Player Matchup

Anhur
Anhur
Gold II
BuiltDifferent5L
Anhur
Gold II
Level 135
God Stats
1W - 3L
1,436 SR
Queue Stats
27W - 21L
1,776 MMR
Party 2
He Bo
He Bo
Gold IV
PaperlessOrigami
He Bo
Gold IV
Level 103
God Stats
1W - 1L
1,877 SR
Queue Stats
30W - 28L
1,574 MMR
Party 2
Ganesha
Ganesha
Gold IV
jazzy-compound1
Ganesha
Gold IV
Level 124
God Stats
0W - 1L
1,938 SR
Queue Stats
24W - 19L
1,659 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,750 SR
1,670 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 75
1,668 SR
1,683 MMR
Agni
Agni
Platinum V
MyUserIsAlex
Agni
Platinum V
Level 78
God Stats
33W - 37L
1,572 SR
Queue Stats
96W - 105L
1,660 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Quitilias
Kuzenbo
Gold IV
Level 100
God Stats
3W - 3L
1,569 SR
Queue Stats
42W - 44L
1,665 MMR
Party 1
Ishtar
Ishtar
Gold III
iKokushibo
Ishtar
Gold III
Level 46
God Stats
4W - 1L
1,863 SR
Queue Stats
19W - 18L
1,725 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
11,836
696
13,606
22,331
10,650
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 5 / 2
12,090
711
14,304
16,717
7,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 4 / 5
10,655
627
5,249
27,353
36,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AphroditeNe ZhaHelHachimanArtio

VS

Bans
MartichorasKukulkanBaba YagaVulcanMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 4
13,891
817
19,425
12,877
5,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Quitilias
Kuzenbo
17
2 / 0 / 12
12,867
757
9,846
16,181
25,047
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
iKokushibo
Ishtar
17
6 / 2 / 8
13,503
794
27,269
15,580
7,863
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
5
Kills
15
15
Deaths
5
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
7
3
4
3
L
3
5
2
0.8
W
Kuzenbo
Quitilias
Kuzenbo
2
0
12
8
W
Ishtar
iKokushibo
Ishtar
6
2
8
5
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,159
Damage
56,540
66,401
Taken
44,638
54,823
Mitigated
38,095
9,794
Healing
14,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,606
6,830
0
5,778
22,331
10,650
710
12,358
9,877
0
61,823
W
19,425
632
0
3,241
12,877
5,185
273
6,222
6,623
87,907
0
L
14,304
917
0
3,266
16,717
7,574
364
7,828
8,854
49,435
0
W
Kuzenbo
Quitilias
Kuzenbo
9,846
3,040
0
5,359
16,181
25,047
177
6,984
8,790
20,889
803
W
Ishtar
iKokushibo
Ishtar
27,269
16,844
0
6,072
15,580
7,863
2,279
6,865
8,615
0
92,287
L
5,249
509
0
750
27,353
36,599
0
8,637
18,716
17,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,581
Gold Earned
40,261
186
Minions Killed
208
0
Camps Cleared
0
885,542
Distance Traveled
953,280
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,836
696
116
7
0
273,837
0
W
Agni
13,891
817
101
6
0
325,543
0
L
He Bo
12,090
711
69
4
0
307,720
0
W
Kuzenbo
12,867
757
15
1
0
334,128
2
W
Ishtar
13,503
794
92
5
0
293,609
0
L
Ganesha
10,655
627
1
0
0
303,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role