemesis
rme30000
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,853
Damage
8,879
16,476
Taken
14,998
6,248
Mitigated
5,535
6,252
Healing
4,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,504
638
0
960
3,866
1,231
0
968
2,898
0
14,872
L
Horus
Coxinhaa
Horus
1,486
592
0
2,960
4,821
2,210
0
0
4,821
0
17,096
W
1,962
1,350
0
526
1,858
517
0
435
1,423
0
16,814
W
Janus
1,164
0
0
680
2,631
619
0
7
2,624
17,549
0
W
Bacchus
Shackaka
Bacchus
2,525
593
0
1,890
3,786
2,387
0
712
2,970
11,492
0
W
Ravana
SkodenFok
Ravana
2,793
572
0
846
3,001
1,133
0
0
2,852
0
21,004
L
1,053
268
100
1,166
4,032
1,771
0
1,277
2,704
4,962
0
L
Ishtar
1,810
1,403
0
518
3,012
886
0
1,248
1,728
0
19,009
L
Hel
0
0
229
319
745
150
0
196
549
3,367
0
W
Nemesis
rme30000
Nemesis
435
208
0
961
3,722
879
26
0
3,722
0
13,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,643
Gold Earned
18,503
109
Minions Killed
137
0
Camps Cleared
0
483,612
Distance Traveled
585,863
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,708
742
26
5
0
133,866
0
L
Horus
3,782
756
25
5
0
112,214
0
W
Anhur
3,640
728
35
7
0
102,852
2
W
Janus
3,578
716
35
7
0
103,539
0
W
Bacchus
4,082
816
6
1
0
111,245
0
W
Ravana
3,882
776
38
8
0
113,512
0
L
Terra
3,236
647
9
2
0
107,638
1
L
Ishtar
3,192
638
38
8
0
96,413
0
L
Hel
2,725
545
11
2
0
33,481
0
W
Nemesis
3,321
664
23
5
0
154,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role