Player Matchup

Kuzenbo
Kuzenbo
Platinum III
FUSED LORD
Kuzenbo
Platinum III
Level 115
God Stats
12W - 7L
1,679 SR
Queue Stats
44W - 39L
1,883 MMR
Party 1
Medusa
Medusa
Diamond I
ThatGuyIsPsycho
Medusa
Diamond I
Level 150
God Stats
3W - 1L
1,500 SR
Queue Stats
185W - 114L
2,299 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum II
pointclick
Baba Yaga
Platinum II
Level 147
God Stats
67W - 42L
1,688 SR
Queue Stats
247W - 234L
1,955 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,622 SR
2,046 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,530 SR
1,577 MMR
Cthulhu
Cthulhu
Gold IV
EvilWind8350970
Cthulhu
Gold IV
Level 115
God Stats
192W - 200L
1,576 SR
Queue Stats
339W - 397L
1,478 MMR
Party 2
Zhong Kui
Zhong Kui
Gold III
SeriousT65
Zhong Kui
Gold III
Level 125
God Stats
206W - 209L
1,515 SR
Queue Stats
439W - 503L
1,586 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum V
Viscousy
Cu Chulainn
Platinum V
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 145L
1,667 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FUSED LORD
Kuzenbo
12
1 / 1 / 8
8,737
794
7,954
8,890
11,581
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 2 / 3
8,861
806
8,864
9,098
3,759
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
pointclick
Baba Yaga
12
4 / 0 / 5
8,992
817
9,624
6,365
2,754
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Ao KuangKing ArthurAchillesHorusNe Zha

VS

Bans
VamanaCabrakanHachimanMartichorasCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
7,766
706
4,959
11,385
8,812
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
SeriousT65
Zhong Kui
11
1 / 2 / 2
7,864
715
6,151
8,247
7,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Viscousy
Cu Chulainn
10
1 / 4 / 2
7,521
684
6,980
11,524
9,044
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
3
3
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Kuzenbo
FUSED LORD
Kuzenbo
1
1
8
5
L
Zhong Kui
SeriousT65
Zhong Kui
1
2
2
1
W
4
2
3
2.75
L
Cu Chulainn
Viscousy
Cu Chulainn
1
4
2
0.5
W
Baba Yaga
pointclick
Baba Yaga
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,442
Damage
18,090
24,353
Taken
31,156
18,094
Mitigated
25,355
8,046
Healing
3,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,959
69
114
442
11,385
8,812
0
7,679
3,706
24,949
0
W
Kuzenbo
FUSED LORD
Kuzenbo
7,954
3,171
0
3,766
8,890
11,581
145
5,656
2,942
18,248
481
L
Zhong Kui
SeriousT65
Zhong Kui
6,151
332
359
759
8,247
7,499
0
5,001
3,246
30,684
0
W
8,864
4,640
0
2,688
9,098
3,759
1,244
3,365
5,697
0
43,866
L
Cu Chulainn
Viscousy
Cu Chulainn
6,980
929
0
1,477
11,524
9,044
0
4,659
6,865
0
18,110
W
Baba Yaga
pointclick
Baba Yaga
9,624
310
0
1,592
6,365
2,754
410
2,540
3,765
42,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,590
Gold Earned
23,151
125
Minions Killed
100
0
Camps Cleared
0
672,227
Distance Traveled
609,787
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,766
706
36
3
0
193,079
0
W
Kuzenbo
8,737
794
11
1
0
225,420
0
L
Zhong Kui
7,864
715
49
4
0
207,331
1
W
Medusa
8,861
806
60
5
0
202,750
0
L
Cu Chulainn
7,521
684
15
1
0
209,377
2
W
Baba Yaga
8,992
817
54
5
0
244,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role