Player Matchup

Danzaburou
Danzaburou
Heorde
Danzaburou
Level 6
God Stats
0W - 3L
1,190 SR
Queue Stats
0W - 3L
1,210 Elo+
Party 2
Cthulhu
Cthulhu
Nathan2006-A
Cthulhu
Level 68
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 4L
1,130 Elo+
Party 2
Fenrir
Fenrir
irishbudda
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,210 Elo+
Party 2
Team Averages
Level 26
1,466 SR
1,183 Elo+

VS

Team Averages
Level 18
1,621 SR
1,489 Elo+
Poseidon
Poseidon
AKira7925
Poseidon
Level 3
God Stats
2W - 1L
1,695 SR
Queue Stats
2W - 2L
1,688 Elo+
Party 1
Bellona
Bellona
Aizawa I
Bellona
Level 43
God Stats
1W - 0L
1,755 SR
Queue Stats
3W - 4L
1,433 Elo+
Party 1
Olorun
Olorun
XWLuJuXW0
Olorun
Level 7
God Stats
2W - 3L
1,412 SR
Queue Stats
3W - 6L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Heorde
Danzaburou
15
2 / 5 / 3
11,971
704
11,733
16,102
9,143
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Nathan2006-A
Cthulhu
13
2 / 5 / 3
11,189
658
13,911
21,783
29,647
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
irishbudda
Fenrir
11
1 / 8 / 4
10,304
606
5,621
19,935
26,228
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AKira7925
Poseidon
16
4 / 4 / 12
13,005
765
16,327
11,427
4,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Aizawa I
Bellona
16
6 / 1 / 12
13,167
775
21,538
20,957
26,840
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
XWLuJuXW0
Olorun
16
8 / 1 / 8
13,444
791
12,444
9,403
4,740
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
5
Kills
18
18
Deaths
6
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AKira7925
Poseidon
4
4
12
2.5
W
Bellona
Aizawa I
Bellona
6
1
12
12
L
Danzaburou
Heorde
Danzaburou
2
5
3
0.7
L
Cthulhu
Nathan2006-A
Cthulhu
2
5
3
0.7
W
Olorun
XWLuJuXW0
Olorun
8
1
8
12
L
Fenrir
irishbudda
Fenrir
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,265
Damage
50,309
57,820
Taken
41,787
65,018
Mitigated
36,445
3,890
Healing
15,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AKira7925
Poseidon
16,327
3,152
85
1,122
11,427
4,865
1,172
3,536
7,879
55,679
0
W
Bellona
Aizawa I
Bellona
21,538
7,768
0
6,980
20,957
26,840
615
6,155
14,802
0
71,630
L
Danzaburou
Heorde
Danzaburou
11,733
3,938
0
1,783
16,102
9,143
0
5,483
10,544
0
47,920
L
Cthulhu
Nathan2006-A
Cthulhu
13,911
474
565
1,125
21,783
29,647
0
13,666
8,117
44,153
2,058
W
Olorun
XWLuJuXW0
Olorun
12,444
5,644
1,188
6,179
9,403
4,740
1,290
3,444
5,959
31,358
0
L
Fenrir
irishbudda
Fenrir
5,621
1,226
0
417
19,935
26,228
0
11,532
8,403
79
14,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,464
Gold Earned
39,616
138
Minions Killed
177
0
Camps Cleared
0
817,837
Distance Traveled
916,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,005
765
63
4
0
297,184
0
W
Bellona
13,167
775
72
4
0
323,559
0
L
Danzaburou
11,971
704
69
4
0
261,645
0
L
Cthulhu
11,189
658
53
3
0
285,618
0
W
Olorun
13,444
791
42
2
0
295,622
0
L
Fenrir
10,304
606
16
1
0
270,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role