Player Matchup

Mulan
Mulan
Artîk
Mulan
Level 86
God Stats
17W - 13L
1,555 SR
Queue Stats
69W - 57L
1,505 Elo+
Party 3
Athena
Athena
Darwine
Athena
Level 250
God Stats
4W - 2L
1,645 SR
Queue Stats
75W - 70L
1,505 Elo+
Party 3
Thor
Thor
HakaArticZ
Thor
Level 43
God Stats
6W - 2L
1,500 SR
Queue Stats
66W - 90L
1,344 Elo+
Party 1
Persephone
Persephone
MinTtG
Persephone
Level 28
God Stats
25W - 29L
1,432 SR
Queue Stats
45W - 54L
1,390 Elo+
Party 1
Danzaburou
Danzaburou
Nalolita
Danzaburou
Level 33
God Stats
22W - 31L
1,366 SR
Queue Stats
25W - 48L
1,316 Elo+
Party 1
Team Averages
Level 88
1,500 SR
1,412 Elo+

VS

Team Averages
Level 78
1,450 SR
1,430 Elo+
Martichoras
Martichoras
AIeXandeR96
Martichoras
Level 46
God Stats
12W - 9L
1,552 SR
Queue Stats
106W - 102L
1,441 Elo+
Solo
Cerberus
Cerberus
Kefiroff
Cerberus
Level 148
God Stats
0W - 2L
1,197 SR
Queue Stats
234W - 234L
1,433 Elo+
Solo
Horus
Horus
LORN01
Horus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 172L
1,453 Elo+
Party 2
Hel
Hel
Laxafir
Hel
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
227W - 245L
1,448 Elo+
Party 2
Mercury
Mercury
josecan24
Mercury
Level 87
God Stats
5W - 6L
1,500 SR
Queue Stats
114W - 110L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Artîk
Mulan
14
2 / 2 / 2
8,786
549
10,959
13,006
10,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Darwine
Athena
12
0 / 2 / 6
8,166
510
5,326
10,714
9,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 2 / 4
9,160
573
4,870
12,375
5,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
MinTtG
Persephone
14
5 / 3 / 2
9,827
614
8,641
6,633
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Nalolita
Danzaburou
12
2 / 1 / 2
8,236
515
7,129
7,602
2,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AIeXandeR96
Martichoras
13
1 / 2 / 1
7,780
486
4,438
8,826
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
Kefiroff
Cerberus
13
1 / 3 / 2
7,225
452
6,954
18,206
19,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
LORN01
Horus
11
1 / 3 / 4
7,235
452
2,527
10,538
7,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
11
0 / 5 / 2
6,496
406
1,499
9,244
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
josecan24
Mercury
17
5 / 0 / 1
9,207
575
4,656
10,533
4,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
12
Kills
8
10
Deaths
13
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Martichoras
AIeXandeR96
Martichoras
1
2
1
0.75
W
Mulan
Artîk
Mulan
2
2
2
1.5
W
Athena
Darwine
Athena
0
2
6
1.5
W
3
2
4
2.5
L
Cerberus
Kefiroff
Cerberus
1
3
2
0.67
L
Horus
LORN01
Horus
1
3
4
1
L
Hel
0
5
2
0.2
W
Persephone
MinTtG
Persephone
5
3
2
2
W
Danzaburou
Nalolita
Danzaburou
2
1
2
3
L
Mercury
josecan24
Mercury
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,925
Damage
20,074
50,330
Taken
57,347
29,973
Mitigated
38,379
11,495
Healing
15,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
AIeXandeR96
Martichoras
4,438
1,787
0
3,233
8,826
3,864
41
943
7,883
0
60,098
W
Mulan
Artîk
Mulan
10,959
2,111
0
4,743
13,006
10,636
604
5,112
7,894
0
58,078
W
Athena
Darwine
Athena
5,326
1,445
203
2,070
10,714
9,069
146
1,303
9,411
29,195
0
W
4,870
1,176
0
1,444
12,375
5,008
0
1,046
11,329
0
79,352
L
Cerberus
Kefiroff
Cerberus
6,954
807
0
6,727
18,206
19,234
0
2,067
15,069
43,869
675
L
Horus
LORN01
Horus
2,527
1,297
230
3,076
10,538
7,037
0
3,079
7,294
0
11,390
L
Hel
1,499
597
94
1,408
9,244
3,445
0
6,037
3,207
25,304
0
W
Persephone
MinTtG
Persephone
8,641
507
0
1,211
6,633
2,280
298
1,329
5,287
67,165
0
W
Danzaburou
Nalolita
Danzaburou
7,129
3,209
0
1,824
7,602
2,980
3,111
533
7,069
0
51,044
L
Mercury
josecan24
Mercury
4,656
1,794
0
1,125
10,533
4,799
0
1,818
8,667
0
94,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,175
Gold Earned
37,943
449
Minions Killed
405
0
Camps Cleared
0
1,557,608
Distance Traveled
1,655,370
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,780
486
109
7
0
304,572
0
W
Mulan
8,786
549
104
7
0
279,651
4
W
Athena
8,166
510
41
3
0
321,273
2
W
Thor
9,160
573
109
7
0
353,613
0
L
Cerberus
7,225
452
102
6
0
290,493
0
L
Horus
7,235
452
14
1
0
355,094
0
L
Hel
6,496
406
32
2
0
305,041
0
W
Persephone
9,827
614
115
7
0
310,261
0
W
Danzaburou
8,236
515
80
5
0
292,810
0
L
Mercury
9,207
575
148
9
0
400,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role