Player Matchup

Tiamat
Tiamat
GODespair
Tiamat
Level 105
God Stats
4W - 6L
1,500 SR
Queue Stats
37W - 40L
1,547 Elo+
Solo
Jing Wei
Jing Wei
GwL Oo RNC oO
Jing Wei
Level 112
God Stats
3W - 6L
1,176 SR
Queue Stats
194W - 191L
1,530 Elo+
Solo
Da Ji
Da Ji
KillerJohan85
Da Ji
Level 157
God Stats
4W - 1L
1,425 SR
Queue Stats
205W - 212L
1,508 Elo+
Solo
Ganesha
Ganesha
LingBear
Ganesha
Level 85
God Stats
20W - 9L
1,622 SR
Queue Stats
151W - 86L
1,534 Elo+
Solo
Odin
Odin
NFNB_Viking
Odin
Level 73
God Stats
1W - 1L
1,230 SR
Queue Stats
6W - 7L
1,419 Elo+
Solo
Team Averages
Level 106
1,391 SR
1,508 Elo+

VS

Team Averages
Level 102
1,441 SR
1,382 Elo+
Poseidon
Poseidon
Aaroniscoo76985
Poseidon
Level 103
God Stats
3W - 3L
1,390 SR
Queue Stats
103W - 115L
1,390 Elo+
Party 2
Martichoras
Martichoras
CalmCarnage
Martichoras
Level 129
God Stats
14W - 14L
1,662 SR
Queue Stats
135W - 155L
1,381 Elo+
Party 1
Ares
Ares
Code Nemesis623
Ares
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,330 Elo+
Party 1
Discordia
Discordia
MermandOWO
Discordia
Level 51
God Stats
2W - 3L
1,421 SR
Queue Stats
46W - 63L
1,382 Elo+
Party 2
Medusa
Medusa
Noir The IX
Medusa
Level 155
God Stats
0W - 3L
1,231 SR
Queue Stats
63W - 91L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GODespair
Tiamat
14
4 / 3 / 4
8,258
826
6,169
7,454
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
GwL Oo RNC oO
Jing Wei
17
3 / 2 / 3
9,430
943
3,604
8,709
3,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 2 / 4
8,841
884
7,739
9,691
4,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
LingBear
Ganesha
15
0 / 3 / 8
8,717
872
5,863
11,400
10,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 5
7,639
764
5,273
10,633
11,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
9
0 / 0 / 0
6,078
608
0
0
0
Martichoras
CalmCarnage
Martichoras
17
7 / 3 / 3
8,874
887
14,069
13,709
6,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 2
7,145
715
3,024
8,831
7,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
MermandOWO
Discordia
14
3 / 4 / 1
7,610
761
6,153
7,581
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
4 / 5 / 4
8,584
858
10,247
10,140
4,657
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
15
Kills
14
14
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
0
0
0
L
Martichoras
CalmCarnage
Martichoras
7
3
3
2.83
L
0
3
2
0.33
W
Tiamat
GODespair
Tiamat
4
3
4
2
W
Jing Wei
GwL Oo RNC oO
Jing Wei
3
2
3
2.25
W
6
2
4
4
W
Ganesha
LingBear
Ganesha
0
3
8
1.33
L
Discordia
MermandOWO
Discordia
3
4
1
0.88
W
2
4
5
1.13
L
Medusa
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,648
Damage
33,493
47,887
Taken
40,261
33,893
Mitigated
21,937
4,921
Healing
2,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
Martichoras
CalmCarnage
Martichoras
14,069
5,458
0
2,377
13,709
6,989
896
5,398
8,307
0
41,191
L
3,024
139
0
561
8,831
7,665
0
3,250
5,581
8,015
0
W
Tiamat
GODespair
Tiamat
6,169
325
0
1,248
7,454
4,374
523
2,177
5,072
19,431
0
W
Jing Wei
GwL Oo RNC oO
Jing Wei
3,604
3,282
0
1,150
8,709
3,790
1,538
96
8,438
0
36,496
W
7,739
1,148
0
738
9,691
4,083
0
1,879
7,510
0
19,463
W
Ganesha
LingBear
Ganesha
5,863
442
0
860
11,400
10,340
0
4,128
7,196
30,371
0
L
Discordia
MermandOWO
Discordia
6,153
129
0
0
7,581
2,626
106
2,090
5,491
20,664
0
W
5,273
824
0
925
10,633
11,306
543
910
9,510
507
13,945
L
Medusa
10,247
4,604
0
0
10,140
4,657
0
1,971
8,094
0
32,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,885
Gold Earned
38,291
209
Minions Killed
156
0
Camps Cleared
0
1,028,668
Distance Traveled
773,545
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,078
608
0
0
0
0
0
L
Martichoras
8,874
887
51
5
0
198,992
0
L
Ares
7,145
715
8
1
0
191,939
0
W
Tiamat
8,258
826
39
4
0
212,011
0
W
Jing Wei
9,430
943
78
8
0
196,636
3
W
Da Ji
8,841
884
37
4
0
200,615
0
W
Ganesha
8,717
872
23
2
0
222,876
0
L
Discordia
7,610
761
31
3
0
188,778
0
W
Odin
7,639
764
32
3
0
196,530
0
L
Medusa
8,584
858
66
7
0
193,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role