Player Matchup

Anubis
Anubis
BlueFIameAce
Anubis
Level 67
God Stats
8W - 10L
1,451 SR
Queue Stats
201W - 184L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
FuhckYew
Tsukuyomi
Level 85
God Stats
4W - 12L
1,387 SR
Queue Stats
230W - 214L
1,523 Elo+
Party 1
Tyr
Tyr
Measlyguapote
Tyr
Level 109
God Stats
5W - 4L
1,566 SR
Queue Stats
57W - 40L
1,568 Elo+
Solo
Athena
Athena
StuManChu1
Athena
Level 85
God Stats
5W - 2L
1,500 SR
Queue Stats
73W - 73L
1,281 Elo+
Solo
Heimdallr
Heimdallr
jackofsnipers
Heimdallr
Level 88
God Stats
9W - 7L
1,627 SR
Queue Stats
212W - 215L
1,490 Elo+
Party 1
Team Averages
Level 87
1,506 SR
1,469 Elo+

VS

Team Averages
Level 91
1,615 SR
1,471 Elo+
Zhong Kui
Zhong Kui
Doc5314
Zhong Kui
Level 66
God Stats
10W - 6L
1,753 SR
Queue Stats
130W - 115L
1,487 Elo+
Solo
Pele
Pele
LilUuke
Pele
Level 88
God Stats
1W - 1L
1,717 SR
Queue Stats
17W - 14L
1,521 Elo+
Solo
Ymir
Ymir
RACZONATANOJ117
Ymir
Level 89
God Stats
23W - 28L
1,498 SR
Queue Stats
161W - 175L
1,414 Elo+
Solo
Ishtar
Ishtar
RagenDragon7016
Ishtar
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,403 Elo+
Solo
King Arthur
King Arthur
YourPalMase
King Arthur
Level 128
God Stats
1W - 2L
1,610 SR
Queue Stats
131W - 128L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
1 / 8 / 3
11,362
541
10,202
17,417
7,922
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
FuhckYew
Tsukuyomi
18
9 / 6 / 3
12,134
578
14,370
18,487
7,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
2 / 1 / 4
11,103
529
12,873
18,023
22,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
StuManChu1
Athena
16
4 / 4 / 10
10,529
501
8,470
20,333
25,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
jackofsnipers
Heimdallr
17
4 / 4 / 7
10,879
518
10,819
18,183
7,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Doc5314
Zhong Kui
20
17 / 3 / 0
13,179
628
26,419
20,703
17,240
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
LilUuke
Pele
3
0 / 2 / 0
5,694
271
675
2,635
523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
3 / 5 / 1
8,621
411
4,282
16,954
16,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 5 / 4
9,863
470
14,597
16,518
8,199
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
YourPalMase
King Arthur
17
0 / 5 / 5
10,384
494
14,417
21,367
32,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
20
Kills
23
23
Deaths
20
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
8
3
0.31
L
Zhong Kui
Doc5314
Zhong Kui
17
3
0
5.67
W
Tsukuyomi
FuhckYew
Tsukuyomi
9
6
3
1.75
L
Pele
LilUuke
Pele
0
2
0
0
W
2
1
4
4
L
3
5
1
0.7
L
3
5
4
1
W
Athena
StuManChu1
Athena
4
4
10
2.25
L
King Arthur
YourPalMase
King Arthur
0
5
5
0.5
W
Heimdallr
jackofsnipers
Heimdallr
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,734
Damage
60,390
92,443
Taken
78,177
70,622
Mitigated
75,353
25,780
Healing
21,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,202
1,278
0
5,803
17,417
7,922
1,510
13,557
3,715
97,807
0
L
Zhong Kui
Doc5314
Zhong Kui
26,419
2,920
0
9,826
20,703
17,240
0
7,341
12,743
114,168
0
W
Tsukuyomi
FuhckYew
Tsukuyomi
14,370
4,363
0
4,192
18,487
7,758
1,115
7,588
10,830
0
93,431
L
Pele
LilUuke
Pele
675
280
0
334
2,635
523
0
612
2,023
0
5,471
W
12,873
1,469
0
4,759
18,023
22,102
0
5,068
12,885
0
79,831
L
4,282
1,278
0
823
16,954
16,971
402
5,973
10,981
28,026
0
L
14,597
9,790
0
5,548
16,518
8,199
1,868
2,426
14,092
0
79,362
W
Athena
StuManChu1
Athena
8,470
2,737
0
3,970
20,333
25,240
245
3,676
16,657
36,716
0
L
King Arthur
YourPalMase
King Arthur
14,417
1,374
0
4,606
21,367
32,420
0
2,272
19,095
5,418
83,902
W
Heimdallr
jackofsnipers
Heimdallr
10,819
4,725
175
6,881
18,183
7,600
1,069
3,831
14,252
0
74,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,007
Gold Earned
47,741
555
Minions Killed
482
0
Camps Cleared
0
1,954,011
Distance Traveled
1,546,463
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,362
541
156
7
0
329,673
1
L
Zhong Kui
13,179
628
166
8
0
399,262
0
W
Tsukuyomi
12,134
578
119
6
0
412,067
0
L
Pele
5,694
271
5
0
0
51,530
0
W
Tyr
11,103
529
134
6
0
409,836
0
L
Ymir
8,621
411
35
2
0
378,619
1
L
Ishtar
9,863
470
130
6
0
370,397
0
W
Athena
10,529
501
44
2
0
428,643
2
L
King Arthur
10,384
494
146
7
0
346,655
0
W
Heimdallr
10,879
518
102
5
0
373,792
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role